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, 2009<br />

12 color pr<strong>in</strong>ts of 30 × 18 cm,<br />

mounted on dibond<br />

Esther Polak / Ivar van Bekkum<br />

Esther Polak <strong>and</strong> Ivar van Bekkum were<br />

work<strong>in</strong>g on the project that now takes the<br />

name, <strong>in</strong> the late summer<br />

of 2009 while on residency with the <br />

(Highl<strong>and</strong> Institute of Contemporary Art)<br />

<strong>in</strong> the Scottish Highl<strong>and</strong>s. They were work-<br />

<strong>in</strong>g on a piece <strong>in</strong> a remote area of the<br />

Highl<strong>and</strong>s <strong>in</strong> which they sought to collect<br />

data from <strong>in</strong>stalled helium balloons they<br />

let go up <strong>in</strong>to the sky. The <strong>in</strong>tention was to<br />

visualise the f<strong>in</strong>al data record<strong>in</strong>g with<strong>in</strong><br />

the Google Earth platform, which they did,<br />

but with a twist.<br />

While launch<strong>in</strong>g one of their balloons,<br />

by absolute co<strong>in</strong>cidence the Google Earth<br />

Street View car came slowly pass<strong>in</strong>g by, <strong>and</strong><br />

three weeks later the artists found them-<br />

selves <strong>and</strong> their balloons depicted <strong>in</strong> Google<br />

Streetview. Excited by the premature “press”<br />

the artists decided to <strong>in</strong>vestigate Google<br />

Streetview to realise the underly<strong>in</strong>g visual<br />

<strong>and</strong> digital structure of their panoramic<br />

views. They discovered that the images<br />

are projected onto spheres, allow<strong>in</strong>g for its<br />

immersive navigational quality. Given their<br />

project of float<strong>in</strong>g balloons with<strong>in</strong> the dome<br />

of the atmosphere, the geometry provided<br />

the perfect ‘feedback loop’ to their own <br />

piece.<br />

Somewhat as a gesture to reclaim ‘their’<br />

image, the artists hacked Google Streetview<br />

<strong>and</strong> its spheres <strong>in</strong> order to fragment the<br />

image, free it from its constra<strong>in</strong>ed spheres<br />

<strong>and</strong> orig<strong>in</strong>al location <strong>and</strong> enable it to float<br />

over both the l<strong>and</strong>scape highl<strong>and</strong>s <strong>and</strong> the<br />

loch they launched over as if the image were<br />

filled with digital helium itself. The result of<br />

their efforts are delicate, dreamlike images<br />

compris<strong>in</strong>g twelve stills from the hack<strong>in</strong>g<br />

process, frozen <strong>in</strong> action.<br />

48<br />

Be<strong>in</strong>g mobile <strong>in</strong> Google Earth feels like<br />

a poetic excursion to another planet.<br />

While visit<strong>in</strong>g this parallel world one<br />

realises that every location on this<br />

virtual planet refers to another very<br />

specific shadow location <strong>in</strong> the real<br />

world. This <strong>in</strong>verted doubleness discloses<br />

Google Earth as spatial platform, rather<br />

than a visual one. Everyth<strong>in</strong>g happens at<br />

least twice. Objects created <strong>in</strong> Google<br />

Earth are immaterial but possible real<br />

sculptures; camera movements become<br />

possible as actual choreographies. The<br />

movements between Object <strong>and</strong> view<strong>in</strong>g<br />

direction go <strong>in</strong> two ways simultaneously:<br />

from the object to the subject <strong>and</strong> vice<br />

versa. From a technical po<strong>in</strong>t of view<br />

this is very literally articulated <strong>in</strong><br />

the code: by choos<strong>in</strong>g between <br />

<strong>and</strong> one chooses between Object<br />

or gaze as first po<strong>in</strong>t of departure. But<br />

we never managed really to choose one<br />

position. In stead we chose twelve.<br />

, 2009

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