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Best of Greyhawk VII - Le Monde de Greyhawk

Best of Greyhawk VII - Le Monde de Greyhawk

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Mor<strong>de</strong>nkainen in aspicChaos has already answered the proposition regarding Mor<strong>de</strong>nkainen's representation by Cook or Sargent,and its dissimilarities from the Ed "the Raincoat" Greenwood (one for the 'Freake!) presentation. If I may <strong>of</strong>fer mysimple <strong>de</strong>finition as well: the <strong>Greyhawk</strong> Mor<strong>de</strong>nkainen is flawed -- the Greenwood Mord is a fool. Greenwood's Mordis just playing Second Banana to Elminster's Top Banana (more on that spell when time permits...); "<strong>of</strong>ficial" or"canonized" status need not be imparted to every magazine article that mentions the World <strong>of</strong> <strong>Greyhawk</strong>.Lords <strong>of</strong> EvilThe increased frequency <strong>of</strong> netherbeings in Sargent's <strong>Greyhawk</strong> may make them seem like commonmercenaries, but they are something more than that. They are true <strong>de</strong>vourers. They come to kill and conquer, butwithout any real ties to the world(s) they are summoned into. This makes them vulnerable. They do not belong inthe natural world, and can only be "harbored" by powerful magic that can prevent them from be ejected from thePrime Material. Their area allowed <strong>of</strong> manifestation is limited, but quite intensely occupied. The best example <strong>of</strong> a<strong>de</strong>monized realm is the area <strong>of</strong> Chathold in ruined Almor. It is a horrid environment. Fiends haven't been "stripped <strong>of</strong>their mystique" by this exposure, but parts <strong>of</strong> <strong>Greyhawk</strong> have become tormented lands <strong>of</strong> Evil. A DM must beprepared to <strong>de</strong>al with the tangible results <strong>of</strong> occupation by preternatural evil entities in or<strong>de</strong>r to run a campaign insuch a setting. I am not so prepared. But if they have become banal, that is the fault <strong>of</strong> the DM.Quasi-DeitiesTwo more for your list Rog:1) Daoud - an illusionist <strong>of</strong> sublime skill, I see him as a figure like Diogenes. He has long searched for thePure Light <strong>of</strong> Truth (and found Pholtus lacking?), but ultimate Illumination has always elu<strong>de</strong>d him.2) Azor-alq - actually closer to a Hero-Deity (like Kelanen), he is a culture hero who represents the i<strong>de</strong>als <strong>of</strong>Baklunish honor and nobility. His sign is the Dragon <strong>of</strong> Gold.I had never thought <strong>of</strong> Sustarre as a potential Quasi-<strong>de</strong>ity, but I like the i<strong>de</strong>a. Kwalish is another excellentchoice, but I think *any* reference to tinker-gnomes is inappropriate for <strong>Greyhawk</strong>. Finally, the Mage <strong>of</strong> the Valleywould also be better <strong>de</strong>scribed in terms <strong>of</strong> Quasi-divinity; I know that "<strong>of</strong>ficially" he is Jaran Krimeeah, but thischaracter is so uninteresting that it must be a put-on!Just some thoughts,PsychlopsSubj: Re:Quasi-DeitiesDate: 95-09-21 22:04:22 ESTFrom: TSR RogerPsychlops: I had Azor-Alq down on the list, too, but I'd put him down as <strong>de</strong>ceased. Maybe he isn't, but he'ssupposed to have a tomb out in the Dramidj Ocean, if I remember my GHAdv material (I won't bother to look it up; it'stoo late and I'm too sleepy, and I'd have to wake up my wife).I had one other one that would be good--Zaene (a.k.a. Zaeen, Xaene, etc.). He would most <strong>de</strong>finitely bealive, extremely evil, and (maybe) on the run from the disintegrating Great Kingdom. I'd give him wizard, thief, andclerical powers, shortly to make a reappearance. He would be a mathematician in part, fond <strong>of</strong> mazes, and know a lotabout necromancy and unclean things. I'd expand on the material in DRAGON issue #59, page 24. I suspect, though,I have missed something else about him, probably in some <strong>of</strong> Carl Sargent's works. Maybe someone else canenlighten us on this.It would be great to have old Kyuss show up, though, with some <strong>of</strong> his latest un<strong>de</strong>ad things. It might beeven better if Kyuss showed up with Tuerny the Monster, Zaene, and Demogorgon's el<strong>de</strong>st <strong>of</strong>fspring. Imagine thelook on the players' faces, the screams <strong>of</strong> horror and disbelief.... ah, it really takes me back. :) RogerSubj: You know, just maybe....Date: 95-09-21 22:11:28 ESTFrom: TSR Roger...if Kyuss showed up in the City <strong>of</strong> <strong>Greyhawk</strong> and <strong>of</strong>fed some <strong>of</strong> Mor<strong>de</strong>nkainen's male pals on a lark, or otherwisethreatened the stability <strong>of</strong> the globe, Mordy might have a different attitu<strong>de</strong> toward the surviving female wizardswhose help he will <strong>de</strong>sperately need.And a note for QSam: I have no complaints at all now about your work on Hardby. You did better researchthan I, and your set-up works. (If I ran Mordy, though, he'd be a little different.) I wish your work were <strong>of</strong>ficial andpublished as an alternative campaign starter, but it's great anyway. If you run this in a live campaign, please post onhow it goes. Inquiring minds.... Roger

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