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Car Racing Competition - FIIT STU

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Scoring process: Warm-up & Qualifying<br />

Scoring process involves three tracks:<br />

Promontory<br />

Ushite<br />

Ustka<br />

The tracks are not distributed with TORCS:<br />

Generated through interactive evolutionary computation<br />

The competitors cannot know the tracks<br />

Each controller raced for 100000 game ticks in the warm-up<br />

stage and then its performance is computed in the qualifying<br />

stage as the distance covered within 10000 game ticks<br />

2011 Simulated <strong>Car</strong> <strong>Racing</strong> Championship @ CIG-2011

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