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NEWS<br />
P R O J E C T I O N L I G H T S & S TA G I N G N E W S<br />
Webb A/V, High Resolution Systems Support Nu Skin<br />
Event with UDC-400 Controller, Apple iPad<br />
SALT LAKE CITY — Jason Spencer, show<br />
director for Webb A/V, used High Resolution<br />
Systems’ UDC-400 Universal Device Controller<br />
to support the AV needs for the recent<br />
North American regional convention for Nu<br />
Skin Enterprises at the Salt Palace Convention<br />
Center.<br />
The UDC-400 is a software-based control<br />
platform designed to simplify setup<br />
and improve control over devices using IP<br />
(TCP/UDP) or serial (232/422/485) protocols.<br />
Spencer used the UDC-400 to control the<br />
output of the router from FOH so he could<br />
view the different sources and two preview/<br />
program feeds on his monitor.<br />
For the Nu Skin events, which included<br />
general sessions, breakouts and a performance<br />
by Styx on the closing night, the AV<br />
setup included three edge-blended screens<br />
spanned the 200-foot width of the stage and<br />
a fourth edge-blended screen positioned<br />
behind the center display to act as a scenic<br />
backdrop.<br />
High Resolution Systems provided a<br />
seven-frame Christie Vista Spyder system to<br />
feed the screens and a Lightware Visual Engineering<br />
32x32 DVI router for source management.<br />
Sources for the screens included live<br />
cameras, PowerPoint content and elements<br />
from four main sync rolled Playback Pro machines,<br />
one dedicated to each screen. The<br />
displays were busy illustrating everything<br />
from keynote speaker Kevin Carroll’s address<br />
to Styx’s performance.<br />
Drew Taylor built the controller interface<br />
for the UDC-400, which he ran on his<br />
<strong>com</strong>puter backstage where he operated the<br />
Spyder system on a Montage II console. He<br />
took advantage of the UDC-400’s web server<br />
feature to provide Spencer with an interface<br />
on an Apple iPad.<br />
“Jason had my iPad on a little stand on<br />
the desk next to him in the Front of House so<br />
when he switched his monitor he could look<br />
at all the different sources,” Taylor said. “I customized<br />
the interface with his <strong>com</strong>pany logo<br />
that spanned four buttons not in use. That<br />
branded the iPad as his. It was a way to impress<br />
the client and get them excited about<br />
UDC and my involvement on the show.”<br />
“I loved the iPad and UDC software — it<br />
was so valuable that I wish I had it on every<br />
show,” said Spencer. “It simplified things dramatically.<br />
It made it<br />
easy for me to see<br />
what I wanted on my<br />
Front of House monitor<br />
and not have to<br />
ask anybody about<br />
it. Through the iPad<br />
I could control what<br />
was displayed on<br />
my video monitor,<br />
whether PowerPoint,<br />
prompter, cameras,<br />
any source. I’d highly<br />
re<strong>com</strong>mend it for<br />
any show director<br />
sitting out at Front<br />
of House.”<br />
Taylor noted<br />
that, from his perspective<br />
backstage,<br />
his inter<strong>com</strong> <strong>com</strong>munications with Spencer<br />
were also facilitated by the UDC-400. “It was<br />
easy to talk about what source was next,<br />
and helpful for troubleshooting and when<br />
we were building slides, screen looks and<br />
other elements during rehearsals. Jason<br />
and I could show the Nu Skin client different<br />
Styx performed for the convention’s final show.<br />
screen looks with iPad control from the Front<br />
of House.”<br />
Spencer noted feedback from Nu Skin<br />
calling the convention “their best show ever”<br />
and <strong>com</strong>mended Taylor and High Resolution<br />
Systems for the assist they provided, calling<br />
Taylor “extremely knowledgeable.”<br />
XL Video Supports Doctor Who<br />
U.K. Tour with Gear, Crew<br />
The Monsters are Coming!<br />
continued from page 31<br />
other special effects igniting onstage, rear<br />
projection was the only practical option.<br />
The projectors are fitted with 0.8 wide<br />
angle lenses, as distances behind the stage<br />
are often limited.<br />
Image warp facilities are used extensively,<br />
both on the projectors and in the Pandora’s<br />
Box media server to achieve the required<br />
perspective correction and image alignment<br />
to the screen.<br />
All the show video content — graphics,<br />
animations, the Doctor’s VT play ins, and so<br />
on — is stored on the Pandora’s Box media<br />
server and played out as real time <strong>com</strong>posites<br />
often using six or more video layers to<br />
create the desired on screen result. Selected<br />
video elements are timecode-triggered via<br />
QLab to play sequences specifically cut to<br />
