17.05.2019 Views

REVIT IFC MANUAL

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

10 | Autodesk Revit <strong>IFC</strong> manual<br />

2.4.2 Geometric representation of <strong>IFC</strong> objects<br />

There are three basic possibilities for geometrically representing a three-dimensional <strong>IFC</strong> object:<br />

- extrusions<br />

- solid body representation using a sweep, and<br />

- representation using B-reps.<br />

Extrusions<br />

Are the most common and simple graphical method and are used for most of the cases when the shape<br />

can be described by a simple profile.<br />

Swept solids<br />

As the name implies, an element is created with the swept solid<br />

method using a sweep. In this case, a defined profile is led along a<br />

path (direction vector) to generate the solid. This profile may change<br />

due to rotation or distortion along the path. Revit uses this method<br />

for describing rebar and other shapes which cannot be described<br />

with extrusions.<br />

B-rep<br />

The method known as boundary representation (B-rep) can also be<br />

described as a boundary surface model. The surfaces of a component<br />

are represented using coordinates and together form the actual solid,<br />

allowing even complex forms to be represented.<br />

B-rep objects use complex calculations to represent individual<br />

surfaces in detail, and thus use more data memory.<br />

NURBS and other smooth surfaces<br />

In the <strong>IFC</strong>4 schema, it is possible to generate B-rep objects as<br />

advanced B-reps using NURBS (non-uniform rational B-splines)<br />

surfaces. The memory space required is thus drastically reduced,<br />

while the bodies are represented more accurately.<br />

INSTRUCTIONS FOR <strong>REVIT</strong> USERS

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!