Download Here (47.1 MB) - Liber Fanatica
Download Here (47.1 MB) - Liber Fanatica
Download Here (47.1 MB) - Liber Fanatica
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Fighting Against<br />
the Chaos<br />
Every one of these daemons<br />
is much more powerful<br />
than ordinary greenskins<br />
or beastmen. They have<br />
different means by which to<br />
alter reality to their liking<br />
and to cause harm to those<br />
who oppose them.<br />
Ideally, the party cannot fight<br />
directly against the daemons in<br />
the commone sense of the word,<br />
but need to be more creative.<br />
One possible stratagem would be to trap<br />
a daemon in a protective circle the characters<br />
have learned to draw as a result of doing some<br />
research in an old library; another might be a<br />
contest of wills with the support of holy symbols,<br />
or perhaps the use of various methods known from<br />
folklore, such as pure iron, salt, running water or<br />
daemonsbane.<br />
Those GMs who like to keep things simpler can treat<br />
the daemons as traditional adversaries (the Blood<br />
hound from ToA p. 57 could be used as the Black Dog<br />
for instance). Or maybe the party could track down<br />
Hengstfohlen, the gun that kills, to vanquish their<br />
foes.<br />
Examples of<br />
Campaign Structure<br />
A Deal with the Devil<br />
In this scenario the characters are recruited by a<br />
wealthy patron to help him get rid of a haunting.<br />
While the party deals with the Black Dog, they learn<br />
46<br />
about a daemon their patron made a deal with. They<br />
realize it could send more minions to gather their<br />
patron’s soul, so the party must embark on a journey to<br />
vanquish the being.<br />
Finding the location where the deal was struck,<br />
a certain crossroads, is not an easy task and the<br />
characters will get lost on the way. In a forgotten<br />
hamlet plagued by toads, they learn that the daemon<br />
they are after is waiting for them.<br />
This kind of campaign should be about finding<br />
the weaknesses of the Teufelkreuz daemon before<br />
encountering it. One possible way to learn about it<br />
could be promising the Lord of Toads its freedom in<br />
exchange for knowledge.<br />
Characters should also be made to consider striking a<br />
deal with the devil themselves.<br />
Conclusion: Getting rid of the Crossroads Daemon<br />
will actually free the party’s patron of the deal he<br />
has made, both for good and for bad. The patron will<br />
lose the leverage he has gained through it and, in a<br />
worst case scenario, he could be exposed as a Chaos<br />
worshipper. As a final act of purification, he will make<br />
sacrifices to the gods and donate his possessions to the<br />
cult of Sigmar before joining a group of flagellants.<br />
The Daemonic Nemesis<br />
The characters encounter the Crossroads Daemon and,<br />
by pure chance, manage to repel it. Or perhaps they<br />
just escape from its grasp only to find out about it from<br />
a merry minstrel.<br />
Later, they are employed by a wealthy patron who<br />
then begins to hear the bark of a ghostly dog. The<br />
daemon has send his hound (or comes personally, in<br />
the form of the Black Dog) to avenge the previous<br />
encounter.<br />
Once again, the characters fight the daemon off, but<br />
this time they should know it will return. Following<br />
the rumors, the characters will finally come into a