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Systems Engineering - ATI

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Combat <strong>Systems</strong> <strong>Engineering</strong><br />

November 16-18, 2010<br />

Chantilly, Virginia<br />

$1590 (8:30am - 4:30pm)<br />

NEW!<br />

"Register 3 or More & Receive $100 00 each<br />

Off The Course Tuition."<br />

Summary<br />

The increasing level of combat system integration and<br />

communications requirements, coupled with shrinking<br />

defense budgets and shorter product life cycles, offers<br />

many challenges and opportunities in the design and<br />

acquisition of new combat systems. This three-day course<br />

teaches the systems engineering discipline that has built<br />

some of the modern military’s greatest combat and<br />

communications systems, using state-of-the-art systems<br />

engineering techniques. It details the decomposition and<br />

mapping of war-fighting requirements into combat system<br />

functional designs. A step-by-step description of the<br />

combat system design process is presented emphasizing<br />

the trades made necessary because of growing<br />

performance, operational, cost, constraints and ever<br />

increasing system complexities.<br />

Topics include the fire control loop and its closure by<br />

the combat system, human-system interfaces, command<br />

and communication systems architectures, autonomous<br />

and net-centric operation, induced information exchange<br />

requirements, role of communications systems, and multimission<br />

capabilities.<br />

Engineers, scientists, program managers, and<br />

graduate students will find the lessons learned in this<br />

course valuable for architecting, integration, and modeling<br />

of combat system. Emphasis is given to sound system<br />

engineering principles realized through the application of<br />

strict processes and controls, thereby avoiding common<br />

mistakes. Each attendee will receive a complete set of<br />

detailed notes for the class.<br />

Instructor<br />

Robert Fry worked from 1979 to 2007 at The Johns<br />

Hopkins University Applied Physics<br />

Laboratory where he was a member of the<br />

Principal Professional Staff. He is now<br />

working at System <strong>Engineering</strong> Group<br />

(SEG) where he is Corporate Senior Staff<br />

and also serves as the company-wide<br />

technical advisor. Throughout his career he<br />

has been involved in the development of<br />

new combat weapon system concepts, development of<br />

system requirements, and balancing allocations within the<br />

fire control loop between sensing and weapon kinematic<br />

capabilities. He has worked on many aspects of the<br />

AEGIS combat system including AAW, BMD, AN/SPY-1,<br />

and multi-mission requirements development. Missile<br />

system development experience includes SM-2, SM-3,<br />

SM-6, Patriot, THAAD, HARPOON, AMRAAM,<br />

TOMAHAWK, and other missile systems.<br />

What You Will Learn<br />

• The trade-offs and issues for modern combat<br />

system design.<br />

• How automation and technology will impact future<br />

combat system design.<br />

• Understanding requirements for joint warfare, netcentric<br />

warfare, and open architectures.<br />

• Communications system and architectures.<br />

• Lessons learned from AEGIS development.<br />

Course Outline<br />

1. Combat System Overview. Combat system<br />

characteristics. Functional description for the<br />

combat system in terms of the sensor and weapons<br />

control, communications, and command and<br />

control. Antiair Warfare. Antisurface Warfare.<br />

Antisubmarine Warfare. Typical scenarios.<br />

2. Sensors/Weapons. Review of the variety of<br />

multi-warfare sensor and weapon suites that are<br />

employed by combat systems. The fire control loop<br />

is described and engineering examples and<br />

tradeoffs are illustrated.<br />

3. Configurations, Equipment, & Computer<br />

Programs. Various combinations of system<br />

configurations, equipments, and computer<br />

programs that constitute existing combat systems.<br />

4. Command & Control. The ship battle<br />

organization, operator stations, and humanmachine<br />

interfaces and displays. Use of automation<br />

and improvements in operator displays and<br />

expanded display requirements. Command support<br />

requirements, systems, and experiments.<br />

Improvements in operator displays and expanded<br />

display requirements.<br />

5. Communications. Current and future<br />

communications systems employed with combat<br />

systems and their relationship to combat system<br />

functions and interoperability. Lessons learned in<br />

Joint and Coalition operations. Communications in<br />

the Gulf War. Future systems JTIDS, Copernicus<br />

and imagery.<br />

6. Combat System Development. An overview<br />

of the combat system engineering process,<br />

operational environment trends that affect system<br />

design, limitations of current systems, and proposed<br />

future combat system architectures. System tradeoffs.<br />

7. Network Centric Warfare and the Future.<br />

Exponential gains in combat system performance<br />

as achievable through networking of information<br />

and coordination of weaponry.<br />

8. AEGIS <strong>Systems</strong> Development - A Case<br />

Study. Historical development of AEGIS. The major<br />

problems and their solution. <strong>Systems</strong> engineering<br />

techniques, controls, and challenges. Approaches<br />

for continuing improvements such as open<br />

architecture. Applications of principles to your<br />

system assignment. Changing Navy missions,<br />

threat trends, shifts in the defense budget, and<br />

technology growth. Lessons learned during Desert<br />

Storm. Requirements to support joint warfare and<br />

expeditionary forces.<br />

Register online at www.<strong>ATI</strong>courses.com or call <strong>ATI</strong> at 888.501.2100 or 410.956.8805 Vol. 104 – 5

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