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Production Notes & Screen Credits - SYE Publicity

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Edith, Agnes and Margo play a game while a Carnival Barker (JACK MCBRAYER) and Gru watch.<br />

represented on our<br />

crew, and in Paris we<br />

have people from the<br />

U.K. Our philosophy<br />

was based on the<br />

notion that if you’re<br />

going to make a movie<br />

for a global audience,<br />

the complexion of<br />

your crew should be a<br />

global one.”<br />

The trans-Atlantic<br />

process also extended<br />

to the vocal talent, as<br />

work at every stage was the key difference between some sessions were recorded in Paris while actors<br />

how we were used to working and how European were in Los Angeles. Explains Renaud: “We did<br />

studios have usually worked in the past.”<br />

our first few sessions with each actor in person, so<br />

When it came to the process discussions—such that we could work out who the character is.” Once<br />

as translating artwork to modeling in CG, how Renaud and Coffin were in Paris, the filmmakers<br />

rough layouts would get in stereo, or how animation<br />

would be approved—the team had similar one another and try different takes of the dialogue<br />

and actors iChatted or Skyped so they could see<br />

expectations and a mutual understanding of the reads. “It was very important to us to read the<br />

workflow. There were about 14 departments that actors’ body language,” Renaud notes.<br />

worked in CG, and the artists had unique specialties. The production crew connected Renaud and<br />

As well, the many dependencies between departments<br />

made management of the duties complex. they could hear each of the actor’s performances.<br />

Coffin to a high-quality ISDN audio line so that<br />

Initially, workflow conversations took some time, The actors recorded the audio in Los Angeles,<br />

but the crew members approached the CG manufacturing<br />

work similarly and found that their ways With the nine-hour time difference, production<br />

which was then delivered to the studio in Paris.<br />

of problem solving and past experiences shared ran on a 24-hour cycle, as teams worked<br />

much in common.<br />

constantly on two sides of the ocean.<br />

With the American team taking French lessons Working with a director via Skype was a new<br />

and French crew members taking English lessons, it experience for some of the talent. “It was pretty<br />

was an education for crew on both sides of the crazy having the director all the way in<br />

Atlantic. Whenever Meledandri addressed the team Paris…strange to work with somebody but not be<br />

as a whole, an interpreter was used. Of the global in the same room with them physically,” recalls<br />

company, the producer adds: “We’ve got an McBrayer. He laughs: “I think they were nine hours<br />

American director and a French director. We’ve had ahead, so they could tell the future.”<br />

crew working in Canada, New Jersey, Los Angeles<br />

and the Midwest. We had numerous nationalities<br />

– 26 –

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