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3D Jail Project - IO1 - Competence framework for 3D printing in jail

Intellectual Output 1 The main innovative element of IO1 is to entail professionalizing competencies on the use of 3D printing technologies in the learning context of people with fewer opportunities because of their status of prisoners, ex-prisoners or subjected to alternative measures to detention. It is innovative because – in a pioneering way in Europe – it puts the basis to frame this kind of competencies in relation with restricted people, in the context of prison security, and it challenges penitentiary administrations to innovate their procedures and conditions to use even more ICT technologies inside their structures. It also poses prisons’ educational systems before the challenge to include these specific competencies in the educational experience of the inmates.

Intellectual Output 1 The main innovative element of IO1 is to entail professionalizing competencies on the use of 3D printing technologies in the learning context of people with fewer opportunities because of their status of prisoners, ex-prisoners or subjected to alternative measures to detention. It is innovative because – in a pioneering way in Europe – it puts the basis to frame this kind of competencies in relation with restricted people, in the context of prison security, and it challenges penitentiary administrations to innovate their procedures and conditions to use even more ICT technologies inside their structures. It also poses prisons’ educational systems before the challenge to include these specific competencies in the educational experience of the inmates.

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INTELLECTUAL OUTPUT 1<br />

<strong>Competence</strong> <strong>framework</strong> <strong>for</strong> <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong> <strong>jail</strong>


<strong>IO1</strong><br />

Intellectual Output 1<br />

<strong>Competence</strong> <strong>framework</strong> <strong>for</strong> <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong> <strong>jail</strong><br />

2019


1


Introduction<br />

This <strong>IO1</strong> report marks the end of the first phase of the development of the <strong>3D</strong>-<strong>Jail</strong> project.<br />

The goal of this phase is to <strong>in</strong>vestigate the current use of <strong>3D</strong> technology <strong>in</strong> European prisons<br />

<strong>in</strong> order to assess which procedures have already achieved success. Additionally, the <strong>IO1</strong><br />

report <strong>in</strong>tends to provide a basis <strong>for</strong> a mean<strong>in</strong>gful assessment <strong>in</strong> the second phase of the<br />

project to create a tra<strong>in</strong><strong>in</strong>g model suitable <strong>for</strong> several European countries. These topics will<br />

be considered <strong>in</strong> the follow<strong>in</strong>g order:<br />

At the beg<strong>in</strong>n<strong>in</strong>g this report deals with the current situation <strong>in</strong> the prisons of Europe and<br />

gives <strong>in</strong><strong>for</strong>mation about already exist<strong>in</strong>g programs which focus on teach<strong>in</strong>g <strong>3D</strong>-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> or<br />

2D-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong>. Examples of successful implementations are shown as well as the difficulties<br />

that could arise due to the strict prison structures. In this context, projects will also be<br />

presented which take place outside prisons and provide an example of the teach<strong>in</strong>g use of<br />

<strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>.<br />

The second section deals with the hardware and software required <strong>for</strong> the effective use of<br />

<strong>3D</strong> pr<strong>in</strong>ters. In this context, the use of <strong>3D</strong> pr<strong>in</strong>ters <strong>in</strong> prisons will be discussed, so that both<br />

the costs and the local use without the Internet are <strong>in</strong> the spotlight. In order to give an<br />

impression of the versatile use of <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>, the best-known methods are presented.<br />

Moreover, the basic skills required by both <strong>in</strong>mates and tra<strong>in</strong>ers are presented. This<br />

provides an <strong>in</strong>itial assessment of how the course might develop <strong>in</strong> the second phase of the<br />

project.<br />

In the <strong>IO1</strong>, the possible professions that are currently available <strong>in</strong> connection with <strong>3D</strong><br />

technology will then be presented. It is important to mention that some of these types of<br />

occupation are still very new. The presented professions require a good basis of skills, which<br />

are demanded from the prisoners who would like to undertake these k<strong>in</strong>ds of career paths.<br />

The necessary prerequisites and educational goals <strong>in</strong> this profession are there<strong>for</strong>e crucial<br />

<strong>for</strong> the further development of the <strong>3D</strong> <strong>Jail</strong> project.<br />

F<strong>in</strong>ally, the different certification procedures of the <strong>in</strong>dividual countries are named and<br />

compared <strong>in</strong> order to ensure a Europe-wide recognition of the project. Already developed<br />

standards will be presented and analysed <strong>in</strong> relation to the <strong>3D</strong>-<strong>Jail</strong> project.<br />

2


Exist<strong>in</strong>g cases of <strong>3D</strong> technologies <strong>in</strong> European prisons<br />

In the current approaches to crim<strong>in</strong>al justice, state and civil society are <strong>in</strong>cl<strong>in</strong>ed to make a<br />

positive evaluation of prisoners to ensure that they are rehabilitated to return to social life<br />

as productive <strong>in</strong>dividuals with the ultimate aim of protect<strong>in</strong>g society. In this respect, while<br />

serv<strong>in</strong>g a sentence, prisoners may benefit from vocational rehabilitation opportunities<br />

offered <strong>in</strong> the <strong>for</strong>m of vocational tra<strong>in</strong><strong>in</strong>g, modules and courses. Vocational rehabilitation is<br />

a significant factor <strong>for</strong> ensur<strong>in</strong>g <strong>in</strong>tegration of prisoners with<strong>in</strong> society and social life dur<strong>in</strong>g<br />

and after <strong>in</strong>carceration.<br />

The contention is that vocational rehabilitation should aim to meet today’s requirements,<br />

to facilitate the entry of prisoners <strong>in</strong>to labour market, and to enable them to take active<br />

part <strong>in</strong> the manufactur<strong>in</strong>g process. Allow<strong>in</strong>g deta<strong>in</strong>ees to acquire vocational skills to use the<br />

latest technologies such as <strong>3D</strong> pr<strong>in</strong>ters and similar devices (e.g. 2D/Digital-Graphic/Onl<strong>in</strong>e<br />

Media), vocational rehabilitation may help prisoners get <strong>in</strong>volved <strong>in</strong> manufactur<strong>in</strong>g.<br />

There<strong>for</strong>e, <strong>for</strong> the present project, it is of particular importance to exam<strong>in</strong>e exist<strong>in</strong>g<br />

projects, models and practices regard<strong>in</strong>g the use of <strong>3D</strong> technologies <strong>for</strong> the vocational<br />

rehabilitation of prisoners.<br />

This chapter provides an overview of f<strong>in</strong>d<strong>in</strong>gs and implications of questionnaires<br />

adm<strong>in</strong>istered by Germany - M2C with contribution from project partners (Italy - Universo +<br />

La Bottega Solidale, Spa<strong>in</strong> - Cibervoluntarios, Greece - EELI, Belgium - Asturia VZW, Germany<br />

