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Swords Against Wizardry by Fritz Leiber ...

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Fafhrd gave the screw another turn, and the pole held firm.<br />

Fafhrd and Hrissa watched the Mouser reach its end, where he paused<br />

briefly. Then they saw him reach up his left arm until it was out of sight to the<br />

elbow above the rim, meanwhile gripping with his right hand the crook and<br />

twining his legs around the shaft. He appeared to feel about with his left hand<br />

and find something. Then he moved out and up still further and very slowly his<br />

head and after it, in a sudden swift sweep, his right arm went out of sight above<br />

the rim.<br />

For several long moments they saw only the bottom half of the bent Mouser,<br />

his dark crinkly-soled boots twined securely to the end of the pole. Then, rather<br />

slowly, like a gray snail, and with a final push of one boot against the top of the<br />

crook, he went entirely out of sight.<br />

Fafhrd slowly paid out rope after him.<br />

After some time the Mouser's voice, quite ghostly yet clear, came down to<br />

them: "Hola! I've got the rope anchored around a boss big as a tree stump. Send<br />

up Hrissa."<br />

So Fafhrd put Hrissa on the rope ahead of him, knotting it to her harness with<br />

a sheepshank.<br />

Hrissa fought desperately for a moment against being swung into space, but<br />

as soon as it was done hung deathly still. Then as she was drawn slowly up,<br />

Fafhrd's knot began to slip. The ice-cat swiftly snatched at the rope with her teeth<br />

and gripped it far back between her jaws. The moment she came near the rim, her<br />

clawed mittens were ready, and she scrabbled and was dragged out of sight.<br />

Soon word came down from the Mouser that Hrissa was safe and Fafhrd<br />

might follow. He frowningly tightened the screw another half turn, though the<br />

pole creaked ominously, and then very gently climbed out along it. The Mouser<br />

now kept the rope taut from above, but for the first stretch it could hardly take<br />

more than a few pounds of Fafhrd's weight off the pole.<br />

The upper spike once again grated horribly a bit in its pock, but it still held<br />

firm. Helped more <strong>by</strong> the rope now, Fafhrd got his hands and head over the rim.<br />

What he saw was a smooth, gentle rock slope, which could be climbed <strong>by</strong><br />

friction, and at the top of it the Mouser and Hrissa standing backgrounded <strong>by</strong><br />

blue sky and gilded <strong>by</strong> sunlight.<br />

Soon he stood beside them.<br />

The Mouser said, "Fafhrd, when we get back to Lankhmar remind me to give<br />

Glinthi the Artificer thirteen diamonds from the pouch of them we'll find on<br />

Stardock's hat: one for each section and joint of my climbing pole, one each for<br />

the spikes at the ends and two for each screw."<br />

"Are there two screws?" Fafhrd asked respectfully.<br />

"Yes, one at each end," the Mouser told him and then made Fafhrd brace the<br />

rope for him so that he could climb down the slope and, bending all his upper<br />

body down over the rim, shorten the pole <strong>by</strong> rotating its upper screw until he was<br />

able to drag it triumphantly back over the top with him.<br />

As the Mouser telescoped its sections together again, Fafhrd said to him<br />

seriously, "You must thong it to your belt as I do my ax. We must not chance<br />

losing Glinthi's help on the rest of this journey."<br />

* * * *<br />

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