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Quick Start - Nexcesscdn.net

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MAIN MENU > OPTIONS > RESPONSE Range: NORMAL, LONG,<br />

SMOOTH, PITCH HOLD<br />

62 RESPONSE -<br />

Selecting the Way Targets Sound<br />

63<br />

The RESPONSE option allows you to<br />

select the way target signals sound<br />

upon detection. RESPONSE can improve<br />

your ability to identify certain targets in<br />

differing circumstances.<br />

As the coil is swept over a target, the<br />

target signal rises. At the peak of the<br />

target signal, audio is emitted.<br />

Minelab recommend learning the<br />

detector in the factory preset NORMAL<br />

audio response. After you are familiar<br />

with the way the Explorer SE interprets<br />

various targets, then feel free to<br />

experiment with the various options.<br />

Each response may work better in a<br />

different scenario and you will quickly<br />

develop your own preferences.<br />

Factory Preset: NORMAL<br />

NORMAL<br />

Emits a short response to targets (almost<br />

a ‘beep’). NORMAL is recommended for<br />

general detecting conditions. It allows<br />

the greatest differentiation between the<br />

ground and a target, but has the potential<br />

to miss small targets in areas littered with<br />

objects producing a target response.<br />

LONG<br />

Offers an almost continuous audio<br />

response. This setting is ideal for<br />

responding to several targets close<br />

together. It is recommended for the<br />

experienced user, who can pick the<br />

differences in tone between various<br />

targets. LONG can be more confusing for<br />

the beginner but has the potential to offer<br />

greater accuracy and depth.<br />

SMOOTH<br />

This setting is simliar to LONG, with<br />

the addition of some filtering of the<br />

audio tone response. SMOOTH reduces<br />

the variability of the pitch, offering a<br />

smoother continuous sound.<br />

PITCH HOLD<br />

Offers a target audio response similar to<br />

NORMAL (almost a ‘beep’). When PITCH<br />

HOLD is selected, the tone of the Threshold<br />

also changes - after the target signal is<br />

heard, the Threshold ‘hum’ returns in a<br />

pitch similar to the pitch of the signal. The<br />

Threshold tone will not change on rejected<br />

targets, so if the Threshold changes on even<br />

the faintest response, you probably have a<br />

very small or very deep target to recover.<br />

The pitch of the Threshold will not change<br />

until a new detection is made.<br />

Audio Tone<br />

Audio Tone<br />

Audio Tone<br />

Audio Tone<br />

<strong>Start</strong> of Detection<br />

Threshold<br />

Threshold<br />

Threshold<br />

Threshold<br />

Target signal<br />

Target Response<br />

End of Detection<br />

When the target signal drops the audio blanks,<br />

giving a crisp end to the target response.<br />

Target Response<br />

Blanking<br />

LONG audio lasts until the end of detection.<br />

There is no blanking at the end of the target response.<br />

Target Response<br />

Blanking<br />

Detection Threshold<br />

Time<br />

After a detection is made, the pitch<br />

of the Threshold changes to the highest<br />

tone produced by the target.<br />

Target Response<br />

Threshold<br />

Threshold<br />

Threshold<br />

Threshold<br />

Time<br />

Time<br />

Time<br />

Time

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