- M2C and Turkey - AU) with<strong>in</strong> the <strong>framework</strong> of <strong>IO1</strong>. The questionnaire data primarily<br />

suggest that, <strong>in</strong> all project partner countries, there are regulations and practices regard<strong>in</strong>g<br />

the use of 2D/Digital-Graphic/Onl<strong>in</strong>e Media content <strong>for</strong> prisoners.<br />

– <strong>3D</strong>-Pr<strong>in</strong>ted Prototypes<br />

3


Exist<strong>in</strong>g cases of <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong> prison<br />

The questionnaire sought to f<strong>in</strong>d out whether <strong>3D</strong> pr<strong>in</strong>ters were used <strong>for</strong> practical or tra<strong>in</strong><strong>in</strong>g<br />

purposes <strong>in</strong> prisons.<br />

In Belgium, <strong>3D</strong> pr<strong>in</strong>ters are used to enable prisoners to generate new ideas and develop<br />

creativity <strong>in</strong> Wortel, Merksplas and Turnhout prisons. In this project, a program was<br />

implemented to make prisoners ga<strong>in</strong> <strong>3D</strong> modell<strong>in</strong>g skills. However, <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> was<br />

conducted outside the prison.<br />

In Greece, <strong>3D</strong> related activities were carried out <strong>in</strong> “Second Chance School of Agios<br />

Stefanos-Patras Prison” and “Second Chance School-Corfu Prison”.<br />

In Patras Prison, a short sem<strong>in</strong>ar about <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> was held <strong>in</strong> cooperation with Laboratory<br />

of Educational Material and Educational Methodology of the Hellenic Open University<br />

(EAP). In this sem<strong>in</strong>ar, participants learnt about <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>, and the prosthetic method of<br />

construction that objects are manufactured by sequential addition of successive layers of<br />

various materials. Participants of the course were also <strong>in</strong><strong>for</strong>med about the application of <strong>3D</strong><br />

<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong> different sectors such as medic<strong>in</strong>e, eng<strong>in</strong>eer<strong>in</strong>g, construction, etc. Participants<br />

had the opportunity to observe the entire <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> process from a <strong>3D</strong> pr<strong>in</strong>ter. These<br />

participants were not given a certificate at the end of this program.<br />

The aim of the program <strong>in</strong> Corfu prison is to enable learners to create their own <strong>3D</strong> objects,<br />

to be able to handle <strong>3D</strong>-edit<strong>in</strong>g programs <strong>for</strong> creat<strong>in</strong>g <strong>3D</strong> objects, and to pr<strong>in</strong>t them. The<br />

content of this program comprises the titles of geometric understand<strong>in</strong>g, design and<br />

execution. It is worthy of note that participants receive a degree upon completion of this<br />

program.<br />

In Italy, there are practices related to <strong>3D</strong> pr<strong>in</strong>ters <strong>in</strong> “Second Detention Facility of Milan<br />

(Bollate prison)”, “Detention Facility of Como” and “Detention Facility Beccaria of Milan”.<br />

In the Second Detention Facility of Milan (Bollate prison), the <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> and modell<strong>in</strong>g<br />

course presupposes hav<strong>in</strong>g already taken the 2D <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> and modell<strong>in</strong>g course. The<br />

purpose of the course is to transmit to the students the ability to trans<strong>for</strong>m a concept <strong>in</strong>to<br />

a concrete object through a creative work<strong>in</strong>g process (Ideation and design through 2D and<br />

<strong>3D</strong> design<strong>in</strong>g and <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> systems), as well as mak<strong>in</strong>g them able to <strong>in</strong>tervene <strong>in</strong> already<br />

exist<strong>in</strong>g projects and thus develop<strong>in</strong>g not only technical skills but also problem-solv<strong>in</strong>g<br />

skills. It is reported <strong>in</strong> the questionnaire that participants receive a certificate upon<br />

completion of this course. The purpose of this course is to transmit competencies <strong>in</strong> the<br />

field of <strong>3D</strong> technology, which is grow<strong>in</strong>g consistently, which could be used <strong>in</strong> the labour<br />

market.<br />

Additionally, the Detention Facility Beccaria of Milan offered a course on <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> design<br />

processes. The course had the purpose of mak<strong>in</strong>g understandable the phases of design<strong>in</strong>g<br />

that precede <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>. This course consisted of three meet<strong>in</strong>gs of the duration of 3 hours<br />

each. 10 young people between the age of 14 and 18 attended the course divided <strong>in</strong> two<br />

groups. These projects provide evidence that the use of <strong>3D</strong> pr<strong>in</strong>ters <strong>in</strong> prisons may produce<br />

significant and promis<strong>in</strong>g outcomes.<br />

4


However, we need to consider that there is a limited number of studies and practices<br />

regard<strong>in</strong>g the use of <strong>3D</strong> pr<strong>in</strong>ters <strong>in</strong> prisons/<strong>for</strong> prisoners. An overview of these practices,<br />

though limited <strong>in</strong> number, shows that relevant projects focus on <strong>3D</strong> design and<br />

manufactur<strong>in</strong>g, aim to help prisoners improve design skills and creativity and develop<br />

problem-solv<strong>in</strong>g skills. Furthermore, certificates are given to participants at the end of the<br />

program.<br />

We should note that Turkish, German and Spanish teams could not f<strong>in</strong>d any data regard<strong>in</strong>g<br />

the use of <strong>3D</strong> pr<strong>in</strong>ters <strong>in</strong> prisons. The distribution of relevant projects reported <strong>in</strong> other<br />

countries was as follows:<br />

Exist<strong>in</strong>g cases of 2D-Media and Computer Skills <strong>in</strong> prison<br />

The Bollate prison <strong>in</strong> Italy already offers courses <strong>in</strong> 2D-Media. Available <strong>in</strong> face-to-face and<br />

e-learn<strong>in</strong>g modality, these courses focus on basic PC and 2D design skills. Prisoners that<br />

attend these courses <strong>in</strong> Bollate Prison are granted a certificate of competence at the end<br />

of the program. 1<br />

In Belgium, a 10-week modular tra<strong>in</strong><strong>in</strong>g program is delivered <strong>in</strong> Wortel, Merksplas and<br />

Turnhout prisons. These programs aim to equip participants with basic skills to use a PC- and<br />

Microsoft Office software. 2<br />

In Greece, PC laboratories were established <strong>in</strong> Nigrita Prison. Tra<strong>in</strong>ers teach prisoners how<br />

to use software such as “Muvizu”, “Audacity” and “W<strong>in</strong>dows Movie Maker” to enable them<br />

to produce short animations. A project on web design was conducted <strong>in</strong> Korydallos Prison.<br />

At the end of 1200-hour tra<strong>in</strong><strong>in</strong>g and 960-hour practice, participants earn a Vocational<br />

Qualification Diploma (ISCED 5) <strong>in</strong> the "Graphic Design and Electronic Media". 3<br />