the music while others are triggered manually<br />
direct from the media server control.<br />
Three timelines are used to provide this level<br />
of integration.<br />
The show’s video content was all custom-created,<br />
featuring clips from different<br />
eras of the show as well as specially shot<br />
material featuring Matt Smith. The edit was<br />
handed to XL for the final <strong>com</strong>positing and<br />
show programming into the Pandora’s Box<br />
by XL’s David Mulcahy.<br />
XL is supplying two Sony D55 cameras,<br />
one fitted with a long lens, positioned at<br />
front of house, and the other on a spider<br />
dolly in the pit. These are used to capture<br />
PiP footage that’s mixed by Ray “Moose”<br />
Shaw using a Kayak switcher/PPU — and<br />
output to the main screen via the Pandora’s<br />
Box, at strategic moments in the show. This<br />
is primarily of the various monsters walking<br />
through and interacting with the audience.<br />
Upstage right is the Doctor’s TARDIS. This<br />
is created from 60 panels of XL’s Pixled F11<br />
LED screen, which bursts into life at the end<br />
of the show, with the footage of the Doctor<br />
appearing on its sides and finally metamorphosing<br />
into the TARDIS itself — also via<br />
footage from the media servers.<br />
The mix of adventure, music and monsters<br />
is proving popular with young and<br />
older Doctor Who fans across the U.K., and<br />
includes a live 16-piece orchestra playing all<br />
the original scores written by Murray Gold.<br />
Other technical suppliers to the tour<br />
are Bandit Lites UK (LD Mark Cunniffe) and<br />
Adlib Audio.<br />
David Gallo Designs Helps Colin Quinn Cover the<br />
History of Civilization on Broadway<br />
NEW YORK — When you’re tasked with explaining the history of civilization to an audience<br />
in 75 minutes, it helps to have some visual support. For Broadway’s Colin Quinn Long<br />
Story Short, starring Colin Quinn and directed by Jerry Seinfeld at the Helen Hayes Theater,<br />
Quinn gets it in the form of projections and scenery from scenic designer David Gallo.<br />
In a coliseum-like surround, Quinn launches into his take on the history of civilization<br />
ac<strong>com</strong>panied by images that appear on an oversized ornate framed screen on the stage,<br />
which helps establish context for the unveiling of man’s behavior throughout history.<br />
Rapidly-changing images correspond to Quinn’s quick-paced overview, and 75 minutes<br />
later, the <strong>com</strong>plete history of civilization is unveiled, both visually and verbally.<br />
As the use of projections be<strong>com</strong>es more and more prevalent in theatrical productions<br />
around the globe, Gallo, who was once primarily a scenic designer, has honed his skills in<br />
effectively producing electronic imagery as well.<br />
In addition to Colin Quinn Long Story Short, Gallo also designed the scenery and projections<br />
for Memphis on Broadway, Der Schuh Des Manitu in Berlin, The History of Invulnerability<br />
at The Cincinnati Playhouse, The 2010 Tony Awards and Tears of Heaven, a new musical<br />
by Frank Wildhorn that will premiere in Seoul in January 2011.<br />
Gallo collaborated with Quinn and Seinfeld on the set and projections. “It’s not every<br />
day that you get to be surrounded by the funniest people on the planet,” said Gallo, who<br />
has been designing for theater, concerts, family entertainment, television, and special<br />
events for over 20 years.<br />
The visuals in Long Story Short keep pace with Colin Quinn’s explanations about pretty much everything<br />
that has ever mattered to anyone.<br />
Carol Rosegg<br />
Colombian Fountains Feature LED Lighting, Projection, Lasers<br />
MEDELLIN, Colombia — Georgia Fountain<br />
Company’s Vida and Interactivas fountain projects<br />
here relied on subcontractor MediaMation, Inc.<br />
(MMI)’s Virtual Fountain 3D visualization software<br />
and ShowFlow software for programming and<br />
control.<br />
The more elaborate Vida fountain uses<br />
32 <strong>PLSN</strong> DECEMBER 2010<br />
224 RGB LED fixtures to light water from more<br />
than 850 fountain jets. The water feature also is<br />
equipped with CO2 powered water cannons and<br />
water-based fog systems for swaying patterns rising<br />
up to 30 meters skyward.<br />
Vida’s visuals also include a 15-meter-radius<br />
“wall of water” effect with projected video from<br />
a Barco FLM HD14, which is a 1080p HD, 14,000<br />
lumens three-chip DLP projector, and laser-animated<br />
logos from a 10-watt LPS RGB laser system.<br />
Interactivas, which invites visitors to run<br />
through the fountain jets to cool off on a hot day,<br />
is located about a mile away. Interactivas features<br />
395 RGB fixtures and more than 300 jets.<br />
Vida Fountain