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Introduction to and Andy Ruina and Rudra Pratap

Introduction to and Andy Ruina and Rudra Pratap

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12 Chapter 0. Preface Preface<br />

namics or more advanced Multi-object Dynamics.<br />

Organization <strong>and</strong> formatting<br />

Each subject is covered in various ways.<br />

Every section starts with descriptive text <strong>and</strong> short examples motivating<br />

<strong>and</strong> describing the theory;<br />

More detailed explanations of the theory are in boxes interspersed in<br />

the text. For example, one box explains the common derivation of angular<br />

momentum balance from * F D m * a (page 974), one explains the<br />

genius of the wheel (page 208), <strong>and</strong> another connects * ! based kinematics<br />

<strong>to</strong> Oe r <strong>and</strong> Oe based kinematics (page 856);<br />

Sample problems (marked with a gray border) at the end of each section<br />

show how <strong>to</strong> do homework-like calculations. These set an example<br />

by their consistent use of free-body diagrams, systematic application<br />

of basic principles, vec<strong>to</strong>r notation, units, <strong>and</strong> checks against both intuition<br />

<strong>and</strong> special cases;<br />

Homework problems at the end of each chapter give students a chance<br />

<strong>to</strong> practice mechanics calculations. The first problems for each section<br />

build a student’s confidence with the basic ideas. The problems are<br />

ranked in approximate order of difficulty, with theoretical problems<br />

coming later. Problems marked with a * have an answer at the back<br />

of the book;<br />

Reference tables on the inside covers <strong>and</strong> end pages concisely summarize<br />

much of the content in the book. These tables can save students<br />

the time of hunting for formulas <strong>and</strong> definitions.<br />

Notation<br />

Clear vec<strong>to</strong>r notation helps students do problems. One common class of<br />

student errors comes from copying a textbook’s printed bold vec<strong>to</strong>r F the<br />

same way as a plain-text scalar F . We reduce this error by use a redundant<br />

vec<strong>to</strong>r notation, a bold <strong>and</strong> harpooned F * .<br />

As for all authors <strong>and</strong> teachers concerned with motion in two <strong>and</strong> three<br />

dimensions we have struggled with the tradeoffs between a precise notation<br />

<strong>and</strong> a simple notation. Perfectly precise notations are complex <strong>and</strong> intimidating.<br />

Simple notations are ambiguous <strong>and</strong> hide key information. Our attempt<br />

at clarity without <strong>to</strong>o-much clutter is summarized in the box on page 40.<br />

1 For example, we use angular<br />

momentum balance (appropriately<br />

expressed) with respect <strong>to</strong> any possiblyaccelerating<br />

point, not just points<br />

selected from an arcane list.<br />

Relation <strong>to</strong> other mechanics books<br />

The bulk of the content of this book can be found in other places including<br />

freshman physics texts, other engineering texts, <strong>and</strong> hundreds of classics.<br />

Nonetheless this book is in some ways different in organization <strong>and</strong> approach.<br />

It also uses some important but not well-enough known concepts 1 .<br />

Mastery of freshman physics (e.g., from Halliday, Resnick & Walker, Tipler,

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