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, , ,<br />
’<br />
'<br />
f—<br />
1<br />
1<br />
(8, £1 1.95 disk, joystick only<br />
Tired, uninteresting battles in space and at sea<br />
T<br />
hese two games have<br />
been resurrected from the<br />
far distant mists of time<br />
and thrown together in a less<br />
than cheap package. Both originated<br />
in the very early days of<br />
the video arcade and will bring<br />
back nostalgic memories to<br />
many ageing zappers. Unfortunately<br />
they may not bring back<br />
the excitement.<br />
Starfire is a 3D shoot-em-up<br />
Star Wars style where evil Exidy<br />
fighters try to protect their<br />
freighters from your murderous<br />
fire.<br />
The display is of the forward<br />
view from your cockpit and you<br />
are also given a radar scan of the<br />
surrounding space, your laser<br />
temperature and fuel status. On<br />
screen from time to time will<br />
appear your tracking computer<br />
which locks onto the enemy<br />
targets for a while if you can<br />
centre them.<br />
The only other hazards are<br />
asteroids which can crash into<br />
you. The ships themselves come<br />
in three different colours, blue<br />
rookies, green seniors pilots and<br />
red enemy commanders. These<br />
are worth 10, 20 and 40 points<br />
respectively with any freighter<br />
worth 50 points.<br />
On each level you have to<br />
score enough points to gain a<br />
fuel bonus to allow you to carry<br />
on until the final sixteenth level.<br />
This is the main pressure since<br />
shooting ships isn'ttoo hard and<br />
a last minute panic to get the<br />
points is often called for.<br />
Fire One takes you out of<br />
space and under the water<br />
The stars streak towards you as an enemy ship<br />
flickers across your view.<br />
who can sinktheopposite sub or<br />
the entire fleet.<br />
You are equipped with nine<br />
torpedo tubes and unlimited torpedoes.<br />
These can destroy both<br />
enemy and friendly ships so you<br />
have to aim carefully.<br />
The screen shows a sonar<br />
scan of the whole playing area<br />
and a periscope's view of the<br />
local area when surfaced. Indicators<br />
also show your torpedoes<br />
ready to fire, time left, damage<br />
to both subs, direction and<br />
speed and your tracking computer.<br />
There are eight types of ship<br />
and unless you score a direct hit<br />
in their dead centre they will take<br />
several hits to destroy. Each hit<br />
and sinking will score points<br />
with the sub being by far the<br />
most valuable.<br />
BW<br />
Y<br />
is also crowd noise and a pleaswhere<br />
your submarine has to<br />
protect its fleet from enemy sub<br />
and ships. You do this in a series<br />
of battles that take place within a<br />
time limit and are decided by<br />
[PRESENTATION<br />
OC7 /O<br />
0 / Good instructions.<br />
GRAPHICS<br />
f\ f\ / Jerky but colourful<br />
W '/n<br />
in Starfire. VERY crude<br />
SOUND<br />
Q 00/<br />
Back int' good old<br />
days when I were no '<br />
but a lad I sat in this<br />
machine, ft were<br />
really ace, like / were<br />
playing star wars ont'<br />
telly. Many years later<br />
Hook upon t'game<br />
with nostalgia and<br />
nowt else. V graphics<br />
are bad and wobble<br />
about sommat awful<br />
As for t' other one it's<br />
just as old andjust as<br />
bad.<br />
1<br />
/U in Fire One.<br />
O Q 0/<br />
^<br />
ORIGINALITY<br />
000/ Old games and old<br />
yfLO /O gameplay.<br />
HOOKABILITY<br />
Vl. Cs /0<br />
Epyx baffle me. How<br />
can they release such<br />
drive! as this, when<br />
they've given us such<br />
classics as Summer<br />
Games and<br />
impossible Mission?<br />
Neithergame on the<br />
tape stands up on its<br />
own, and they don't<br />
do too wet! together<br />
They're very<br />
monotonous and<br />
don't hold any<br />
reasonable lasting<br />
interest I suppose if<br />
you tike archaic<br />
arcade decrepits, you<br />
could choose worse<br />
than this. But not<br />
much.<br />
These are really<br />
ancient games which<br />
unfortunately don't<br />
live up to their<br />
packaging and are<br />
nowhere near Epyx's<br />
best. They mightbe<br />
okay as budgetgames<br />
or in a compilation but<br />
with just the two of<br />
them most people will<br />
be left wanting, ft<br />
brings the memories<br />
flooding back but<br />
these are probably<br />
best left covered m<br />
cobwebs.<br />
Initial nostalgia<br />
but nothing else.<br />
Banging and blasting<br />
Jo / 0<br />
0 0 / Unless you like<br />
effects. living in the past.<br />
WMMW<br />
.<br />
VALUE FOR MONEY<br />
Old favourites but new disasters.<br />
J Q /Q<br />
ences.<br />
The game is played over nine<br />
innings, with extra innings<br />
should a draw result. The computer<br />
always fields first, leaving<br />
you the arduous task of batting.<br />
Sound during the game is<br />
between the Activision game and the<br />
Imagine one. Bothare newreleases, andboth<br />
have some very strong points about them. In<br />
my opinion though , ifyoujust want a good<br />
game<br />
f<br />
ofbaseball on your computer, then<br />
fine i<br />
get On-Field Baseball, if you want to<br />
bring allthe fun, excitementandhkmatatz of<br />
the game into your home, then go for World<br />
Series Baseball - it's§otbettergraphics and is<br />
three goidcheaper<br />
pretty good and includes some<br />
short musical strains at the beginning<br />
of the game (complete<br />
with the American national<br />
anthem), at the end of an innings<br />
and on hitting a home run. There<br />
ing thud as ball hits glove.<br />
The two player option adds<br />
further excitement to the game,<br />
and a practice mode allows you<br />
PRESENTATION<br />
74% Q<br />
GRAPHICS<br />
32%<br />
SOUND<br />
Good instructions and<br />
game options.<br />
Rotten stick men,<br />
badly animated.<br />
Q/ Authentic baseball<br />
sounds and stadium<br />
<strong>64</strong>%oq ^<br />
tunes.<br />
VALUE FOR MONEY<br />
73% 0<br />
to bat away for as long as you<br />
like, without fear of losing - an<br />
excellent feature.<br />
ORIGINALITY<br />
72%<br />
Not quite as many<br />
new touches as Imagine's.<br />
HOOKABILITY<br />
72%<br />
The graphics put you<br />
off, but hitting the ball<br />
feels very good.<br />
LASTABILITY<br />
0 / More expensive and overall not quite as good as<br />
World Series.<br />
0*7<br />
You'll still<br />
0/<br />
want to play<br />
q / yyj<br />
even after beating the<br />
^ computer.<br />
36 <strong>ZZAP</strong>! <strong>64</strong> <strong>June</strong> <strong>1985</strong>