1 Universo + La Bottega Solidale<br />

2 Asturia VZW<br />

3 EELI<br />

5


There is an onl<strong>in</strong>e plat<strong>for</strong>m <strong>in</strong> Germany named “Elis” to which 11 prisons currently have<br />

access. Prisoners can access more than 330 learn<strong>in</strong>g environments and media on this<br />

plat<strong>for</strong>m. Elis enables prisoners to complete courses and consequently gett<strong>in</strong>g a degree or<br />

license (e.g. European Computer Driv<strong>in</strong>g License – ECDL). 4<br />

In Turkey, Anadolu University Open Education Faculty offers non-thesis master’s programs<br />

(fully onl<strong>in</strong>e programs) <strong>in</strong> which prisoners can get enrolled. Prisoners that complete these<br />

programs earn a master’s degree.<br />

In a nutshell, questionnaire data collected from project partners provide evidence that<br />

there are some regulations and practices regard<strong>in</strong>g the use of technologies such as<br />

2D/Digital-Graphic/Onl<strong>in</strong>e Media <strong>in</strong> prisons. The major f<strong>in</strong>d<strong>in</strong>gs po<strong>in</strong>t to the presence of<br />

modular tra<strong>in</strong><strong>in</strong>g programs and PC laboratories, almost full access to computers, use of<br />

computers and basic software, focus on 2D design content, delivery of tra<strong>in</strong><strong>in</strong>g programs <strong>in</strong><br />

distance mode and via e-learn<strong>in</strong>g, delivery of face-to-face tra<strong>in</strong><strong>in</strong>g programs, and<br />

certification offered upon completion of a program. The current software is usually only<br />

used locally and rarely has access to the Internet, or if it does, it is severely restricted.<br />

Exist<strong>in</strong>g cases of education projects <strong>in</strong> prisons<br />

The questionnaire further sought <strong>in</strong><strong>for</strong>mation on the content, methods and programs of<br />

tra<strong>in</strong><strong>in</strong>g opportunities <strong>for</strong> prisoners, and outcomes of relevant projects implemented <strong>in</strong><br />

prisons.<br />

The Italian team referred to “<strong>Project</strong> Cisco (Bollate)” and “<strong>Project</strong> <strong>for</strong> the realisation of a<br />

cabl<strong>in</strong>g course <strong>in</strong> the juvenile detention centre of Florence”. The aim of the <strong>Project</strong> Cisco<br />

was to improve prisoners’ basic computer skills. The project was based on e-learn<strong>in</strong>g,<br />

offered via www.netcad.com. The second project <strong>in</strong> Italy used both e-learn<strong>in</strong>g and face-toface<br />

learn<strong>in</strong>g to deliver tra<strong>in</strong><strong>in</strong>g programs.<br />

The projects reported by the Belgian team were “M_TIPE – Mentor<strong>in</strong>g Teachers <strong>in</strong> Prison<br />

Education”, “IN & OUT – Exchange of methodologies <strong>in</strong> education of deta<strong>in</strong>ees” and “Little<br />

stories, great hopes – Autobiography as an <strong>in</strong>strument <strong>for</strong> replann<strong>in</strong>g <strong>in</strong> consequence of an<br />

imprisonment experience”. With regard to the method of teach<strong>in</strong>g, it is important to<br />

highlight the “IN & OUT – Exchange of methodologies <strong>in</strong> education of deta<strong>in</strong>ees”, which may<br />

potentially be perceived as a best practice. The aim of the project is to <strong>in</strong>vestigate the<br />

organizational, philosophical and historical development of courses <strong>for</strong> <strong>in</strong>mates <strong>in</strong><br />

penitentiaries.<br />

4 M2C<br />

6


– Breakers <strong>Project</strong><br />

Questionnaire results also suggest that projects <strong>in</strong> Greece are comprehensive and effective<br />

with respect to educational content and methods. In Greece, the widely acknowledged<br />

“Report about the Protection of Human Rights 2017” has laid the foundation <strong>for</strong> these<br />

projects.<br />

In Germany, as an extension of the “Elis” project mentioned above, the technology-based<br />

“Resocialization through digitalization” project was conducted.<br />

In Spa<strong>in</strong>, prisons commonly offer courses (e.g. handmade objects, ceramics, sculpture) <strong>for</strong><br />

prisoners. There were also projects such as “Breakers”, “ITmakES”, “JETClay”, which were<br />

directed towards risk-group adolescents us<strong>in</strong>g <strong>3D</strong> technologies.<br />

Face-to-face courses <strong>for</strong> prisoners are also common <strong>in</strong> Turkey. Furthermore, there are<br />

projects such as “I am prepar<strong>in</strong>g <strong>for</strong> freedom by pursu<strong>in</strong>g a job”, “From Waste to Energy and<br />

Susta<strong>in</strong>able Agriculture with Biogas” and “Elim<strong>in</strong>at<strong>in</strong>g Language Barriers <strong>in</strong> European<br />

Prisons through Open and Distance Education Technology”.<br />

In summary, the questionnaires show that partner countries give importance to tra<strong>in</strong><strong>in</strong>g<br />

programs and courses to <strong>in</strong>tegrate prisoners with<strong>in</strong> society dur<strong>in</strong>g and after imprisonment,<br />

and that both e-learn<strong>in</strong>g and face-to-face classes are used to deliver tra<strong>in</strong><strong>in</strong>g programs.<br />

Especially the projects implemented <strong>in</strong> Greece can serve as a best practice <strong>for</strong> develop<strong>in</strong>g<br />

and design<strong>in</strong>g courses, tra<strong>in</strong><strong>in</strong>g programs and educational content <strong>for</strong> prisoners.<br />

All <strong>in</strong> all, the questionnaire results demonstrate that several projects have been conducted<br />

and permanent regulations were <strong>in</strong>troduced with regard to the use of technologies such as<br />

7


2D/Digital-Graphic/Onl<strong>in</strong>e Media <strong>in</strong> prisons. The common features of exist<strong>in</strong>g projects may<br />

be summarized as follows:<br />

Computer access is available <strong>in</strong> most prisons.<br />

Courses are designed and offered to equip prisoners with basic computer skills.<br />

Courses <strong>for</strong> prisoners are designed <strong>in</strong> the <strong>for</strong>m of modular tra<strong>in</strong><strong>in</strong>g programs.<br />

Tra<strong>in</strong><strong>in</strong>g programs are mostly practice oriented.<br />

Distance/e-learn<strong>in</strong>g and face-to-face learn<strong>in</strong>g opportunities are used together (blended<br />

learn<strong>in</strong>g).<br />

The projects basically aim to ensure full <strong>in</strong>tegration of prisoners with the society and<br />

social life.<br />

Participants earn a certificate of competence when they complete a program.<br />

Nevertheless, consider<strong>in</strong>g that prisoners constitute a disadvantaged group, the use of<br />

