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Advanced Programming Guide

Advanced Programming Guide

Advanced Programming Guide

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288 • Chapter 6: <strong>Programming</strong> with Maple Graphicsstructures you can specify points, curves, and polygons, as well as gridsof values and meshes of points. You have also seen how to handle plot options,create numerical plotting procedures, work with grids and meshes,manipulate plots and animations, and apply non-standard coloring toyour graphics.

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