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ßroadcastEnsineerin - AmericanRadioHistory.Com

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NBA Digital<br />

Broadcast<br />

Operations Center<br />

Winner of post & network<br />

production facilities<br />

Submitted by<br />

The Systems Group<br />

The National Basketball Association (NBA) consolidated<br />

two existing facilities into one more modern<br />

space to enhance productivity through the use of<br />

file -based capture and storage processes.<br />

The new facility in Secaucus, NJ, built with the help of The<br />

Systems Group (TSG), in Hoboken, NJ, is responsible for ingest<br />

and archiving, as well as redistribution of games around the world.<br />

The project - which included a major renovation of a single large floor -<br />

now features operations including 16 edit rooms, four game rooms, a broadcast<br />

operations center, a technical operations center and digital media management.<br />

The 24- position logging area works in tandem with a custom SGI ingest and<br />

archive system. Currently, two game rooms (that rebrand live games for international<br />

feeds) are fully operational, with access to a third when required. The<br />

fourth room handles all master -control activities (server playout and channel<br />

branding), as well as live -game operations for the NBA International Channel.<br />

The new floor houses all of the NBA's ingest and archiving activities, whereby<br />

every game (historical and new) is logged, and appropriate metadata is attached.<br />

Thousands of hours of game footage dating back to the late 1940s will<br />

continue to be archived - the NBA digitizing it from a variety of tape formats,<br />

while also incorporating newer audio and video clips.<br />

Additionally, TSG worked with the NBA on its implementation of the NBA<br />

High -Speed Arena Network (HSAN), which includes Harris NetVX encoders<br />

and decoders. Storage of all the games is accomplished with dual StorageTek<br />

SL8500 libraries that provide 300PB of offline storage.<br />

In each NBA arena, Harris video servers directly tied (via HSAN) to<br />

Secaucus record every camera view.<br />

The games are encoded as ASI signals to conserve transmission capacity, and<br />

then decoded in Secaucus to turn them back to baseband video for editing.<br />

networks<br />

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ESome see us at booth SÚ7105 at NAB 2013 Nf'BSMOW a<br />

The Choice of Leading Broadcasters for Portable 3G /4G Live Video Broadcast<br />

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Fits in the<br />

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TVUPack Mini SE<br />

Exclusively for<br />

Sony Camcorders<br />

Rese<br />

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Backpack, camera -mount & belt -mount solutions<br />

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Starts up in seconds<br />

Fits easily into production workfloc.<br />

Scan or TVUPack.com<br />

40 broadcast engineering.com March 2013

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