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PLAYMAKER SERIES SERVICE MANUAL - Blueprint Gaming

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<strong>PLAYMAKER</strong> <strong>SERIES</strong><br />

<strong>SERVICE</strong> <strong>MANUAL</strong><br />

FOR MODELS –<br />

RED HOT 500 / JACKPOT SLOTS / GAME VAULT<br />

ISSUE 1.4<br />

ISSUE DATE: JUNE 2011<br />

BLUEPRINT TECHNICAL SUPPORT – 01636 677425<br />

www.blueprintgaming.com


<strong>Blueprint</strong> <strong>Gaming</strong> – Playmaker Series Service Manual<br />

This manual refers to models – RED HOT 500 / JACKPOT SLOTS / GAME VAULT<br />

<strong>MANUAL</strong> CONTENTS<br />

VERSION 1.4<br />

HARDWARE OVERVIEW Page 2<br />

QUICK SET UP Page 2<br />

REFILL & TEST MENU’S : Access & Functions Page 3<br />

REFILL MENU Page 4<br />

� Refill Coins Page 4<br />

� Refill Notes (MD100 note dispenser fitted) Page 5<br />

� Accountancy (for collections) Page 7<br />

� Volume settings<br />

1<br />

Page 8<br />

TEST MENU Page 9<br />

� Displays (recalibrate touch screen) Page 10<br />

� Protocol (for Data Pack connections) Page 13<br />

� Demo Mode Page 13<br />

� Float Level (for setting hopper levels) Page 14<br />

� Hand Pay<br />

Page 14<br />

BLUEPRINT TECHNICAL SUPPORT & AFTERSALES Page 15<br />

BACTA CODE OF PRACTICE Page 16


HARDWARE OVERVIEW<br />

Playmaker Series ‐Twin Screen Casino cabinet manufactured by ADP (part of the Gauselmann<br />

Group).<br />

Key components:<br />

� Power Supply<br />

� Money Controls Pay Link IO Solution<br />

� PC (ROSH compliant) with removable Compact Flash Card<br />

� JCM EBA 34 Note Acceptor<br />

� Merkur MD100 Note Dispenser (if fitted)<br />

� Azkoyen Coin Mechanism<br />

� 2 x Azkoyen Hopper U+<br />

� 19” Touch Screen Monitor<br />

� 19” Monitor<br />

� Base Box Speaker<br />

Cabinet Dimensions:<br />

� WIDTH = 520mm<br />

� HEIGHT = 1900mm<br />

� DEPTH = 550mm<br />

� WEIGHT = 180kg<br />

� Voltage 230Vac 50Hz 460watts<br />

� The mains fuse rating is 6.3Amp 250Volt.<br />

ECM/PAK TESTED TO UK STANDARDS.<br />

QUICK SET UP<br />

� The machine must stand on a level and stable floor.<br />

� Mains plugs and sockets should be tight fitting and in good order.<br />

� Avoid positioning the machine near heat supplies and direct sunlight.<br />

� Whilst the power to the machine is switched on, never disconnect any of the integrated<br />

components as this can cause serious damage.<br />

� On initial start up default game settings and non‐data protocol will be active. (see machine<br />

set up for switching to Data software)<br />

� Refer to Test and Refill instructions outlined within this manual to install machine on site<br />

and/ or set up machine with bespoke game settings.<br />

� IMPORTANT INFORMATION: AFTER SOFTWARE UPDATES SUPPLIED BY BLUEPRINT GAMING<br />

Ltd. PLEASE CHECK ALL GAME SETTINGS AS THE NVR MAY HAVE BEEN RESET.<br />

2


TOPPER L.E.D ATTRACT CYCLE<br />

The chaser LED’s on the cabinet topper have three attract mode cycles.<br />

REFILL & TEST MENU’S – ACCESS & FUNCTIONS<br />

MENU ACCESS KEY FUNCTION<br />

REFILL<br />

(SITE)<br />

FULL REFILL<br />

(COLLECTOR)<br />

TEST<br />

(ENGINEER)<br />

Hand Pay Procedure<br />

REFILL KEY<br />

(TOP DOORS CLOSED)<br />

REFILL KEY +<br />

TOP DOOR OPEN<br />

(TURN REFILL BEFORE OPENING<br />

TOP DOOR)<br />

TOP DOOR OPEN<br />

3<br />

REFILL HOPPERS<br />

(AND MD100 NOTE DISPENSER)<br />

COLLECTION<br />

FLOATING<br />

METERING<br />

MACHINE SET UP<br />

<strong>SERVICE</strong>S<br />

� Hand Pay is activated and set in the Test Menu (see page 14).<br />

� When Hand Pay is activated it is possible to clear the bank/ credit without removing<br />

money from the hoppers.


