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Odyssey rules - Profound Decisions

Odyssey rules - Profound Decisions

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In <strong>Odyssey</strong>, you can expect to engage in combat<br />

whenever you enter the arena and travel on a<br />

quest. Combat outside the arena is also possible,<br />

so all players should be familiar with the<br />

concepts.<br />

This section covers the <strong>rules</strong> of combat and<br />

how to fight safely. Being safe is of paramount<br />

importance. If you are new to live roleplaying<br />

then please speak to the Game Operation Desk<br />

and we will arrange a suitable demonstration for<br />

you so that you can be confident that you are<br />

safely following the <strong>rules</strong>.<br />

Weapon and armour checking<br />

• All your weapons and shields must be checked<br />

at every event by a weapon checker<br />

• You may only use spears and javelins with<br />

collapsible tips<br />

• Any armour that you use at an event must not<br />

have sharp protruding edges<br />

• You can carry prop items such as a wooden<br />

staff but they must never be used in combat<br />

You must have every weapon and shield you<br />

bring to an <strong>Odyssey</strong> event checked by an official<br />

weapon checker at the start of the event to see if<br />

they are safe for use in combat. You do not need<br />

to have your armour checked but it must still<br />

meet minimum safety standards.<br />

Weapons and shields will be randomly checked<br />

for safety and size before quests and arena<br />

combats.<br />

The full guidelines they use for weapon safety<br />

and checking criteria are available from our<br />

website.<br />

26<br />

safety<br />

Fighting safely<br />

• You must pull all of your attacks so that they<br />

land with virtually no force<br />

• You must not thrust with any weapon other<br />

than a spear or javelin with a collapsible tip<br />

• You must avoid aiming for the groin, breasts,<br />

neck or face where possible<br />

• Do not reuse arrows in the same combat<br />

Please use common sense in all cases.<br />

You may put your hand in the air to indicate that<br />

you do not wish any player to make physical<br />

contact or hit you with a weapon. If you wish to<br />

harm a character who has their hand in the air<br />

then you must say, “OOC - I am incapacitating<br />

your character” while you are within arm’s reach.<br />

Further guidance for fighting safely is available<br />

from our website.<br />

Grappling and body contact<br />

• You must not grapple, trip or make bodily<br />

contact with another player while fighting<br />

• You must not grab an opponent’s weapon or<br />

shield<br />

Prior to a small fight you and your opponent<br />

might agree to allow grappling or other<br />

techniques. You must personally have explicit<br />

permission from your opponent beforehand.<br />

Man down<br />

• You should call MAN DOWN if you see anyone<br />

suffer a real injury<br />

This call alerts all players to the fact that<br />

someone is potentially hurt. You should alert the<br />

nearest member of crew if necessary.

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