2D/Digital-Graphic/Onl<strong>in</strong>e Media and <strong>3D</strong> technologies <strong>in</strong> prisons rema<strong>in</strong>s below the<br />

desirable level <strong>in</strong> the countries that replied to the questionnaire. The possible causes may<br />

be summarized as follows:<br />

The cost of establish<strong>in</strong>g a laboratory <strong>for</strong><br />

teach<strong>in</strong>g and us<strong>in</strong>g 2D- / <strong>3D</strong> technologies is quite high.<br />

Teach<strong>in</strong>g and us<strong>in</strong>g 2D- / <strong>3D</strong> technologies<br />

<strong>in</strong> a prison environment may cause security problems.<br />

It may be argued that public awareness is low with respect to the function and role of 2D-<br />

/ <strong>3D</strong> technologies <strong>in</strong> enabl<strong>in</strong>g prisoners to participate <strong>in</strong> manufactur<strong>in</strong>g.<br />

There may be lack of knowledge with regard to development and design of educational<br />

content and methods about the use of 2D- /<strong>3D</strong> technologies.<br />

8


FabLabs & <strong>Project</strong>s<br />

The questionnaire data shows that partner countries have undertaken various <strong>in</strong>itiatives<br />

about the use of <strong>3D</strong> pr<strong>in</strong>ters <strong>in</strong> which global organizations took part.<br />

In Italy, the FabLab was founded <strong>in</strong> 2013 by Massimo Temporelli, Francesco Colorni and<br />

Bernardo Gamucci. The FabLab is a centre of research and development as well as a<br />

laboratory of digital fabrication <strong>in</strong>side the Talent Garden <strong>in</strong> Milan. The laboratory hosts<br />

designers, technicians and advanced digital technology, as well as analogical mach<strong>in</strong>es <strong>for</strong><br />

the prototyp<strong>in</strong>g and the production of objects on a small scale. Other than the hardware,<br />

the users can take advantage of the community’s shared know-hows and tra<strong>in</strong> on specific<br />

topics through dedicated tra<strong>in</strong><strong>in</strong>g courses. In Italy, another significant project <strong>for</strong> ensur<strong>in</strong>g<br />

wider use of <strong>3D</strong> pr<strong>in</strong>ters is “Mad Lab 2.0”. MadLab 2.0 holds tra<strong>in</strong><strong>in</strong>g courses <strong>for</strong><br />

professionals who are <strong>in</strong>terested <strong>in</strong> <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>. It also holds classes that are requested by<br />

the tra<strong>in</strong><strong>in</strong>g <strong>in</strong>stitutions registered with<strong>in</strong> the region (e.g. C.I.F. and CFB). C.I.F. organized a<br />

course.<br />

The Belgian team referred to projects such as “<strong>3D</strong> pr<strong>in</strong>ted catalysts”, “International Summer<br />

Class <strong>3D</strong> modell<strong>in</strong>g & <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>” and “Responsible use of high-risk medical devices: the<br />

example of <strong>3D</strong> pr<strong>in</strong>ted medical devices”.<br />

In Greece, there are <strong>in</strong>itiatives such as “Robotic & Science Academy Crete” and<br />

“CommonsLab Makerspace”, targeted towards young people.<br />

– CommonsLab Makerspace<br />

9


In Germany, there are workshops such as “FabLab Fabulous St. Pauli, Bremen e.V., University<br />

of Bremen, Lübeck” and “hafven.de – MakerSpace”.<br />

In Turkey, there is a company founded <strong>for</strong> this purpose. Facadium, founded <strong>in</strong> Istanbul, is a<br />

rapidly grow<strong>in</strong>g eng<strong>in</strong>eer<strong>in</strong>g company. Facadium provides eng<strong>in</strong>eer<strong>in</strong>g and consultancy<br />

services to R&D and R&D departments of national and <strong>in</strong>ternational companies. Facadium<br />

Eng<strong>in</strong>eer<strong>in</strong>g is the Authorized Tra<strong>in</strong><strong>in</strong>g Center of SolidWORKS, SOLIDCAM and CIMATRON<br />

Software. Authorized Tra<strong>in</strong><strong>in</strong>g Center, which is now also <strong>in</strong> Turkey and the SOLIDCAM<br />

CIMATRON Software. Consider<strong>in</strong>g the questionnaire results, we can certa<strong>in</strong>ly say that there<br />

are tangible ef<strong>for</strong>ts to ensure wider use of <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> technologies.<br />

– Facadium<br />

The examples <strong>in</strong> Spa<strong>in</strong> and Greece particularly focus on disadvantaged adolescents.<br />

Another global example is from the Netherlands.<br />

“MX<strong>3D</strong> Bridge” is a project carried out <strong>in</strong> the Netherlands. MX<strong>3D</strong> is <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> a fully<br />

functional sta<strong>in</strong>less-steel bridge to cross one of the oldest and most famous canals <strong>in</strong> the<br />

centre of Amsterdam, the Oudezijds Achterburgwal. They equipped typical <strong>in</strong>dustrial robots<br />

with purpose-built tools and developed the software to control them. This unique approach<br />

allows them to <strong>3D</strong> pr<strong>in</strong>t strong, complex and graceful structures out of metal. The goal of<br />

the MX<strong>3D</strong> Bridge project is to showcase the potential applications of our multi-axis <strong>3D</strong><br />

<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> technology. Another example from the Netherlands is Fablabtruckeposta. The Fab<br />

Lab Truck br<strong>in</strong>gs digital fabrication directly to the people. The truck conta<strong>in</strong>s a laser cutter,<br />

<strong>3D</strong> pr<strong>in</strong>ters, a v<strong>in</strong>yl cutter, a small CNC and an electronics lab. The mobile Fab Lab can run<br />

10


<strong>in</strong>dependently <strong>in</strong> the truck. The Fab Lab truck exists s<strong>in</strong>ce 2010 as an <strong>in</strong>dependent non-profit<br />

foundation. The mobile Fab Lab is <strong>for</strong> rent <strong>for</strong> schools, festivals and companies.<br />

The questionnaire results suggest that global organizations contribute to the development<br />

of <strong>3D</strong> technologies and the <strong>in</strong>creasement of public awareness about these technologies.<br />

Thus, it may be concluded that global organizations play a significant role <strong>in</strong> enabl<strong>in</strong>g a wider<br />

use of <strong>3D</strong> technologies. By means of such <strong>in</strong>itiatives, it is possible to systemize <strong>3D</strong> pr<strong>in</strong>ter<br />

technologies’ function, effect on all doma<strong>in</strong>s of life, and role <strong>in</strong> manufactur<strong>in</strong>g. Wider<br />

implementation of <strong>3D</strong> pr<strong>in</strong>ter projects and <strong>in</strong>itiatives <strong>in</strong> prisons will certa<strong>in</strong>ly have positive<br />

effects on vocational tra<strong>in</strong><strong>in</strong>g, modules and courses.<br />

