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C h a p t e r 4<br />

Teaching Soccer Technique<br />

goal-line to cover a large area, but not so far as to be vulnerable to a shot chipped overhead.<br />

Teach your goalkeeper to attack the ball. The goalkeeper should catch the ball<br />

at the peak of the jump. The goalkeeper should jump using a single-leg takeoff, and<br />

thrust the non-jumping knee up toward the ball. The drive of the knee will propel the<br />

goalkeeper upward. Teach your goalkeeper to thrust the knee that is closest to an opponent<br />

when jumping. This will help protect your goalkeeper in a crowded penalty area.<br />

The decision to come off the goal-line to save must be made as early as possible to give<br />

defenders time to react. Therefore, your goalkeeper must yell keeper loudly once the<br />

decision has been made to come out and save a cross-ball. This lets defenders know<br />

that the goalkeeper is coming and that they should cover the space behind the keeper.<br />

If the decision is made not to come out, the goalkeeper should shout away or clear to<br />

inform defenders to clear the ball out of the penalty area.<br />

Cross-Ball Drills<br />

With the goalkeeper in the goal, the server/coach is on the side of the 6-yard box with<br />

a ball. The ball is tossed high in the air or thrown on a line to either the near post or far<br />

post. The goalkeeper must read the situation and react accordingly. This drill allows the<br />

goalkeeper to become comfortable with correct <strong>foot</strong>work. Teach your goalkeeper that the<br />

first step should be in the direction in which the catch will be made. For example, if the<br />

goalkeeper’s first step is toward a high-lofted ball, the ball will go over his or her head.<br />

Instead, the goalkeeper should step back into the space where the ball can be caught.<br />

A server placed wide on the flank lofts the ball into the penalty area. The goalkeeper must<br />

jump and catch the ball at the highest point. Add one attacking player to apply pressure<br />

X1<br />

X2<br />

X3<br />

GK<br />

A<br />

D<br />

A<br />

X8<br />

X7<br />

X6<br />

X4<br />

X5<br />

Fig. 4-50.<br />

145

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