Odyssey rules - Profound Decisions
Odyssey rules - Profound Decisions
Odyssey rules - Profound Decisions
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
the thousand natIons<br />
Magus (priest)<br />
For the priests of Persia, the skies hold the answer to many mysteries and the<br />
magi who study the stars are brought closer to literal heaven. The magi hold<br />
an important place in the court of the King-of-Kings and are often chosen to<br />
accompany representatives to the Annual to help read the omens.<br />
Persian magi include court priests of the orthodox Persian faith, the Three<br />
Wise Men of biblical legend, fire cultists of Zoroaster, wild shamans from<br />
the outer reaches of Persian lands where mystery cults are still followed or<br />
shadowy followers of the nearly forgotten gods of Assyria or Babylon.<br />
Kit skills: Open Gate of Horn; Ceremony; Use one-handed weapon<br />
Vizier (philosopher)<br />
The viziers of the kingdoms of Persia are renowned for their skill and breadth<br />
of understanding. When the mysteries of the Titans first fell on mortal ears, it<br />
was these experts in learning and champions of wisdom and experimentation who<br />
eagerly embraced them. In Persia, most of all lands, these magics are accepted by<br />
the majority rather than ignored or discounted by priests.<br />
All kings and queens expect to have their Grand Vizier - a position of trust - advising<br />
them on how the mysteries of the gods may be best used in their service. In<br />
addition, each village or town will support a wise woman with alchemical tricks to<br />
heal the sick and soothe young love.<br />
Kit skills: Apply quintessence (three types)<br />
Subject (attendant)<br />
A land of many kings requires multitudinous subjects. The subjects of the<br />
Persian kings are free - to a degree - so long as they pay suitable fealty and taxes<br />
to their monarchs. These Persians enjoy flaunting their freedoms and civilized<br />
behaviours over other attendants - with great variety in colour and richness of<br />
cloth, jewellery and immaculate hairstyles.<br />
Other attendants are artisans, freed (or non freed) slaves, merchants, spies,<br />
religious cultists, teachers, administrators and scribes .<br />
Attendants have a single special skill. They can use any single skill in the<br />
system provided a character who knows that skill is instructing them.<br />
See page 9 for full information.<br />
19