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4D Volume Rendering - Nvidia

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<strong>Volume</strong> <strong>Rendering</strong> Approaches<strong>Volume</strong> DataObject-Order Texture SlicingCPU - Plane-box intersectionGPU – 3d texture & transfer functionlookupImage-Order RaycastingCPU – Quad to invoke fragment shaderGPU – All the heavy liftting!Raycasting + texture lookupRTVG Siggraph Course

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