REFILL MENU (FULL)<br />

TURN THE REFILL KEY, THEN OPEN TOP DOOR TO ENTER THE ‘FULL’ REFILL MENU<br />

NOTE – HOPPER #1 IS LOCATED AT THE FRONT & HOPPER #2 IS LOCATED AT THE REAR OF THE<br />

CABINET<br />

Refill Coins<br />

Enter this test for full or part float procedures.<br />

To fully float:<br />

� Place full float into the hoppers (for example : 300 X £1 coins per Hopper)<br />

� Press ‘TOP UP HOPPER’. The screen will display;<br />

Hopper #1 £1*£0<br />

Hopper #2 £1*£0<br />

(This shows that the hoppers are fully floated and require no coins)<br />

� Close the door and remove the Refill key.<br />

� The machine is now floated to the set amount.<br />

4


To part float:<br />

� Place the amount of coins to be floated into the hopper.<br />

� Press ‘DUMP HOPPER’ and the hopper will payout all the coins into the pay tray.<br />

� Once all coins have been dumped, the screen will display;<br />

Hopper #1 £*** ‐ SHORT BY £***<br />

Hopper #2 £*** ‐ SHORT BY £***<br />

(This shows the amount of coins dumped and the amount each hopper is short of the set float level)<br />

� Place the coins back in the hopper and close the door.<br />

� DO NOT PRESS THE TOP UP BUTTON.<br />

� Close the door and remove the Refill key.<br />

� The machine is now floated to the amount of coins dumped.<br />

NOTE: HOPPER #1 MUST NOT EXCEED £300 ON PART FLOAT. IF HOPPER #1 IS FULLY FLOATED, ANY<br />

ADDITIONAL COINS WILL DIVERT TO HOPPER #2<br />

Refill Notes<br />

(Available on cabinets where a Merkur MD100 note dispenser is fitted)<br />

The MD100 note dispenser can hold a maximum of 34 notes per denomination (34 x £5 notes, £34 x<br />

£10 notes, £34 x £20 notes). Please note that the MD100 does not require a full float to function<br />

correctly and the float levels cannot be changed from the default level.<br />

To float the MD100 note dispenser:<br />

� On entering the ‘Refill Notes’ screen the green light on the note acceptor bezel will light,<br />

showing the note dispenser is ready to be floated.<br />

� The ‘Refill Notes’ screen will display the amount of notes per denomination required for a<br />

full float, for example,<br />

£5 NOTE £5 * 34<br />

£10 NOTE £10 * 34<br />

£20 NOTE £20 * 34<br />

(This shows the amount of notes required to fully float the note dispenser)<br />

� Place the notes one at a time into the note acceptor head unit, as if entering notes in the<br />

normal manner. The relevant note level will decrease until reaching zero.<br />

� Once all notes have been entered, close the door and remove the Refill key.<br />

NOTE : PLEASE SEE ‘QUICK GUIDE – MD100 NOTE DISPENSER’ DOCUMENT FOR FURTHER DETAILS<br />

5


Dump To Stacker (on ‘Refill Notes’ screen)<br />

Used for removing notes from the MD100 note dispenser. Once pressed, all notes contained within<br />

the MD100 note dispenser unit will be transferred to the ‘Stacker’ section where they can be<br />

manually removed.<br />

Hopper Level<br />

Displays the hopper level and float,<br />

� Level is the amount of coins in each hopper.<br />

� Float displays the level for a full float.<br />

Note Level<br />

Displays the amount of notes held in the MD100 note dispenser (per denomination).<br />

Last Bank<br />

Displays the last bank amount collected, including the time and date of the collected money.<br />

Last 50 Games<br />

Displays the last 50 games played including the game, stake, amount won, time and date.<br />

6


Last Note<br />

Displays the Last Note inserted and the Last Note paid out, including the time and date of the enty/<br />

payout.<br />

Accountancy<br />

Displays long term, short term and SEC meter readings.<br />

(<strong>Blueprint</strong> recommends recording the SEC meter values for collection purposes)<br />

� SEC meter readings on the hardware SEC meter can be stepped through by pressing the on<br />

screen buttons. The hardware SEC meter is located on the machine bottom glass.<br />

� The long and short term meters can be displayed in £’s or 10 pence units by selecting the<br />

required display, using the buttons on the left of the screen.<br />

� The short term meters can be reset by using the function in the test menu. (see ‘Test Menu’)<br />

