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Recitation 5: Rendering Fractals

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Lab 5<br />

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Organize your volume cube with threads<br />

running in the lowest dimension and a 2D grid<br />

for the other 2 dimensions to make indexing<br />

easier<br />

See globally defined dim3s<br />

The space extends in ±2.0 in each direction<br />

(for converting indices to positions)<br />

1 thread per element is probably fastest, but<br />

feel free to experiment with loops

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