– MX<strong>3D</strong>, a <strong>3D</strong>-Pr<strong>in</strong>ted Bridge<br />

11


<strong>3D</strong>-Pr<strong>in</strong>t – Process, Technology, Software & Applications<br />

<strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g – How it works<br />

The term <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> covers a variety of processes <strong>in</strong> which material is jo<strong>in</strong>ed or solidified<br />

under computer control to create a three-dimensional object, with material be<strong>in</strong>g added<br />

together. This is done typically layer by layer, <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> a first layer and then mov<strong>in</strong>g the<br />

whole object one step down, to add the next layer upon it. This way the object is be<strong>in</strong>g build<br />

up step by step, result<strong>in</strong>g <strong>in</strong> the complete piece after the process is f<strong>in</strong>ished. This differs<br />

such production process from traditional manufactur<strong>in</strong>g – where only needed material is<br />

used. This is a so called “Additive Manufactur<strong>in</strong>g”.<br />

In the 1990s, <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> techniques were considered suitable only <strong>for</strong> the production of<br />

functional or aesthetical prototypes and a more appropriate term was rapid prototyp<strong>in</strong>g.<br />

Today, the precision, repeatability and material range have <strong>in</strong>creased to the po<strong>in</strong>t that some<br />

<strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> processes are considered viable as an <strong>in</strong>dustrial production technology,<br />

whereby the term additive manufactur<strong>in</strong>g can be used synonymously with <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>. One<br />

of the key advantages of <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> is the ability to produce very complex shapes or<br />

geometries, and a prerequisite <strong>for</strong> produc<strong>in</strong>g any <strong>3D</strong> pr<strong>in</strong>ted part is a digital <strong>3D</strong> model or a<br />

CAD file.<br />

– A pr<strong>in</strong>ted object via SLS<br />

12


From Digital to physical<br />

Be<strong>for</strong>e we can pr<strong>in</strong>t an object, there needs to be a digital <strong>3D</strong> model. This object is<br />

constructed via a CAD-Software. CAD varies herby from a very technical oriented software,<br />

which is used <strong>for</strong> <strong>in</strong>dustrial and eng<strong>in</strong>eer<strong>in</strong>g applications, to a software which allows you to<br />

create more freely a desired object.<br />

After the digital object is created, it needs to be sliced. This is done by another software<br />

which trans<strong>for</strong>ms the object <strong>in</strong>to a code <strong>in</strong>terpretable by the <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> mach<strong>in</strong>e. This code is<br />

then sent to the mach<strong>in</strong>e.<br />

- Process of creat<strong>in</strong>g a pr<strong>in</strong>ted object<br />

In step 3 the created code-file – which conta<strong>in</strong>s the sliced digital <strong>3D</strong> Model – needs to be<br />

selected with the mach<strong>in</strong>e and then the <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g starts. After the <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> process the<br />

now physical object can be taken from the mach<strong>in</strong>e.<br />

The objects need – depend<strong>in</strong>g on the used <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> technology – to be post processed after<br />

the pr<strong>in</strong>t is f<strong>in</strong>ished. Mostly this means remov<strong>in</strong>g support-structures from the object – this<br />

support is needed if objects have overhangs which are not supported by anyth<strong>in</strong>g below.<br />

This support is pr<strong>in</strong>ted from the first layer on, to act as a base where the material can be<br />

pr<strong>in</strong>ted on, so material isn´t pr<strong>in</strong>ted freely <strong>in</strong> the air. As well some <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> processes rely<strong>in</strong>g<br />

on clean<strong>in</strong>g the object from material which hasn't been used but is still stuck to the object.<br />

13


Technology<br />

Today’s <strong>3D</strong>-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> technology differs mostly <strong>in</strong>to three processes of how objects are<br />

pr<strong>in</strong>ted:<br />

SLS (Selective Laser S<strong>in</strong>ter<strong>in</strong>g), SLA (Stereolithography) and FDM (Fused Deposition<br />

Mould<strong>in</strong>g). FDM is hereby the cheapest and easiest to use, followed by SLA and then SLS.<br />

FDM<br />

Fused Deposition Mould<strong>in</strong>g<br />

A process which uses<br />

cont<strong>in</strong>uous Filament of<br />

thermoplastic material. The<br />

Filament is melted <strong>in</strong> a<br />

nozzle and pr<strong>in</strong>ted layer by<br />

layer.<br />

– Half detailed objects<br />

– Easy to handle<br />

– Filament is cheap<br />

– Mach<strong>in</strong>es are priced<br />

low<br />

SLA<br />

Stereolithography<br />

In this process a laser shoots <strong>in</strong>to a<br />

tank with liquid res<strong>in</strong> – solidify<strong>in</strong>g the<br />

res<strong>in</strong>. The object is progressively<br />

dragged up by a lift<strong>in</strong>g plat<strong>for</strong>m.<br />

– Good, detailed Objects<br />

– Needs much ma<strong>in</strong>tenance<br />

– Res<strong>in</strong> is expensive<br />

– Mach<strong>in</strong>es are priced<br />

midrange<br />

14


SLS<br />

Selective Laser S<strong>in</strong>ter<strong>in</strong>g<br />

A process that b<strong>in</strong>ds material<br />

together us<strong>in</strong>g a laser as the<br />

power source to s<strong>in</strong>ter<br />

powdered material.<br />

– Good, detailed Objects<br />

– Allows <strong>in</strong>dustrial<br />

Applications<br />

– Objects needs to be<br />

cleaned from rest-powder<br />

– Mach<strong>in</strong>es are high priced<br />

Overview of possible software us<strong>in</strong>g <strong>3D</strong> technology<br />

In this chapter you will f<strong>in</strong>d a list of software that are used <strong>in</strong> the different tra<strong>in</strong><strong>in</strong>gs <strong>in</strong><br />

prisons, and <strong>in</strong> the best practices <strong>in</strong>cluded <strong>in</strong> the questionnaires filled <strong>in</strong> by the partners of<br />

the project. Although there were also some hardware, they have not been <strong>in</strong>cluded.<br />

The focus is the choice of programs, we have several variables and two ways to choose: we<br />

must consider whether the chosen programs are easy to use and get by the <strong>in</strong>mates and/or<br />

whether they are widely used <strong>in</strong> the labour market and could allow them to obta<strong>in</strong> a<br />

qualification and there<strong>for</strong>e an access to a potential occupation when they leave prison. It is<br />

quite complicated to def<strong>in</strong>e which software is Easy to use and which one is Complex to use,<br />

as these def<strong>in</strong>itions differ depend<strong>in</strong>g on the partner fill<strong>in</strong>g the questionnaire.<br />