� Coin Data and Game Data information can also be viewed by pressing the relevant buttons<br />

on the left of the screen.<br />

Hand Pay<br />

Displays amount required to be paid.<br />

Error Log<br />

Displays any errors logged on the machine.<br />

7


Volume<br />

Volume is set using the UP and DOWN control buttons. Touch the required control button to change<br />

volume setting until desire level is reached.<br />

Config Log<br />

This records all changes made to the Game Control settings in accordance with Gambling<br />

Commission regulations.<br />

CLOSE & LOCK TOP DOOR, REMOVE REFILL KEY TO RETUN TO THE GAME<br />

MENU<br />

8


TEST MENU<br />

OPEN THE TOP DOOR TO ENTER THE TEST MENU<br />

Within the Test Menu a number of functions, including clearing meters and<br />

game data require the restricted access code: 1234<br />

1.0 Coin & Notes<br />

This function is used to test the acceptance and routing of all Coins and Notes inserted, and the<br />

payout of the hopper(s) and MD100 note dispenser (if fitted). Any Coins or Notes inserted/ paid out<br />

of the machine during this test will be displayed on the bar at the top of the screen, with a message;<br />

e.g ‘10p ACCEPTED’<br />

� Press ‘INHIBIT’ and all coins will be rejected into the pay tray and the note acceptor will be<br />

disabled.<br />

� Press ‘DIVERT’ and the £1 coins will be diverted into the cash box with the message ‘£1<br />

DIVERTED’. All other coins are diverted to the cash box.<br />

� Press ‘HOPPER #1 PAYOUT’ or ‘HOPPER #2 PAYOUT’ to test the hopper payout. One coin per<br />

press will be paid out.<br />

� Press ‘£5 NOTE PAYOUT’, ‘£10 NOTE PAYOUT’ and ‘£20 NOTE PAYOUT’ to test the note<br />

payout of the MD100 note dispenser (if fitted). One note paid out per press.<br />

� Press ‘BACK’ to return to Test Menu.<br />

9


3.0 Lamps<br />

On entry to the Lamps menu, 3 buttons are shown:<br />

� Press ‘FLASH ALL’ to display all lamps at once.<br />

� Press ‘NEXT LAMP to scroll forward through the individual lamps.<br />

� Press ‘PREVIOUS LAMP’ to scroll backwards through the individual lamps.<br />

� Press ‘BACK’ to return to Test Menu.<br />

4.0 Inputs<br />

On entry to the test ‘NO SWITCHES PRESSED’ is displayed.<br />

� Press any button/ switch and its relevant number will be displayed.<br />

� Press ‘BACK’ to return to Test Menu.<br />

5.0 Display<br />

To calibrate the touch screen (bottom screen only)<br />

� Press ‘CALIBRATE TOUCH SCREEN’.<br />

� Targets will be displayed on the screen.<br />

� Touch the targets in sequence.<br />

� Press the green tick to complete the calibration process.<br />

Alternatively, to enter the screen calibration mode.<br />

� With Cabinet in Test Menu<br />

� Press and hold the cabinet ‘START’ button for 5 seconds, then release.<br />

� This will automatically enter the screen calibration mode.<br />

� Now follow the calibration steps as normal.<br />

10


6.0 Meters<br />

This test is used to detect the presence of an SEC meter.<br />

� If a meter is found, ‘SEC METER PRESENT’ will be displayed.<br />

� If no meter is found, ‘SEC NOT RESPONDING’ will be displayed.<br />

� Press ‘BACK’ to return to Test Menu.<br />

7.0 Comms<br />

This test is used to determine whether the RS232 port is in use.<br />

� If a device is detected, the screen will display ‘PASS’.<br />

� If no device is detected, the screen will display ‘FAIL’<br />

� Press ‘BACK’ to return to Test Menu.<br />

8.0 Audio<br />

Volume is set using the UP and DOWN control buttons. Touch the required control button to change<br />

volume setting until desire level is reached.<br />

11


9.0 Time & Date<br />

This is used to set the correct time and date. HH/MM DD/MM/YY will be displayed on the screen<br />

with a number pad.<br />

� Insert the correct 2 digit number for the hour (HH), then press ‘>’ (move right button).<br />

� Insert the correct 2 digit number for the minutes (MM), then press ‘>’ (move right button).<br />

� Insert the correct 2 digit number for the day (DD), then press ‘>’ (move right button).<br />

� Insert the correct 2 digit number for the month (MM), then press ‘>’ (move right button).<br />

