30.05.2017 Views

WILD but FRIENDLY POKER Working Copy 5-30-17 edit afternoon 2

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

KEEP or PASS – HIGH/LOW<br />

1. This is a seven card stud game. Players will end up with three<br />

down cards and four up cards from which they make their best<br />

five card hand either high or low.<br />

2. The method used to deal the seven cards is unique and quite<br />

different than the standard method of dealing seven card stud.<br />

3. Each player is dealt three down cards. The players then roll one<br />

card of their choice (turn it up). A bet follows; standard betting<br />

rules apply. High hand has the first option of check, bet, or fold.<br />

4. The dealer now places a card in front of the first player to his<br />

left. That player has the option of keeping the card or passing it<br />

to the next player. If the card is passed, the passer puts one unit<br />

into the pot. The passer then gets a new card which he MUST<br />

keep.<br />

5. The second player has the option of keeping the passed card or<br />

passing it to the next player. If he keeps the card, it costs<br />

nothing. If he chooses to pass it, he MUST put one unit into the<br />

pot. The passer then gets a new card which he MUST keep. If<br />

the player kept the card , the dealer turns up a new card for the<br />

next player. When it’s the dealer’s turn, he has the option of<br />

keeping the card or burying it at a one unit cost. If he keeps it,<br />

there is no fee. If he buried it, he gets a new card which he<br />

MUST keep. This procedure continues until all players have four<br />

up cards.<br />

6. If during passing rounds, a card being passed would give the<br />

next player a pair, it costs the passer two units. If during the<br />

passing of the fourth up card, if the card being passed would<br />

give the receiver three of a kind, two pairs, four cards to a<br />

straight or flush, it would cost the passer five units if he/she<br />

chooses to pass the card.<br />

7. The seventh card is dealt to the first player face down. Only the<br />

player it was dealt to sees it. The same passing rules apply, one<br />

unit in the pot to pass, no cost to keep. If the card is passed, it is<br />

passed face down. The passer then gets his last card down.<br />

110

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!