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Odyssey rules - Profound Decisions

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land of the dead<br />

Astrologer (priest)<br />

The people of Egypt claim to know and respect the gods more than any others<br />

in the civilized world. They are used to the gods walking amongst them and the<br />

priests are treated with great reverence and respect. Astrologers are regularly<br />

consulted by eager citizens and have great influence over much of their lives.<br />

Egyptian astrologers may divine the future (such as Claudius Ptolemaeus), seek<br />

to find lost gods (such as HP Lovecraft’s Black Pharaoh) or occupy positions of<br />

political power (such as Imhotep, chancellor to Djoser).<br />

Kit skills: Open Gate of Horn; Open Gate of Ivory; Ceremony<br />

Hekau (philosopher)<br />

Perhaps of all the civilized nations, the Egyptians have most enthusiastically<br />

embraced the academic study of the mysteries. Under the noses and<br />

demands of the priesthood, there are plans underway to build a great library<br />

at Alexandria. To this aim, new explorers of magic are being trained and sent<br />

out to find and record.<br />

Whilst many hekau are linked to scholarly pursuits and try to decode<br />

mysteries (similar to Robert Langdon in Dan Brown’s Da Vinci Code or Peter<br />

Cushing as Doctor Van Helsing in the Hammer Dracula films) others adopt a<br />

more hands on approach to mystic matters (such as Carl in the 2004 film Van<br />

Helsing).<br />

Kit skills: Apply quintessence (two types); Physician<br />

Worker (attendant)<br />

Egyptian workers are the ones truly responsible for the great temples and<br />

pyramids on the banks of the Nile. Their blood has turned the dreams of<br />

pharaohs and the plans of architects into reality. Though few of their names are<br />

remembered, their legacy lives on.<br />

Other attendants are architects, freed (or non freed) slaves, traders, spies,<br />

religious cultists, dancers, animal keepers, porters and riverboat sailors.<br />

Attendants have a single special skill. They can use any single skill in the<br />

system provided a character who knows that skill is instructing them.<br />

See page 9 for full information.<br />

15

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