Production Notes & Screen Credits - SYE Publicity
Production Notes & Screen Credits - SYE Publicity
Production Notes & Screen Credits - SYE Publicity
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
As Illumination was building its production<br />
process, it set out to create a very efficient, streamlined<br />
approach to make the first of its films.<br />
Considering the technology and artistry that was<br />
available, the crew began preproduction in Los<br />
Angeles. There, they conducted a good deal of the<br />
storyboarding and engaged in the initial editing and<br />
designs. As Illumination built up its team in France,<br />
it began to transition character animation and<br />
computer graphic work to Mac Guff.<br />
Illumination moved about 15 people to France to<br />
live full-time. There, they would work on the<br />
production under producer Janet Healy’s leadership;<br />
together, they became a very tight group. Offers<br />
Meledandri of the process: “The technology that we<br />
use to work collaboratively is relatively simple. We<br />
used Skype and iChat because there’s such an ease of<br />
use that we preferred. These are both very low-key<br />
and casual, everyday forms of communication…<br />
rather than fancy state-of-the-art teleconferencing.<br />
We had linked editing rooms and due to the time<br />
difference, we had a production working 24 hours. It<br />
was a tremendously cohesive process.”<br />
Renaud found Mac Guff to be “a world-class<br />
studio.” He commends: “There’s a dedication to<br />
craft that is secondto-none.<br />
What’s interesting<br />
about France<br />
is that they have an<br />
education system that<br />
supports animation<br />
and the visual arts,<br />
which is not easily<br />
found everywhere on<br />
the globe.”<br />
Healy agrees: “We<br />
initially looked at<br />
studios all over the<br />
world, and we recognized<br />
that Mac Guff<br />
had a uniquely talented crew and a very stable, fullfeatured<br />
set of CG tools. They had just finished a<br />
French film that showed a lot of production value.<br />
Our instincts were right: the leadership at the studio<br />
was amazing to partner with on a daily basis, and the<br />
artists have terrific talent and remarkable technical<br />
understanding. We are still astonished at how<br />
straightforward, good-natured and productive the<br />
team is, and how well they collaborate.”<br />
The producer explains the process of bringing<br />
this international crew together: “Seven Americans<br />
came to France as the key leadership. The group<br />
included one of the directors, me as producer, the<br />
associate producer, the editor and the assistant editor,<br />
the stereographer and the production designer.<br />
Everyone else we needed was available within the<br />
Mac Guff team. We brought decades of feature<br />
animation experience from the leading American<br />
animation studios, and that experience helped the<br />
Mac Guff team undertake more complexity in their<br />
images. We understood the paradigm of driving a<br />
production with constant story improvements, always<br />
rewriting, reboarding, trying versions and making<br />
changes—no matter how far into the process we<br />
were. This dynamic ability to strive to improve the<br />
Gru reads the kitten-loving Agnes a book.<br />
– 25 –