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Novita Research Report - 2004 to 2007 - Novita Children's Services

Novita Research Report - 2004 to 2007 - Novita Children's Services

Novita Research Report - 2004 to 2007 - Novita Children's Services

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50Project summariesProducts and technology for personal use in daily living<strong>Novita</strong> staff contribu<strong>to</strong>rs highlighted in boldProject titleContribu<strong>to</strong>rsSummaryIdentifying Suitable Accessible Gaming Controller Solutions and OptionsDavid HobbsModern gaming systems capture the interest and excitement of the young and youngat heart. Not surprisingly, <strong>Novita</strong> clients also want <strong>to</strong> enjoy such video games with theirpeers – however, almost all gaming system use controllers (or consoles) that are veryinaccessible. Their but<strong>to</strong>ns are small, <strong>to</strong>o close <strong>to</strong>gether and difficult <strong>to</strong> get <strong>to</strong> for someonewith a physical limitation, and many gaming systems require two-handed control, whichfurther disadvantages people with a physical limitation. Consequently, the area of ‘accessiblegaming controllers’ developed as <strong>Novita</strong> therapists sought <strong>to</strong> identify appropriate solutionsthat provided greater access <strong>to</strong> gaming systems.Rather than re-invent the wheel and create a cus<strong>to</strong>mised interface for accessible gaming,this project aims <strong>to</strong> identify a range of commercial, off-the-shelf solutions that satisfy therequirements for accessible gaming. The product can then be reviewed for suitability and, ifpossible, purchased/loaned from the manufacturer <strong>to</strong> enable <strong>Novita</strong> clients <strong>to</strong> trial the device.Where a device can be trialed, feedback is sought so the device can be rated, with the view<strong>to</strong> determining its overall suitability for a given physical limitation.MethodA review of available gaming accessories, online gaming forums and websites and specialistadaptive technology centres and internet resources was conducted in an attempt <strong>to</strong> identifyexisting cus<strong>to</strong>m or commercial solutions. Surprisingly, the area of non-standard gamingaccessories is larger than first thought. Many of these products, which are pitched <strong>to</strong> highlevel(able-bodied) gamers as giving them an advantage, can be translated in<strong>to</strong> the disabilitysec<strong>to</strong>r <strong>to</strong> provide greater gaming access.The range of potential solutions – including information on controllers, where they canbe purchased and cost in Australian dollars – has been captured in a document entitled:Alternative Gaming Controllers/Consoles. This document was circulated <strong>to</strong> interested <strong>Novita</strong>occupational therapists as a resource for future client referral, and given <strong>to</strong> families who makeenquiries about accessible gaming options.ResultsThe search undertaken revealed a number of potentially appropriate commercial solutions.One such product, the X-Arcade Controller, was purchased for <strong>Novita</strong> clients <strong>to</strong> trial asit offers larger, more accessible but<strong>to</strong>ns and can interface with all three leading gamingsystems (PlayStation, X-Box and Nintendo) as well as a PC. In conjunction with <strong>Novita</strong>occupational therapists, a free two <strong>to</strong> three week trial of the controller can be arranged on thecondition that the client or their family provides constructive feedback on its suitability.To date, seven <strong>Novita</strong> clients have trialed the controller and feedback has ranged from ‘<strong>to</strong>oheavy <strong>to</strong> rest on my lap, <strong>to</strong>o many but<strong>to</strong>ns’ <strong>to</strong> ‘I could use a joystick and the but<strong>to</strong>ns at thesame time’. In one instance it was the first time the child had played a game independently,and the trial worked so well the X-Arcade was bought for him for his birthday.

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