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Synthetic Super Intelligence and the Transmutation of Humankind

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Chapter 6: The Role <strong>of</strong> AI in Corporations <strong>and</strong> in <strong>the</strong> Media<br />

Technology <strong>and</strong> Children<br />

A<br />

ccording to Dr. Ray Kurzweil in his book, The<br />

Singularity is Near, <strong>the</strong> Singularity will, as we have discussed, be a<br />

new virtual reality, i.e. a new hologram within a hologram within<br />

a hologram, which makes it virtually impossible to escape <strong>the</strong> AIF’s trap.<br />

Now, is <strong>the</strong>re a more sophisticated way for <strong>the</strong> young people <strong>of</strong> today<br />

to prepare for this new entrapment than just to play ordinary video games?<br />

Yes, <strong>the</strong>re is, <strong>and</strong> we need not go any fur<strong>the</strong>r than to look at Amazon.com.<br />

There is now a new game called Mindflex that works via a headset.<br />

This is what it says in <strong>the</strong> online promotion <strong>of</strong> this product,<br />

A lightweight headset containing sensors for <strong>the</strong> forehead <strong>and</strong> earlobes<br />

measures your brainwave activity. When you focus your concentration, a<br />

small foam ball will rise on a gentle stream <strong>of</strong> air. Relax your thoughts <strong>and</strong><br />

<strong>the</strong> ball will descend. By using a combination <strong>of</strong> physical <strong>and</strong> mental<br />

coordination, you must <strong>the</strong>n guide <strong>the</strong> ball through a customizable obstacle<br />

course <strong>the</strong> various obstacles can be repositioned into many different<br />

configurations. MindflexTM combines advanced technology with <strong>the</strong> power<br />

<strong>of</strong> thought to create an interactive experience unlike any o<strong>the</strong>r a game<br />

where players compete in <strong>the</strong> ultimate mental marathon!<br />

For ages 8 <strong>and</strong> up. 189<br />

This particular game is teaching <strong>the</strong> very young player to become<br />

psychic while having <strong>the</strong> helmet on. Here is more from <strong>the</strong> online<br />

promotion <strong>of</strong> Mindflex,<br />

Move <strong>the</strong> Ball with <strong>the</strong> Power <strong>of</strong> your Mind<br />

Skeptics will be quick to point out that <strong>the</strong> console's moveable fan nozzle<br />

holds <strong>the</strong> ball al<strong>of</strong>t on a cushion <strong>of</strong> air. However, as players learn to<br />

alternately focus <strong>and</strong> relax <strong>the</strong>ir minds, <strong>the</strong> ball will respond by rising <strong>and</strong><br />

falling. An instruction manual provides various concentration <strong>and</strong><br />

relaxation techniques to try such as math problems or visualization <strong>and</strong><br />

practice exercises.<br />

Once you feel like you've mastered <strong>the</strong> art <strong>of</strong> telekinesis, you can test your<br />

mental acuity with five challenging games designed for groups <strong>of</strong> one to four<br />

players. Use <strong>the</strong> game console to select your game, set <strong>the</strong> difficulty level,<br />

189<br />

http://www.amazon.com/Mattel-P2639-Mindflex-Game/dp/B001UEUHCG, op. cit.<br />

139

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