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Production Notes & Screen Credits - SYE Publicity

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“Pierre works very quickly to present his ideas visually,<br />

and not just in a still form. He’s much more<br />

comfortable communicating an idea by bringing it to<br />

life with some limited animation. From the very first<br />

time we were introduced to the idea of these characters,<br />

they were immediately appealing. We had a<br />

sense from day one that the minions were slowly<br />

going to try to take over the movie; they’re irresistible<br />

in their combination of innocence and mischief.”<br />

Adds Cohen: “They’ve created this incredibly<br />

unique language for the minions, where a lot of times<br />

it sounds like it’s gibberish. You hear all kinds of<br />

languages being incorporated into the way they<br />

speak. Then occasionally, you hear a word or two of<br />

English, and that gives you a sense of what the<br />

minions are actually saying.”<br />

While the comic actors improvised certain lines in<br />

the film, it was Steve Carell who actually helped to<br />

name the minions. During vocal sessions as Gru, he<br />

would throw out a name to the minions, such as Dave<br />

or Tim. Though there were tons of them, and many<br />

look the same, Carell was certain that Gru would know<br />

each of his happy workers. Once the directors heard<br />

Carell calling them out by name, they thought it was a<br />

terrific idea to give several other of the minions names<br />

that would match their unique personalities.<br />

Not only is Despicable<br />

Me Illumination’s first film,<br />

it is also the first project<br />

that the Meledandri team<br />

has produced in 3-D.<br />

Before the layout began,<br />

the producers and directors<br />

knew that Gru’s world would be further<br />

embraced by audiences if an extra dimension was<br />

added. They requested that Paul and Daurio look for<br />

opportunities to utilize 3-D as they crafted their<br />

script, but only when it made logical sense. The<br />

screenwriters were guided in their decision making<br />

to insert 3-D suggestions in such scenes as when Gru<br />

and Vector fire their array of missiles, when airships<br />

fly past or when smoke trails from a vehicle float out<br />

across the audience.<br />

Whether it be during the death-defying shrink-ray<br />

heist, explosions in midair from errant missiles or on<br />

the rollercoaster ride on which Gru takes the three<br />

girls, the animators aimed to bring the audience into<br />

the journey with the characters of the movie. The<br />

filmmakers also discovered that they could use the<br />

space as an opportunity to create comedic effect.<br />

Since this was a relatively new domain for them, it<br />

gave them the chance to deliver laughs that come at<br />

very unexpected times.<br />

Meledandri was adamant that the team consciously<br />

used the space appropriately, as opposed to a<br />

simple 3-D transfer of a 2-D look. He reflects: “The<br />

utilization of the dimensional space helps to define<br />

the visual look of the film. There are many sequences<br />

in the film where we simply take advantage of the<br />

Space for<br />

Comedy:<br />

Shooting<br />

in 3-D<br />

Gru sits miserably through the girls’ ballet class.<br />

– 23 –

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