In order to better frame and def<strong>in</strong>e whether a software is Easy or Complex to use, we would<br />

need a certa<strong>in</strong> base, a def<strong>in</strong>ition of which level of comput<strong>in</strong>g use or technological skills the<br />

group of <strong>in</strong>mates, <strong>for</strong> whom the tra<strong>in</strong><strong>in</strong>gs are <strong>in</strong>tended, needs. Hav<strong>in</strong>g this basis, it would<br />

be easier to determ<strong>in</strong>e whether a certa<strong>in</strong> software is either Easy or Complex to manage.<br />

On the other hand, if we want to develop a shop <strong>in</strong>side the prison to prepare <strong>in</strong>mates to<br />

start a bus<strong>in</strong>ess (whether small or big), without spend<strong>in</strong>g too much money we would have<br />

to use an open software: No money needed to buy it and the software has enough quality<br />

to design mechanical and craft<strong>in</strong>g items.<br />

15


Regard<strong>in</strong>g the separation between CAD and CAM software, mostly all CAD software have<br />

the availability to add a plug-<strong>in</strong> and convert it <strong>in</strong> CAM software. Tak<strong>in</strong>g all the above <strong>in</strong>to<br />

account, the list of the chosen software follows<br />

CAD Software<br />

CAD (Computer Aided Design) Software are tools <strong>in</strong> which you can construct and build a<br />

<strong>3D</strong> Object. These Applications vary from easy-to-use to complex.<br />

If we want to develop a shop <strong>in</strong>side the <strong>jail</strong> to prepare <strong>in</strong>mates to start a bus<strong>in</strong>ess (whether<br />

small or big) or get access to a potential job, without spend<strong>in</strong>g too much money, it would be<br />

necessary to use open software, as no economic resources are needed to buy it and it has<br />

enough quality to design mechanical and craft<strong>in</strong>g items.<br />

Below a list of CAD-Software:<br />

FREECAD BLENDER SOLIDWORKS<br />

AUTODESK<br />

INVENTOR<br />

AUTODESK<br />

FUSION 360<br />

Software<br />

focused on<br />

parametric<br />

designs<br />

Focused on<br />

organic items<br />

to make<br />

craft<strong>in</strong>g items<br />

Complex<br />

Software. Very<br />

demanded by<br />

companies and<br />

mechanical<br />

design<br />

programmes<br />

Very powerful<br />

software. It has<br />

the CAM plug<strong>in</strong><br />

and all features<br />

needed<br />

<strong>in</strong>cluded.<br />

All features of<br />

“Autodesk<br />

Inventor” work<br />

<strong>in</strong> the same way<br />

– but webbased<br />

&<br />

cheaper.<br />

Free Free 6000€ / Once 3400€ / Year 520€ / Year<br />

With optional<br />

plug<strong>in</strong>s up to<br />

15.000€<br />

3-year student<br />

license <strong>for</strong> each<br />

<strong>in</strong>mate <strong>for</strong> free<br />

free student<br />

licenses available<br />

They have also<br />

discounts or free<br />

licenses<br />

No Internet<br />

needed<br />

No Internet<br />

needed<br />

No Internet<br />

needed<br />

No Internet<br />

needed<br />

Internet<br />

needed<br />

CAM Software (Slicer)<br />

16


We can highlight and suggest two programmes:<br />

ULTIMAKER CURA<br />

SIMPLIFY <strong>3D</strong><br />

Easy to use – but you can go <strong>in</strong>to details.<br />

Developed by “Ultimaker <strong>3D</strong>-Pr<strong>in</strong>ter” – but<br />

open to all types of mach<strong>in</strong>es<br />

Complex Slicer with a lot of sett<strong>in</strong>gs <strong>for</strong> details,<br />

very powerful<br />

Free<br />

149€ / Once<br />

No Internet needed<br />

No Internet needed<br />

Possible fields of application<br />

Accord<strong>in</strong>g to the activities developed dur<strong>in</strong>g the project, we can state that there are two<br />

ways to implement <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g <strong>in</strong> prisons.<br />

Firstly, work<strong>in</strong>g with <strong>in</strong>mates on how to design items and pieces us<strong>in</strong>g CAD software. This<br />

part of the programme provides the <strong>in</strong>mates with other added qualifications that can be<br />

useful to get prepared <strong>for</strong> potential jobs related to design of materials, or even to start a<br />

bus<strong>in</strong>ess. It also gives them abilities and skills on how to manage the workflow of the<br />

process of design<strong>in</strong>g items and pieces or more complex results, and the best strategies to<br />

make it possible. Moreover, it gives them the ability to work and design under the<br />

supervision of an eng<strong>in</strong>eer and to design mechanical and structural pieces or parts.<br />

In relation to the pr<strong>in</strong>ters and the workflow, it is necessary to first mention the revolution<br />

about the RepRap movement. The word RepRap is short <strong>for</strong> Replicat<strong>in</strong>g Rapid-prototyper. It<br />

a practical self-replicat<strong>in</strong>g <strong>3D</strong> pr<strong>in</strong>ter that builds all the required parts up <strong>in</strong> layers of plastic.<br />

This technology already existed be<strong>for</strong>e RepRap, but the cheapest commercial mach<strong>in</strong>e then<br />

would have costed you about €30,000. And it wasn't even designed so that it could replicate<br />

itself. So, what the RepRap team are do<strong>in</strong>g is develop<strong>in</strong>g and giv<strong>in</strong>g away the designs <strong>for</strong> a<br />

much cheaper mach<strong>in</strong>e with the novel capability of be<strong>in</strong>g able to self-copy (material costs<br />

are about €350). That way it's accessible to small communities <strong>in</strong> the develop<strong>in</strong>g world as<br />

well as <strong>in</strong>dividuals <strong>in</strong> the developed world. Follow<strong>in</strong>g the pr<strong>in</strong>ciples of the Free Software<br />

Movement, the RepRap mach<strong>in</strong>e are be<strong>in</strong>g distributed at no cost to everyone under an open<br />

source license (the GNU General Public License). So, whoever has a RepRap mach<strong>in</strong>e, can use<br />

it to make another one.<br />

The RepRap project became widely known after a large press coverage <strong>in</strong> March 2005.<br />

Follow<strong>in</strong>g this, a lot of <strong>3D</strong> pr<strong>in</strong>ters companies us<strong>in</strong>g these pr<strong>in</strong>ciples arose and grew up<br />

dur<strong>in</strong>g the latest years. Some examples of pr<strong>in</strong>ters developed are:<br />

17


●<br />

●<br />

●<br />

●<br />

PRUSA i3 MK3S: https://shop.prusa3d.com/en/<br />

BCN<strong>3D</strong> Pr<strong>in</strong>ters: https://www.bcn3dtechnologies.com/es/<br />

LEON<strong>3D</strong> Pr<strong>in</strong>ters: https://www.leon-3d.es/<br />

ULTIMAKER <strong>3D</strong> Pr<strong>in</strong>ters: https://ultimaker.com/<br />

