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Urgent Warnings, Breakthrough Solutions, Second Edition

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vated terror, and régime-based terror.<br />

Members of the emerging generation,<br />

operating under the new paradigm,<br />

are much more likely to see<br />

themselves as cellular automata—<br />

trying to optimize themselves in<br />

their environment—rather than as<br />

governors of the universe. Whether<br />

this is good for society as a whole is<br />

not yet known, but it will represent a<br />

new social viewpoint.<br />

New socio-technological ages tend<br />

to produce new social structures and<br />

new social mores. Historical precedent<br />

suggests that this new age will<br />

also produce a new and different societal<br />

basis for war and the use of<br />

military force, along with a new social<br />

perception of the legitimate application<br />

of war.<br />

“Technological progress alone is relatively slow at<br />

driving social change. However, the near future will<br />

see society change markedly as a result of new<br />

emerging technology and demography.”<br />

level, will require recognition that<br />

specialized knowledge is necessary<br />

and that all classes serve useful functions<br />

and are needed for society to<br />

operate properly.<br />

It is usually hard to change the direction<br />

of society, absent great social<br />

perturbations, such as war or economic<br />

disaster, which can force<br />

rapid social change. In an age of<br />

peace and prosperity, it takes a long<br />

time to modify social norms, regardless<br />

of the level of new technological<br />

progress that occurs. Technological<br />

progress alone is relatively slow at<br />

driving social change. However, the<br />

near future will see society change<br />

markedly as a result of new emerging<br />

technology and demography.<br />

This need not be any cause for<br />

alarm. With some exceptions, most<br />

of the changes described portend to<br />

be highly positive. Barring bad luck<br />

and bad management, the world<br />

will—when all the technologies are<br />

deployed—be a better place to live<br />

in.<br />

❑<br />

this article advance along their individual<br />

development curves, their<br />

combined effect will remake society<br />

as we know it. Ultimately, they will<br />

give humankind two new sociotechnological<br />

ages in the first half of<br />

the twenty-first century: the Information<br />

Age and the Robotic-Biotech<br />

Age. The current Information Age,<br />

which should continue for the next<br />

20 to 40 years, is being driven by advances<br />

in computers, telecommunications,<br />

and electronic instrumentation,<br />

plus major advances in<br />

materials, space, energy, and manufacturing.<br />

The Robotic-Biotech Age will follow<br />

at around 2025, driven by the simultaneous<br />

advances of robotics and<br />

biotechnology, and reinforced by advances<br />

in nanotechnology, materials,<br />

and manufacturing technology. The<br />

Robotic-Biotech Age will continue<br />

for 50-plus years, until another great<br />

technology emerges as a new force<br />

in the world.<br />

The Information Age came on very<br />

quickly and will be relatively shortlived<br />

(about 50 years). Society and<br />

social structure will not have had the<br />

time to fully adjust before the next<br />

wave of technological innovation<br />

comes along. This speed of change is<br />

going to continue for the next 50 to<br />

75 years as the current wave of<br />

emerging technologies matures.<br />

In the twentieth century, many<br />

people viewed the philosophical<br />

movements to which they belonged<br />

(communism, fascism, various radical<br />

nationalisms, socialism, social democracy,<br />

liberalism, etc.) as belief systems<br />

that would and should govern<br />

how the world runs. In the name of<br />

these systems, 500 million people<br />

died by war, genocide, war-related<br />

famine and disease, politically moti-<br />

It is possible to project with some<br />

certainty the social structure of both<br />

the new Information Age and the<br />

Robotic-Biotech Age (see graph on<br />

page 19). With each transition to a<br />

more advanced stage of civilization,<br />

certain things transpire:<br />

• The social structure acquires an<br />

increasingly large number of small,<br />

specialized niches.<br />

• There is a significant increase in<br />

the number of players in the political<br />

power structure.<br />

• There is an increasing spread of<br />

knowledge out to the masses.<br />

• The average person’s standard<br />

of living goes up.<br />

• Human control over nature increases.<br />

As society has advanced, class<br />

structure has become more complex.<br />

In the later Information Age and<br />

Robotic- Biotech Age, there will be<br />

simply too many classes for a dominant<br />

one to emerge. The complexity<br />

of the new social structure, coupled<br />

with the rise in general knowledge<br />

Irvine<br />

Schwarzbach<br />

About the Authors<br />

James Irvine is director of the Revolution<br />

in Military Affairs Program at the Naval<br />

Air Warfare Center, Weapons Division<br />

(NAWCWD) in China Lake, California. He<br />

has worked as a systems engineer for the<br />

U.S. Navy for the last four decades, and<br />

has authored numerous studies on future<br />

military geopolitics and technology. E-mail<br />

james.irvine@navy.mil.<br />

Sandra Schwarzbach is senior strategic<br />

analyst for the Naval Air Warfare Center at<br />

China Lake, California. She advises the Office<br />

of the Secretary of Defense and the<br />

Chief of Naval Operations on security issues<br />

and contributes regularly to Department<br />

of Defense planning initiatives. She<br />

has also taught courses on military strategy<br />

development and participated in the design<br />

of multiple weapons and weapon systems.<br />

E-mail Sandra.schwarzbach@navy.mil.<br />

<strong>Urgent</strong> <strong>Warnings</strong>, <strong>Breakthrough</strong> <strong>Solutions</strong> 17

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