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, unrivalled<br />
vj’<br />
STARTING A<br />
NUCLEAR<br />
WAR<br />
The most controversial part<br />
of the program involves the<br />
use of chemical and nuclear<br />
weapons. You are given the<br />
option of selecting these<br />
'special missions' at the end<br />
of each turn.<br />
A CHEMICAL LAUNCH is<br />
automatically targeted on an<br />
enemy supply city. A special<br />
readout will give you the de<br />
tails and expected results.<br />
will also tell you the results of<br />
the attack. Using this mission<br />
carries the risk of an enemy<br />
nuclear response.<br />
A STRATEGIC NUCLEAR<br />
ATTACK involves some nailbiting<br />
and tense moments.<br />
When you first switch to<br />
nuclear mode you are given<br />
30 seconds to ring a phone<br />
number and obtain a special<br />
authorisation code. This is a<br />
real number, 0203 668405,<br />
contactable 24 hours a day.<br />
If you enter the correct<br />
code number (it's always the<br />
same) then you are allowed<br />
direct control over all targeting<br />
and warheads. There are<br />
three separate settings:<br />
• Standby, which you revert<br />
to if you decide against a<br />
launch.<br />
• Strategic launch, in which<br />
a single nuclear strike can be<br />
targeted on an enemy city or<br />
unit (see below). Enemy reaction<br />
will be severe.<br />
• Fire-Plan, a full-scale<br />
strike. This should NEVER be<br />
used. Retaliation is extreme<br />
beyond measure.<br />
Targeting a single nuclear<br />
or chemical launch is alarmingly<br />
simple. You are given<br />
control of a cursor which you<br />
can position over the desired<br />
target. Press fire and the rest<br />
is done automatically.<br />
When under enemy<br />
nuclear attack, a launch will<br />
be detected and a large<br />
Impact Predictor cursor will<br />
precede the target cursor. If<br />
you have an option called<br />
'reflex system' switched on,<br />
your forces will automatically<br />
launch a strike of similar<br />
size. There is nothing you can<br />
do but watch the targets<br />
destroyed in a chilling sequence<br />
of graphic screens.<br />
As you play this game, it<br />
becomes increasingly clear<br />
that the war cannot be won<br />
with nuclear weapons. Only<br />
lost.<br />
It<br />
hopes that his program will<br />
Effective noises plus<br />
QQ O/<br />
one of<br />
Q^ Q<br />
/Q All three levels are very<br />
0/ encourage peopleto work for<br />
n the bestpieces of micro<br />
music ever.<br />
/0<br />
different, and you can play<br />
' either peace. 'I think<br />
side.<br />
it's a crying<br />
shame that there are so<br />
many problems in the world<br />
Q Ji ft<br />
0/ y°u re strong enough to grapple with the alarming game and all we can<br />
concept,<br />
do is sit back<br />
/Q you'll find this one very, very special indeed. nuclear weapons<br />
because we mistrust each<br />
Developing Theatre Europe<br />
gave experienced war games<br />
programmer Alan Steele one<br />
of the frights of his life. It happened<br />
The atmosphere<br />
ng|<br />
generated<br />
\ by this excellentgame is<br />
incredible, and virtually<br />
K<br />
by an ything else<br />
}%. available on the <strong>64</strong>. Using the<br />
unpleasant and horrific<br />
subject of nuclear war, for<br />
|<br />
mm the purpose of a game, may<br />
Jjf appear distasteful to some.<br />
But on playing it will be seen<br />
as the game reached<br />
that, as in real life, the use of completion. He and the rest<br />
Ilf nuclear weapons for the of the PSS team had done<br />
11^ purpose of winning a war, is extensive research into the<br />
a futile one and gains<br />
relative strengths of the<br />
nothing.<br />
NATO and Warsaw Pact<br />
/ was amazed: me, a wargames hater loving a<br />
forces, including contacts<br />
war game. It must be special and it is. The<br />
with the Ministry of Defence<br />
combination of the most tense and atmospheric<br />
screens yet seen on the <strong>64</strong> with a<br />
London.<br />
and the Soviet embassy in<br />
simple to use, yet complex war game is<br />
With the information, they<br />
stunning. Although the game is controversial<br />
programmed in the figures<br />
it in fact makes dear the horrors of a nuclear<br />
and then let the computer<br />
conflict. The graphic details ofthe outcome of<br />
play itself to see what happened.<br />
The result was chill-<br />
a nuclear war in Europe was a far cry from the<br />
'blast the Commies' tone of other games.<br />
ing. Every time the communist<br />
forces scored an overwhelming<br />
victory, leaving<br />
Nato with the stark option of<br />
The arcade screens<br />
using nuclear weapons, or<br />
allowing West Germany to<br />
At the start of the game there is an option: choose wh<br />
fall.<br />
you'd like action screens or not. (Serious wargamers shou<br />
Alan says the experience<br />
take this option).<br />
had a big impact on him. 'For<br />
When you attack or are under attack you are asked to select a a long time I'd wanted to<br />
battle. Move the cursor over the desired unit and a picture of a write a war game based on<br />
plain with mountains in the background will be presented on the current situation in<br />
screen with planes, helicopters and tanks moving about.<br />
Europe to see what would<br />
A target cursor is under your control in Missile Command si<br />
happen. I didn't start out with<br />
and you use this to destroy the enemy.<br />
any axe to grind, we just took<br />
The tanks which trundle up and down the road<br />
the program and put in the<br />
reground are your forces. Be careful not to hit them as they fire most reliable information we<br />
it the planes too and can bring them down.<br />
could get. I find the result<br />
How well vou do on this screen — ie. how many tanks and very disturbing — after all it's<br />
rvr<br />
roy with how many missiles — plays a major part NATO's avowed policy to go<br />
erformance is taken into consideration as a nuclear if its conventional<br />
actor deciding the fate of your forces elsewhere. So if<br />
forces cannot hold back the<br />
dly in this phase then expect severe losses all round. Warsaw pact forces in a<br />
future war.'<br />
The superiority of the<br />
Q<br />
Warsaw Pact was so great<br />
0 / The large package has an<br />
that PSS have actually had to<br />
/q excellent instruction Q A Certainly<br />
Q/<br />
not just another<br />
booklet, a/ossv maD. Qtf /O w 9ame.<br />
fiddle the figures in the version<br />
of the program that's<br />
been released. Otherwise,<br />
they say,<br />
Certainly better than most Q Ey 0/ Be careful. The effect this<br />
war games!<br />
71 %<br />
it wouldn't make a<br />
13 /O 9ame can have on you reasonable game —<br />
is<br />
the<br />
alarming.<br />
same side would always win.<br />
50UND<br />
^STABILITY<br />
Alan himself strongly<br />
other.'<br />
Why the figures<br />
were fiddled<br />
20 <strong>ZZAP</strong>! <strong>64</strong> <strong>June</strong> <strong>1985</strong>