June/July Live Magazine 2018
Our latest Live magazine, check out interviews with creators of games such as Moss, reviews on the latest games and movies + a special trading card tournaments feature at Gametraders!
Our latest Live magazine, check out interviews with creators of games such as Moss, reviews on the latest games and movies + a special trading card tournaments feature at Gametraders!
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Detroit is full of twists and turns and boasts<br />
high replayability due to the game’s many, many<br />
branching pathways. In fact, the branching story<br />
pathways make it difficult to concisely review this<br />
aspect of the game, yet I reacted positively to the<br />
narrative direction of both my original playthrough<br />
as well as the handful of chapters I replayed for<br />
experimentation. The developers simplified the<br />
process of replaying story segments, enabling<br />
players to view their decisions and alternate paths<br />
at the conclusion of each chapter, which was a<br />
very welcome and logical addition for such a storydriven<br />
game.<br />
Thankfully, Detroit features improvements in<br />
gameplay variety without the confusing narrative<br />
choices or sacrificed pacing of Beyond: Two Souls.<br />
Players can expect a lot of walking and interaction<br />
with the game’s environment, but such scenes<br />
are often followed by action or escape sequences<br />
(typically overcome through quick time events),<br />
and, in at least one instance, a stealth mission.<br />
Cage’s narrative style is still present in full force,<br />
although it is more refined than his previous works,<br />
even if the writing occasionally veers toward the<br />
implausible or melodramatic. In the end, such<br />
criticisms only seem fair when comparing Detroit<br />
to films or novels rather than video games. Cage’s<br />
vision is virtually unparalleled among his peers in<br />
the game industry.<br />
His formula is straightforward but effective: build<br />
tension through a combination of dialogue, stellar<br />
sound design, and visual cues to a thrilling climax.<br />
Even though it was usually obvious when scenes<br />
were leading to a dark turn, the game’s direction<br />
and narrative managed to genuinely surprise me.<br />
There were several instances in which I made a<br />
decision that led me down a path I couldn’t have<br />
anticipated, whereas my choices seemed to lead<br />
to more predictable outcomes in previous Quantic<br />
Dream titles. The seemingly “safe” options may<br />
not be as they seem. In Heavy Rain, for instance, I<br />
was more likely to begin a new story path because<br />
I failed a quick time event than because of<br />
ambiguous dialogue choices.