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ZZAP!64 - Issue 2 - June 1985

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, , ,<br />

’<br />

'<br />

f—<br />

1<br />

1<br />

(8, £1 1.95 disk, joystick only<br />

Tired, uninteresting battles in space and at sea<br />

T<br />

hese two games have<br />

been resurrected from the<br />

far distant mists of time<br />

and thrown together in a less<br />

than cheap package. Both originated<br />

in the very early days of<br />

the video arcade and will bring<br />

back nostalgic memories to<br />

many ageing zappers. Unfortunately<br />

they may not bring back<br />

the excitement.<br />

Starfire is a 3D shoot-em-up<br />

Star Wars style where evil Exidy<br />

fighters try to protect their<br />

freighters from your murderous<br />

fire.<br />

The display is of the forward<br />

view from your cockpit and you<br />

are also given a radar scan of the<br />

surrounding space, your laser<br />

temperature and fuel status. On<br />

screen from time to time will<br />

appear your tracking computer<br />

which locks onto the enemy<br />

targets for a while if you can<br />

centre them.<br />

The only other hazards are<br />

asteroids which can crash into<br />

you. The ships themselves come<br />

in three different colours, blue<br />

rookies, green seniors pilots and<br />

red enemy commanders. These<br />

are worth 10, 20 and 40 points<br />

respectively with any freighter<br />

worth 50 points.<br />

On each level you have to<br />

score enough points to gain a<br />

fuel bonus to allow you to carry<br />

on until the final sixteenth level.<br />

This is the main pressure since<br />

shooting ships isn'ttoo hard and<br />

a last minute panic to get the<br />

points is often called for.<br />

Fire One takes you out of<br />

space and under the water<br />

The stars streak towards you as an enemy ship<br />

flickers across your view.<br />

who can sinktheopposite sub or<br />

the entire fleet.<br />

You are equipped with nine<br />

torpedo tubes and unlimited torpedoes.<br />

These can destroy both<br />

enemy and friendly ships so you<br />

have to aim carefully.<br />

The screen shows a sonar<br />

scan of the whole playing area<br />

and a periscope's view of the<br />

local area when surfaced. Indicators<br />

also show your torpedoes<br />

ready to fire, time left, damage<br />

to both subs, direction and<br />

speed and your tracking computer.<br />

There are eight types of ship<br />

and unless you score a direct hit<br />

in their dead centre they will take<br />

several hits to destroy. Each hit<br />

and sinking will score points<br />

with the sub being by far the<br />

most valuable.<br />

BW<br />

Y<br />

is also crowd noise and a pleaswhere<br />

your submarine has to<br />

protect its fleet from enemy sub<br />

and ships. You do this in a series<br />

of battles that take place within a<br />

time limit and are decided by<br />

[PRESENTATION<br />

OC7 /O<br />

0 / Good instructions.<br />

GRAPHICS<br />

f\ f\ / Jerky but colourful<br />

W '/n<br />

in Starfire. VERY crude<br />

SOUND<br />

Q 00/<br />

Back int' good old<br />

days when I were no '<br />

but a lad I sat in this<br />

machine, ft were<br />

really ace, like / were<br />

playing star wars ont'<br />

telly. Many years later<br />

Hook upon t'game<br />

with nostalgia and<br />

nowt else. V graphics<br />

are bad and wobble<br />

about sommat awful<br />

As for t' other one it's<br />

just as old andjust as<br />

bad.<br />

1<br />

/U in Fire One.<br />

O Q 0/<br />

^<br />

ORIGINALITY<br />

000/ Old games and old<br />

yfLO /O gameplay.<br />

HOOKABILITY<br />

Vl. Cs /0<br />

Epyx baffle me. How<br />

can they release such<br />

drive! as this, when<br />

they've given us such<br />

classics as Summer<br />

Games and<br />

impossible Mission?<br />

Neithergame on the<br />

tape stands up on its<br />

own, and they don't<br />

do too wet! together<br />

They're very<br />

monotonous and<br />

don't hold any<br />

reasonable lasting<br />

interest I suppose if<br />

you tike archaic<br />

arcade decrepits, you<br />

could choose worse<br />

than this. But not<br />

much.<br />

These are really<br />

ancient games which<br />

unfortunately don't<br />

live up to their<br />

packaging and are<br />

nowhere near Epyx's<br />

best. They mightbe<br />

okay as budgetgames<br />

or in a compilation but<br />

with just the two of<br />

them most people will<br />

be left wanting, ft<br />

brings the memories<br />

flooding back but<br />

these are probably<br />

best left covered m<br />

cobwebs.<br />

Initial nostalgia<br />

but nothing else.<br />

Banging and blasting<br />

Jo / 0<br />

0 0 / Unless you like<br />

effects. living in the past.<br />

WMMW<br />

.<br />

VALUE FOR MONEY<br />

Old favourites but new disasters.<br />

J Q /Q<br />

ences.<br />

The game is played over nine<br />

innings, with extra innings<br />

should a draw result. The computer<br />

always fields first, leaving<br />

you the arduous task of batting.<br />

Sound during the game is<br />

between the Activision game and the<br />

Imagine one. Bothare newreleases, andboth<br />

have some very strong points about them. In<br />

my opinion though , ifyoujust want a good<br />

game<br />

f<br />

ofbaseball on your computer, then<br />

fine i<br />

get On-Field Baseball, if you want to<br />

bring allthe fun, excitementandhkmatatz of<br />

the game into your home, then go for World<br />

Series Baseball - it's§otbettergraphics and is<br />

three goidcheaper<br />

pretty good and includes some<br />

short musical strains at the beginning<br />

of the game (complete<br />

with the American national<br />

anthem), at the end of an innings<br />

and on hitting a home run. There<br />

ing thud as ball hits glove.<br />

The two player option adds<br />

further excitement to the game,<br />

and a practice mode allows you<br />

PRESENTATION<br />

74% Q<br />

GRAPHICS<br />

32%<br />

SOUND<br />

Good instructions and<br />

game options.<br />

Rotten stick men,<br />

badly animated.<br />

Q/ Authentic baseball<br />

sounds and stadium<br />

<strong>64</strong>%oq ^<br />

tunes.<br />

VALUE FOR MONEY<br />

73% 0<br />

to bat away for as long as you<br />

like, without fear of losing - an<br />

excellent feature.<br />

ORIGINALITY<br />

72%<br />

Not quite as many<br />

new touches as Imagine's.<br />

HOOKABILITY<br />

72%<br />

The graphics put you<br />

off, but hitting the ball<br />

feels very good.<br />

LASTABILITY<br />

0 / More expensive and overall not quite as good as<br />

World Series.<br />

0*7<br />

You'll still<br />

0/<br />

want to play<br />

q / yyj<br />

even after beating the<br />

^ computer.<br />

36 <strong>ZZAP</strong>! <strong>64</strong> <strong>June</strong> <strong>1985</strong>

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