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<strong>The</strong> <strong>Dwarf</strong> <strong>Holds</strong> | <strong>Dwarf</strong> Bases 18 <strong>The</strong> <strong>Dwarf</strong> <strong>Holds</strong> | <strong>Dwarf</strong> Bases19Camp CitadelA monument to the Dwarves’ victory overAzog during the final battle of the War ofDwarves and Orcs serves as the centrepieceof the <strong>Dwarf</strong> Camp. A frieze of Dain Ironfootdealing the killing blow to the Goblin Warlordis its centrepiece, and this structure isa meeting place for all Erebor’s most heroicwarriors as the call to battle is sounded.Trains and revives <strong>Dwarf</strong> Heroes.Expansions:Camp Wall Upgrades<strong>The</strong> <strong>Dwarf</strong> Camp’s unique wall expansionsmake defence much easier. <strong>The</strong>y are varied– you can use one of them to generatescouts for your forces, another to enhanceyour defending archers, and a third to automaticallydefend the area. Though they willstand up well to a small-scale assault, theycannot hold off large armies, so be sure tosupplement them with troops and heroes indefence.<strong>The</strong> watchtower fires arrows atenemies unwise enough to approachthe Camp.A simple stone structure decoratedwith Raven banners inspiresnearby Dwarves to fight harderand shoot with a keener eye,granting +25% Attack Damage and+15% Range to nearby troops.Spawns a single Raven of Erebor,which is replaced when killedafter a short delay.<strong>The</strong> Camp gate is a formidable early-game obstacleWall upgrades afford the camp allow a Camp to be fortified for a modest price<strong>Dwarf</strong> Outpost<strong>The</strong> <strong>Dwarf</strong> Outpost, like the aforementioned Camp, is unique in formand gameplay usage. In a fashion similar to the other factions’ largerbases, it is surrounded by low fences that prevent enemy movementand funnel melee attackers into chokepoints. Furthermore, it also hasdefensive plots that can build basic Watchtowers for passive static defence.<strong>The</strong>y can defend the Outpost against small raids by single battalions,but are not strong enough to hold off any larger force.<strong>The</strong> <strong>Dwarf</strong> Outpost is provided with three standard building plots in additionto the three defensive plots used for the construction of Watchtowers.<strong>The</strong> Outpost’s Watchtowers can be relied upon to drive off a few OrcsRequires a Rookery to be builtbefore construction can begin.A fortified Outpost is a useful haven for the slower Dwarven troops

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