All of these companies started as makers, build<strong>in</strong>g <strong>3D</strong> pr<strong>in</strong>ters under the RepRap<br />

movement. Tak<strong>in</strong>g all of this <strong>in</strong> consideration, once the <strong>in</strong>mates have learned how to design,<br />

they could also learn how to build mach<strong>in</strong>es. Moreover, they could improve their designs, as<br />

they would have been able to practise their design<strong>in</strong>g skills. With this knowledge, the<br />

<strong>in</strong>mates can even start and develop a bus<strong>in</strong>ess focused on <strong>3D</strong> design<strong>in</strong>g and <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> when<br />

they f<strong>in</strong>ish their detention period, which would help them to re<strong>in</strong>state <strong>in</strong>to society and make<br />

a liv<strong>in</strong>g. Regard<strong>in</strong>g the implementation and development of a <strong>3D</strong>-Pr<strong>in</strong>ted items shop <strong>for</strong> the<br />

<strong>in</strong>mates to work <strong>in</strong>, there are different ways to make it possible and valuable. It could be<br />

planned as a <strong>3D</strong> pr<strong>in</strong>t-on-demand shop, managed by the <strong>in</strong>mates, with the purpose of<br />

obta<strong>in</strong><strong>in</strong>g economic benefits. This way they could also learn how to manage a small bus<strong>in</strong>ess.<br />

There are some pr<strong>in</strong>t-on-demand websites that could be used <strong>in</strong> this case, like <strong>for</strong> example<br />

https://www.freelabster.com/es/start-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong>/ . The only problem with this is that it would<br />

require access to <strong>in</strong>ternet, which is not provided by all of the detention facilities. It could<br />

also be possible to plan it as a <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g craft<strong>in</strong>g shop, where they could learn how to<br />

design and create new items to sell on the market e.g. small pieces of jewellery. There are<br />

new materials like PLA with copper or metals which might be useful to make <strong>3D</strong>-pr<strong>in</strong>ted<br />

jewellery.<br />

<strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong> solid metal requires very costly equipment, typically between $200,000 and<br />

$850,000 just <strong>for</strong> the mach<strong>in</strong>e. Additionally, you would require special <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> materials and<br />

a very expensive furnace to “f<strong>in</strong>alize” the pr<strong>in</strong>ts. One alternative to this, is to use <strong>3D</strong> pr<strong>in</strong>ter<br />

metal filaments, which are basically normal filaments with a certa<strong>in</strong> amount of metal. This<br />

means they can be used with a regular desktop FDM pr<strong>in</strong>ter. Metal filaments come <strong>in</strong> a<br />

variety of materials rang<strong>in</strong>g from copper and bronze to iron and sta<strong>in</strong>less steel. Result<strong>in</strong>g<br />

pr<strong>in</strong>ts feel more solid, with the heft you would expect from a solid metal object. And the<br />

look is very similar to cast metal when pr<strong>in</strong>ted. It can also be polished or even caused to<br />

“rust”, <strong>in</strong> the case of iron-filled filament. Post-process<strong>in</strong>g is possible to give a variety of<br />

effects.<br />

Other products to be crafted could be decoration pieces, toys and games <strong>for</strong> children and<br />

similar objects which could be also sold on websites focused on the craft mak<strong>in</strong>g market,<br />

such as https://www.etsy.com/, thus obta<strong>in</strong><strong>in</strong>g economic benefits which could help the<br />

<strong>in</strong>mates ga<strong>in</strong> some resources while deta<strong>in</strong>ed, besides the knowledge acquired to get a job<br />

or start a small bus<strong>in</strong>ess afterwards.<br />

Another focus could be the <strong>3D</strong>-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> of non-technical, or technical parts that are used <strong>in</strong><br />

the <strong>in</strong>dustrial production, accord<strong>in</strong>g to its standards. These are very used <strong>in</strong> the <strong>in</strong>dustrial<br />

field, as the <strong>3D</strong>-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> process makes the creation of products cheaper and more<br />

accessible. Also, it can help remove the risk or errors, wasted materials and money, and it<br />

makes possible to develop ideas at a faster pace, and this can help companies to reduce<br />

manufactur<strong>in</strong>g time from months to days, while ensur<strong>in</strong>g that they rema<strong>in</strong> ahead of their<br />

18


competitors. There are Industrial <strong>3D</strong> Pr<strong>in</strong>ters <strong>in</strong>tended <strong>for</strong> this, as the ones from the<br />

company “Tractus <strong>3D</strong>”.<br />

<strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong> prison can also be focused on <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> items <strong>for</strong> the social good. An example<br />

of this would be the <strong>3D</strong> design and <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> of low-cost customised prosthetic limbs, <strong>for</strong><br />

those who are <strong>in</strong> need and cannot pay <strong>for</strong> expensive bionic parts. This idea was carried<br />

<strong>for</strong>ward, <strong>for</strong> example, by the “Ayudame <strong>3D</strong>” project, which was founded <strong>in</strong> Spa<strong>in</strong>, and gives<br />

<strong>3D</strong>-pr<strong>in</strong>ted arms to people without resources from everywhere <strong>in</strong> the world, thus improv<strong>in</strong>g<br />

their life quality.<br />

Another example are companies that make <strong>3D</strong>-pr<strong>in</strong>ted ultrasound organ phantoms, help<strong>in</strong>g<br />

hospitals to prepare <strong>for</strong> surgical operations. Accord<strong>in</strong>g to the article “The Application of<br />

Ultrasound <strong>in</strong> <strong>3D</strong> Bio-Pr<strong>in</strong>t<strong>in</strong>g”, “three-dimensional (<strong>3D</strong>) bio<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> is an emerg<strong>in</strong>g and<br />

promis<strong>in</strong>g technology <strong>in</strong> tissue eng<strong>in</strong>eer<strong>in</strong>g to construct tissues and organs <strong>for</strong><br />

implantation. Alignment of self-assembly cell spheroids that are used as bio <strong>in</strong>k could be<br />

very accurate after droplet ejection from biopr<strong>in</strong>ter. Complex and heterogeneous tissue<br />

structures could be built us<strong>in</strong>g rapid additive manufacture technology and multiple cell<br />

l<strong>in</strong>es”.<br />

Requirements of Software- and Hardware Skills<br />

In order to th<strong>in</strong>k about implement<strong>in</strong>g <strong>3D</strong>-<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> workshops <strong>in</strong> prisons, it is essential to<br />

def<strong>in</strong>e the <strong>in</strong>itial background of both tra<strong>in</strong>ers and <strong>in</strong>mates, and what skills and competences<br />

they need as a base.<br />

Through the activities developed dur<strong>in</strong>g the first stage of the <strong>3D</strong> <strong>Jail</strong> project, the basic<br />

competences needed <strong>for</strong> both groups were determ<strong>in</strong>ed as follows:<br />

