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Raytracing

Raytracing

Raytracing

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SummaryConstruct a shadow feeler ray• Starts at intersection, direction is towards lightShoot ray at light (intersection test)• Set ignore to ignore the polygon ourintersection point is on.• Set maxt to the distance to the light.If we get an intersection, we are shadowedCSE 472 Spring 201317Next amazing thingCSE 472 Spring 201318

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