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Operations Manual

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A.3 17<br />

Free Play<br />

A player can operate the game without a coin (free play) or w~h a coin.<br />

NO<br />

YES<br />

A coin is necessary for game play.<br />

Game play is free; no coin required.<br />

A.3 18<br />

Hide Coin Audits<br />

The coin audits may, or may not, be displayed.<br />

YES<br />

The coin audits are not displayed.<br />

NO<br />

The coin audits are displayed.<br />

HIDE NAMES - The coin audit value is shown but not the audit name.<br />

A.3 19<br />

1 Coin Buy-In<br />

If the game pricing is set to1 for 50¢/2 for $1.00 the player can be allowed to 'buy-in' a<br />

subsequent game for 1 coin. The number of games that may be purchased at this cost is<br />

determined by the number of players in the previous game; that is, if the previous game<br />

had three players, three credits can be purchased at the rate of one coin per credit.<br />

YES<br />

NO<br />

The player has 10 seconds to buy-in at one coin per game.<br />

The buy-in feature is disabled.<br />

A.3 20<br />

Base Coin Size<br />

This number is used for ticket per coin calculations.<br />

A.3 21<br />

Coin Meter Units<br />

It is possible to connect a coin meter to the knocker coil driver which will log all coins<br />

through all slots. This adjustment activates the use of the knocker driver for this purpose,<br />

and determines the value of each unit on the meter. For example, to show the total<br />

amount of money collected as '1otal quarters", set this adjustment to "0.25". To show the<br />

amount of money collected as "total dollars", set this adjustment to "1.00".<br />

Setting this adjustment to anything other than Off establishes the coin unit for a meter<br />

attached to the knocker driver, and overrides use of the knocker during awards.<br />

A.3 22<br />

Dollar Bill Slot<br />

The system normally requires 150 microseconds between coin pulses. This is too long a<br />

delay for a fast-pulsing dollar bill validator. This adjustment may be used to tell the game<br />

that there is a fast-pulsing dollar bill validator connected to one of the coin switches.<br />

NONE<br />

LEFT<br />

CENTER<br />

RIGHT<br />

FOURTH<br />

= No validator connected.<br />

Validator connected to left slot.<br />

Validator connected to center slot.<br />

Validator connected to right slot<br />

Validator connected to fourth.<br />

A.3 23<br />

Minimum Coin Microseconds<br />

This is the minimum width required for coin pulses to be accepted as valid coins. This may<br />

be changed to prevent certain kinds of cheating .<br />

.ST.ilil Til~it<br />

THE REXT liERER.dnDR 1·31

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