� Insert the correct 2 digit number for the year (YY).<br />

� The time and date are now set.<br />

� Press ‘BACK’ to return to Test Menu.<br />

Coin Data<br />

This test shows values of all coins and notes inserted (Door Closed). There is an option to see these<br />

in either coin amounts or cash value by pressing the relevant on screen button. The ‘CLEAR DATA’<br />

button will clear all coin data shown.<br />

Game Data<br />

This test displays the Game Name, VTP, Wins, Games Played and % for each individual enabled game<br />

on the cabinet. There is an option to see these in either coin amounts or cash value by pressing the<br />

relevant on screen button.<br />

Each individual game has a ‘CLEAR DATA’ button. This will reset all the corresponding game stats.<br />

12


Game Control<br />

Within Game Control all games loaded are displayed, the operator has the following options:<br />

� Enable and disable specific games. (A total of 9 games can be enabled simultaneously)<br />

� Set Game %<br />

� Set available game stakes, when option exists within the game<br />

� Select additional % for higher stakes within game, when option is available within the game<br />

MORE TESTS (continued TEST MENU options)<br />

Site Details<br />

This enables the operator to insert the following information which is used for machine internet<br />

access:<br />

� Machine Serial Number (to be found on the external Manufacturers sticker)<br />

� Site Name<br />

� Site Postcode<br />

Machine Set Up<br />

Within machine set up the following can be set:<br />

� Protocol Settings (for connecting a Data Pack): As default the machine is supplied with Non –<br />

Data software. Within machine set up the software can be switched to Data protocol. Once Data<br />

software is selected the Playmaker machine can only be operated when a Data port is connected<br />

to the RS232 port. To revert to Non‐Data software please contact <strong>Blueprint</strong> technical support.<br />

� Demo Mode: Enable to demonstrate games without inserting coins or paying out from the<br />

hopper. Games played during demo mode do not add to any metering. The cabinet stays in<br />

demo mode until it is de‐activated, even if the cabinet is re‐started.<br />

13


� Float Level (for setting coin hopper float levels): The coin hopper levels can be changed to the<br />

operators specification using the ‘‘ buttons either side of the hopper level values.<br />

Example of Float Level settings:<br />

NOTE: THE MINIMUM LEVEL PER HOPPER ON THE <strong>PLAYMAKER</strong> <strong>SERIES</strong> MACHINE IS £200<br />

� Transfer Value: Enables the operator to set the transfer value between bank and credit.<br />

� Hand Pay : Hand Pay set up options can be found by pressing the following buttons, ‘TEST MENU<br />

> MACHINE SET UP > MORE TEST > NEXT PAGE’<br />

Example of Hand Pay functions:<br />

This enables the operator to activate the Hand Pay procedure and set the Hand Pay amount.<br />

� Press the ‘HAND PAY ON/OFF’ tick or cross to activate/ de‐activate the Hand Pay function.<br />

� Press the ‘+’ and ‘‐‘ buttons to increase/ decrease the hand pay level.<br />

NVR Clear<br />

This test is used to clear all Non‐Volatile RAM.<br />

Enter restricted access code to clear NVR.<br />

This should only be carried out when a full clear down is required.<br />

Clear Short Term Meters<br />

This test is used to clear the short term meters only. Enter the restricted access code to clear.<br />

CLOSE AND LOCK THE TOP DOOR TO EXIT THE TEST MENU<br />

14


TECHNICAL SUPPORT & AFTER SALES<br />

Our technical team provide customers with technical support, guidance and are available 8.45am<br />

until 5pm Monday – Friday.<br />

<strong>Blueprint</strong> <strong>Gaming</strong><br />

After Sales Department<br />

Unit 4.3 Trentside Business Village<br />

Farndon Road<br />

Newark<br />

Nottinghamshire<br />

NG24 4XB<br />

Telephone No. 01636 677425<br />

15


BACTA CODE OF PRACTICE<br />

Under 18 year olds are not permitted to play adult gaming machines<br />

Machines will be kept under supervision by staff<br />

www.gamcare.org.uk<br />

GAMCARE UK HELPLINE: 0845 6000 133<br />

Notices on machines will make clear that No Under 18’s are to play<br />

adult gaming machines.<br />

<strong>Gaming</strong> machines must display the No Under 18’s and GamCare Helpline Number<br />

IMPORTANT INFORMATION FOR<br />

MACHINES OPERATED AS CATEGORY B2, B3, B4, C and Complex D<br />

THIS MACHINE FALLS UNDER THE TERMS OF THE 2005 GAMBLING ACT AND MUST ONLY BE USED<br />

IN LINE WITH THE REGULATIONS.<br />

OPERATOR GUIDELINES CAN BE OBTAINED FROM THE GAMBLING COMMISSION OR FROM THE<br />

MEMBERS SECTION OF TRADE ASSOCIATION’S WEBSITES SUCH AS THAT ADMINISTERED BY<br />

BACTA.<br />

16

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