Warhammer 40k GT - NOVA Open
Warhammer 40k GT - NOVA Open
Warhammer 40k GT - NOVA Open
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August 30 - September 2,2012<br />
Arlington, Virginia<br />
<strong>40k</strong>: <strong>GT</strong> Round 6<br />
BE SURE TO FILL OUT YOUR SCORE SHEET AT THE END OF THIS ROUND<br />
Objective Priorities<br />
Primary—Quarters + Round-Specific Rules<br />
Secondary—Objectives<br />
Tertiary—Modified Kill Points<br />
Round-Specific Rules<br />
The Scouring<br />
For this Round, all Fast Attack units count as Scoring for the Quarters goal.<br />
Note: They do not count as scoring for the Objectives. goal<br />
Points:<br />
For this Round, all Fast Attack units are worth an additional 50 Points toward Tiebreaker scores.<br />
Deployment<br />
Modified Hammer and Anvil, per Below<br />
Night Fighting (pg 124, <strong>Warhammer</strong> 40,000 6th Edition Rulebook)<br />
Reserves (pg 124, <strong>Warhammer</strong> 40,000 6th Edition Rulebook)<br />
Modified Hammer and Anvil<br />
Select one short table edge, and one long table edge adjoining it.<br />
Measure your deployment zone 24” from the long table edge, and 36” from the short table edge.<br />
See the sample deployment zone below. Opponents set up in diagonally opposed zones.<br />
Only modify the deployment zones. All other Hammer and Anvil rules apply.<br />
36”<br />
24”