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Effect Type List / Liste der Effekttypen / Liste des types d’effet / Lista de tipos de efecto<br />
PSR-S950:<br />
DSP1–4,<br />
Category<br />
PSR-S750: PSR-S750:<br />
Type Description MSB LSB<br />
DSP1 DSP2–4<br />
O – CHORUS AMB CHORUS Chorus which added early refrection sound. 65 9<br />
O – AMB CELESTE Celeste which added early refrection sound. 66 9<br />
O – AMB SYMPHO Symphonic which added early refrection sound. 68 9<br />
O O FLANGER FLANGER1<br />
67 8<br />
O O FLANGER2 67 16<br />
O<br />
O<br />
O<br />
O<br />
FLANGER3<br />
FLANGER4<br />
Creates a sound similar to that of a jet airplane.<br />
67<br />
67<br />
17<br />
1<br />
O O FLANGER5 67 0<br />
O O GM FLANGER 67 7<br />
O – V_FLANGER A simulation of an analog flanger effect. The LFO has a random setting. 104 0<br />
O – T_FLANGER Tempo-synchronized flanger. 107 0<br />
O – DYN FLANGER Dynamically controlled flanger. 110 0<br />
O – AMB FLANGER Flanger which added early refrection sound. 67 9<br />
O O PHASER PHASER1<br />
72 0<br />
O – PHASER2 Cyclically modulates the phase to add modulation to the sound.<br />
72 8<br />
O – PHASER3 72 19<br />
O<br />
O<br />
–<br />
–<br />
T_PHASER1<br />
T_PHASER2<br />
Tempo-synchronized phaser.<br />
108<br />
108<br />
0<br />
16<br />
O O EP PHASER1<br />
72 17<br />
O O EP PHASER2 Cyclically modulates the phase to add modulation to the sound. For electric piano.<br />
72 18<br />
O O EP PHASER3 72 16<br />
O – DYN PHASER Dynamically controlled phaser. 111 0<br />
O – DISTORTION V_DIST WARM<br />
98 22<br />
O – V_DIST CLS H 98 23<br />
O – V_DIST CLS S 98 20<br />
O – V_DIST METAL 98 24<br />
O – V_DIST CRUNC 98 18<br />
O – V_DIST BLUES 98 21<br />
O<br />
O<br />
–<br />
–<br />
V_DIST EDGY<br />
V_DIST SOLID<br />
Distortion which simulates the sound of a vintage tube, fuzz effect, etc.<br />
98<br />
98<br />
19<br />
25<br />
O – V_DST CLEAN1 98 17<br />
O – V_DST CLEAN2 98 26<br />
O – V_DIST TWIN 98 16<br />
O – V_DIST ROCA 103 18<br />
O – V_DST JZ CLN 98 27<br />
O – V_DST FUSION 103 19<br />
O – ST AMP SOLID<br />
75 29<br />
O – ST AMP CRUNC 75 30<br />
O – ST AMP BLUES Stereo amp simulator.<br />
75 28<br />
O – ST AMP CLEAN 75 27<br />
O – ST AMP HARP 75 31<br />
O<br />
O<br />
–<br />
–<br />
V_DIST HARD<br />
V_DIST SOFT<br />
Distortion which simulates the sound of a vintage tube, fuzz effect, etc.<br />
98<br />
98<br />
0<br />
2<br />
O<br />
O<br />
O<br />
O<br />
DIST HARD1<br />
DIST HARD2<br />
Hard-edge distortion.<br />
75<br />
75<br />
16<br />
22<br />
O<br />
O<br />
O<br />
O<br />
DIST SOFT1<br />
DIST SOFT2<br />
Soft, warm distortion.<br />
75<br />
75<br />
17<br />
23<br />
O O DIST HEAVY Heavy distortion. 73 0<br />
O O OVERDRIVE Adds mild distortion to the sound. 74 0<br />
O – ST DIST Stereo distortion. 73 8<br />
O – ST OD Stereo overdrive. 74 8<br />
O – ST DIST HARD Hard-edge stereo distortion. 75 18<br />
O – ST DIST SOFT Soft, warm soft distortion. 75 19<br />
O<br />
O<br />
O<br />
–<br />
AMP SIM1<br />
AMP SIM2<br />
A simulation of a guitar amp.<br />
75<br />
75<br />
0<br />
1<br />
O O ST AMP1<br />
75 20<br />
O O ST AMP2 75 21<br />
O<br />
O<br />
O<br />
O<br />
ST AMP3<br />
ST AMP4<br />
Stereo amp simulator.<br />
75<br />
75<br />
8<br />
24<br />
O O ST AMP5 75 25<br />
O O ST AMP6 75 26<br />
O – DISTORTION+<br />
DST+DELAY1<br />
95 16<br />
O<br />
O<br />
–<br />
–<br />
(Distortion/Overdrive<br />
mixed with other effects)<br />
DST+DELAY2<br />
OD+DELAY1<br />
Distortion and Delay are connected in series.<br />
95<br />
95<br />
0<br />
17<br />
O – OD+DELAY2 95 1<br />
O<br />
O<br />
–<br />
–<br />
CMP+DST+DLY1<br />
CMP+DST+DLY2<br />
Compressor, Distortion and Delay are connected in series.<br />
96<br />
96<br />
16<br />
0<br />
O<br />
O<br />
–<br />
–<br />
CMP+OD+DLY1<br />
CMP+OD+DLY2<br />
Compressor, Overdrive and Delay are connected in series.<br />
96<br />
96<br />
17<br />
1<br />
O – V_DST H+DLY V Distortion Hard and Delay are connected in series. 98 1<br />
O – V_DST S+DLY V Distortion Soft and Delay are connected in series. 98 3<br />
O – DST+TDLY Distortion and Tempo Delay are connected in series. 100 0<br />
O – OD+TDLY Overdrive and Tempo Delay are connected in series. 100 1<br />
O – COMP+DIST1 Since a Compressor is included in the first stage, steady distortion can be produced<br />
73 16<br />
O – COMP+DIST2 regardless of changes in input level.<br />
73 1<br />
O – CMP+DST+TDL<br />
101 0<br />
O – CMP+OD+TDLY1 101 1<br />
O – CMP+OD+TDLY2 101 16<br />
O – CMP+OD+TDLY3 Compressor, Distortion and Tempo Delay are connected in series.<br />
101 17<br />
O – CMP+OD+TDLY4 101 18<br />
O – CMP+OD+TDLY5 101 19<br />
O – CMP+OD+TDLY6 101 20<br />
PSR-S950/S750 Data List<br />
45