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The_Future_of_Employment

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easonably mature, enabled by the rapid development <strong>of</strong> sophisticated sensors<br />

and lasers, significant challenges remain for more complex perception tasks,<br />

such as identifying objects and their properties in a cluttered field <strong>of</strong> view. As<br />

such, tasks that relate to an unstructured work environment can make jobs less<br />

susceptible to computerisation. For example, most homes are unstructured, requiring<br />

the identification <strong>of</strong> a plurality <strong>of</strong> irregular objects and containing many<br />

cluttered spaces which inhibit the mobility <strong>of</strong> wheeled objects. Conversely, supermarkets,<br />

factories, warehouses, airports and hospitals have been designed<br />

for large wheeled objects, making it easier for robots to navigate in performing<br />

non-routine manual tasks. Perception problems can, however, sometimes<br />

be sidestepped by clever task design. For example, Kiva Systems, acquired by<br />

Amazon.com in 2012, solved the problem <strong>of</strong> warehouse navigation by simply<br />

placing bar-code stickers on the floor, informing robots <strong>of</strong> their precise location<br />

(Guizzo, 2008).<br />

<strong>The</strong> difficulty <strong>of</strong> perception has ramifications for manipulation tasks, and,<br />

in particular, the handling <strong>of</strong> irregular objects, for which robots are yet to reach<br />

human levels <strong>of</strong> aptitude. This has been evidenced in the development <strong>of</strong> robots<br />

that interact with human objects and environments. While advances have been<br />

made, solutions tend to be unreliable over the myriad small variations on a single<br />

task, repeated thousands <strong>of</strong> times a day, that many applications require. A<br />

related challenge is failure recovery – i.e. identifying and rectifying the mistakes<br />

<strong>of</strong> the robot when it has, for example, dropped an object. Manipulation<br />

is also limited by the difficulties <strong>of</strong> planning out the sequence <strong>of</strong> actions<br />

required to move an object from one place to another. <strong>The</strong>re are yet further<br />

problems in designing manipulators that, like human limbs, are s<strong>of</strong>t, have compliant<br />

dynamics and provide useful tactile feedback. Most industrial manipulation<br />

makes uses <strong>of</strong> workarounds to these challenges (Brown, et al., 2010),<br />

but these approaches are nonetheless limited to a narrow range <strong>of</strong> tasks. <strong>The</strong><br />

main challenges to robotic computerisation, perception and manipulation, thus<br />

largely remain and are unlikely to be fully resolved in the next decade or two<br />

(Robotics-VO, 2013).<br />

Creative intelligence tasks. <strong>The</strong> psychological processes underlying human<br />

creativity are difficult to specify. According to Boden (2003), creativity is the<br />

ability to come up with ideas or artifacts that are novel and valuable. Ideas, in a<br />

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