Production Notes & Screen Credits - SYE Publicity
Production Notes & Screen Credits - SYE Publicity
Production Notes & Screen Credits - SYE Publicity
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Edith, Agnes and Margo play a game while a Carnival Barker (JACK MCBRAYER) and Gru watch.<br />
represented on our<br />
crew, and in Paris we<br />
have people from the<br />
U.K. Our philosophy<br />
was based on the<br />
notion that if you’re<br />
going to make a movie<br />
for a global audience,<br />
the complexion of<br />
your crew should be a<br />
global one.”<br />
The trans-Atlantic<br />
process also extended<br />
to the vocal talent, as<br />
work at every stage was the key difference between some sessions were recorded in Paris while actors<br />
how we were used to working and how European were in Los Angeles. Explains Renaud: “We did<br />
studios have usually worked in the past.”<br />
our first few sessions with each actor in person, so<br />
When it came to the process discussions—such that we could work out who the character is.” Once<br />
as translating artwork to modeling in CG, how Renaud and Coffin were in Paris, the filmmakers<br />
rough layouts would get in stereo, or how animation<br />
would be approved—the team had similar one another and try different takes of the dialogue<br />
and actors iChatted or Skyped so they could see<br />
expectations and a mutual understanding of the reads. “It was very important to us to read the<br />
workflow. There were about 14 departments that actors’ body language,” Renaud notes.<br />
worked in CG, and the artists had unique specialties. The production crew connected Renaud and<br />
As well, the many dependencies between departments<br />
made management of the duties complex. they could hear each of the actor’s performances.<br />
Coffin to a high-quality ISDN audio line so that<br />
Initially, workflow conversations took some time, The actors recorded the audio in Los Angeles,<br />
but the crew members approached the CG manufacturing<br />
work similarly and found that their ways With the nine-hour time difference, production<br />
which was then delivered to the studio in Paris.<br />
of problem solving and past experiences shared ran on a 24-hour cycle, as teams worked<br />
much in common.<br />
constantly on two sides of the ocean.<br />
With the American team taking French lessons Working with a director via Skype was a new<br />
and French crew members taking English lessons, it experience for some of the talent. “It was pretty<br />
was an education for crew on both sides of the crazy having the director all the way in<br />
Atlantic. Whenever Meledandri addressed the team Paris…strange to work with somebody but not be<br />
as a whole, an interpreter was used. Of the global in the same room with them physically,” recalls<br />
company, the producer adds: “We’ve got an McBrayer. He laughs: “I think they were nine hours<br />
American director and a French director. We’ve had ahead, so they could tell the future.”<br />
crew working in Canada, New Jersey, Los Angeles<br />
and the Midwest. We had numerous nationalities<br />
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