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Q2 2010 - Automotive Industries

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innovation<br />

Virtual sound By: Ron Charles<br />

Sound and vibration levels in vehicles can now be tested<br />

long before the vehicle comes off the CAD program and<br />

onto the road.<br />

NVH Vehicle Simulator technology makes it possible to conduct<br />

virtual vehicle prototyping for sound and vibration characteristics. At<br />

the start of a vehicle program, it is used to understand sound character<br />

preferences of consumers and to set overall vehicle sound quality<br />

targets. During the entire development cycle, design alternatives,<br />

changes and trade-offs can be simulated to demonstrate the impact<br />

on the sound characteristics of the vehicle. Instead of looking at two<br />

numbers or a graph showing the difference, the engineers<br />

and managers can actually drive a vehicle with the<br />

different design alternatives and evaluate them in<br />

a realistic virtual environment.<br />

David Bogema, senior application<br />

engineer, Brüel & Kjær<br />

North America Inc.<br />

One of the first North American car-manufacturers<br />

to use Brüel & Kjær’s PULSE NVH Simulator is<br />

the Ford Motor Company. “Ford uses the PULSE NVH<br />

Vehicle Simulator to eliminate mistakes up front, reduce the need<br />

for prototyping, shorten the time to market, and produce a product<br />

that not only delivers high-end interior quietness, but also provides<br />

vehicle sounds that are more engaging for the customer,” says<br />

Mark Clapper, technical leader for NVH at Ford.<br />

The NVH Vehicle Simulator is available in three basic<br />

configurations – there is the desktop NVH Simulator used in R&D<br />

offices, which helps design the sounds of the vehicle. Another<br />

version is the full-vehicle NVH Simulator, which combines sound,<br />

vibration and visual scenery in a stationary vehicle body. The third<br />

version is the On-Road Vehicle NVH Simulator, which incorporates<br />

the NVH simulator into an actual drivable vehicle. The sound of the<br />

vehicle driven can be changed by modifying various frequencies,<br />

the harmonic balance of various vehicle components and the<br />

balance of various parts of the vehicle sound such as engine, road<br />

and wind noise.<br />

Nissan is currently using the On-Road Simulator for<br />

developing and evaluating the acoustic environment<br />

and acoustic comfort of new vehicles. “With the<br />

On-road Simulator as a core development tool,<br />

Japan, the US and Europe are already sharing<br />

road noise models for global benchmarking<br />

and target setting. By sharing and comparing<br />

data, we can change the global development<br />

process and get more accurate results<br />

with fewer prototypes,” says David Quinn,<br />

manager of NVH Development, Nissan UK.<br />

The vehicles created in the NVH simulator<br />

can be very simple, accurate models of the<br />

sound at the driver’s position; or they can be<br />

very detailed, created from sound and vibration<br />

data of the specific sources of vehicle sound such<br />

as tires, engine, wind, etc. The data used to create these<br />

vehicle models in the NVH Simulator can come from real vehicles,<br />

component tests or CAE results.<br />

Jaguar Land Rover uses the NVH Simulator in their vehicle<br />

development process, incorporating both CAE and measured<br />

data in their virtual vehicles. “Our CAE colleagues really like the<br />

30 to read full version of AI stories go to www.ai-online.com<br />

The Brüel & Kjær<br />

Desktop NVH<br />

Simulator.

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