Introduction to Color - Brown University
Introduction to Color - Brown University
Introduction to Color - Brown University
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CS123 | INTRODUCTION TO COMPUTER GRAPHICS<br />
<strong>Introduction</strong><br />
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Graphics displays became common in the mid-60’s. The field of graphics<br />
concentrated first on interaction, and later on “pho<strong>to</strong>realism” (which was<br />
generally based on performance-centered hacks)<br />
Now both are important, as well as is non-pho<strong>to</strong>realistic rendering (e.g.,<br />
painterly or sketchy rendering)<br />
Pho<strong>to</strong>realistic rendering increasingly physically-based (such as using physically<br />
realistic values for light sources or surface reflectance) and perception-based<br />
An understanding of the human visual and proprioceptive systems are essential<br />
<strong>to</strong> creating realistic user experiences<br />
Andries van Dam<br />
<strong>Color</strong> 2/57