Inmates<br />

Responsibility<br />

Curiosity<br />

Perseverance<br />

Will to learn<br />

Good health<br />

Tra<strong>in</strong>ers<br />

Effective communication<br />

Experience <strong>in</strong> us<strong>in</strong>g CAD software and <strong>in</strong><br />

teach<strong>in</strong>g it<br />

Knowledge on how to motivate others<br />

Knowledge on the particular issues and<br />

characteristics of the prisons<br />

Capacity of adapt<strong>in</strong>g themselves to the<br />

prisons and the level of motivation and<br />

<strong>in</strong>tellectual skills of the <strong>in</strong>mates<br />

19


The groups also found some technical and transversal skills that both tra<strong>in</strong>ers and <strong>in</strong>mates<br />

need <strong>in</strong> the different phases of the tra<strong>in</strong><strong>in</strong>g. These steps are listed <strong>in</strong> chronological order<br />

start<strong>in</strong>g from the “<strong>3D</strong> design<strong>in</strong>g process”, to “the mach<strong>in</strong>e operation” to the f<strong>in</strong>al step the<br />

“post-process<strong>in</strong>g” phase.<br />

<strong>3D</strong> Design<strong>in</strong>g Process<br />

Knowledge on how to manage<br />

problem-solv<strong>in</strong>g<br />

1<br />

Spatial awareness to imag<strong>in</strong>e<br />

the f<strong>in</strong>al result be<strong>for</strong>e design<strong>in</strong>g it<br />

<strong>3D</strong> vision, essential when<br />

us<strong>in</strong>g the CAD software<br />

Logical th<strong>in</strong>k<strong>in</strong>g to follow<br />

the workflow <strong>in</strong> the right way<br />

Mach<strong>in</strong>e Operation<br />

2<br />

Types of thermoplastics,<br />

and the correct applications of each one.<br />

Self-sufficiency to understand the<br />

problems of the mach<strong>in</strong>es<br />

and know how to fix them.<br />

Post-Process<strong>in</strong>g<br />

Thoroughness to f<strong>in</strong>ish<br />

a quality product.<br />

3<br />

Self-direction to be able<br />

to f<strong>in</strong>ish it by themselves.<br />

Tid<strong>in</strong>ess and organisation,<br />

because the postprocess<strong>in</strong>g<br />

could be a long process.<br />

Safety <strong>in</strong> all aspects of the production.<br />

20


All the above can be gathered <strong>in</strong> a f<strong>in</strong>al table, where we can have an overview of all the<br />

requirements<br />

needed:<br />

Inmates<br />

Enter<strong>in</strong>g <strong>Competence</strong>s Skills/ Knowledge Transversal<br />

Competencies<br />

Curiosity Basic Computer Skills Logical Th<strong>in</strong>k<strong>in</strong>g<br />

Responsibility 2D Knowledge (geometry) Problem solv<strong>in</strong>g<br />

Perseverance Use of CAD software Work<strong>in</strong>g with<strong>in</strong> a team<br />

Will to learn<br />

Good Health<br />

Mach<strong>in</strong>e calibration<br />

<strong>3D</strong> pr<strong>in</strong>ter operation<br />

Responsibility <strong>for</strong> the<br />

work<strong>in</strong>g space<br />

Basic w<strong>in</strong>dows OS<br />

Basic Hardware Knowledge<br />

<strong>3D</strong> pr<strong>in</strong>ter Troubleshoot<strong>in</strong>g<br />

Post-process<strong>in</strong>g <strong>3D</strong> pr<strong>in</strong>ts<br />

Act<strong>in</strong>g on criticism<br />

Basic Mathematics<br />

Secondary school attendance<br />

Knowledge of types of<br />

thermoplastics<br />

Knowledge on cost-benefit<br />

analysis<br />

Respect<strong>in</strong>g work<strong>in</strong>g plans<br />

Interest <strong>in</strong> New technologies<br />

Capable of accept<strong>in</strong>g<br />

criticism/feedback<br />

Safety requirements<br />

Will <strong>for</strong> learn<strong>in</strong>g<br />

21


Tra<strong>in</strong>ers<br />

Enter<strong>in</strong>g <strong>Competence</strong>s<br />

Skills/ Knowledge<br />

Transversal<br />

Competencies<br />

Effective communication<br />

skills with adults<br />

High Skills <strong>in</strong> <strong>3D</strong> Modell<strong>in</strong>g<br />

Design Th<strong>in</strong>k<strong>in</strong>g<br />

Experience on practical<br />

tra<strong>in</strong><strong>in</strong>g<br />

Mechanical Knowledge of <strong>3D</strong><br />

Pr<strong>in</strong>t<strong>in</strong>g<br />

Problem solv<strong>in</strong>g<br />

Knowledge of Learn<strong>in</strong>g by<br />

Do<strong>in</strong>g methodology<br />

Technical competences <strong>in</strong> <strong>3D</strong><br />

modell<strong>in</strong>g and <strong>pr<strong>in</strong>t<strong>in</strong>g</strong><br />

Creativity<br />

Knowledge on how to<br />

motivate others<br />

High experience on<br />

troubleshoot<strong>in</strong>g <strong>3D</strong> pr<strong>in</strong>ters<br />

Logical Th<strong>in</strong>k<strong>in</strong>g<br />

Experience <strong>in</strong> us<strong>in</strong>g CAD<br />

software<br />

High experience <strong>in</strong> the chosen<br />

CAD software<br />

Us<strong>in</strong>g other <strong>in</strong>sights from<br />

Students<br />

Knowledge on the particular<br />

issues and characteristics of<br />

the prisons<br />

Professional experience <strong>in</strong><br />

post process<strong>in</strong>g laboratories<br />

Writ<strong>in</strong>g and organis<strong>in</strong>g<br />

tra<strong>in</strong><strong>in</strong>g plans/schedules<br />

Knowledge of the level of<br />

skills of <strong>in</strong>mates<br />

Capacity of be<strong>in</strong>g strict to<br />

follow the tra<strong>in</strong><strong>in</strong>g path<br />

Familiar with cost-benefits<br />

analysis<br />

Knowledge of thermoplastics,<br />

geometry & safety<br />

Capacity of be<strong>in</strong>g nonjudgmental<br />

with <strong>in</strong>mates<br />

22


Def<strong>in</strong>ition of areas of employment<br />

Develop a tra<strong>in</strong><strong>in</strong>g <strong>for</strong> Additive Manufactur<strong>in</strong>g<br />

The aim of <strong>3D</strong> <strong>Jail</strong> – Pr<strong>in</strong>t<strong>in</strong>g the future is the professional re<strong>in</strong>tegration of <strong>in</strong>mates <strong>in</strong>to the<br />

labour market. As we already stated <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g is still a new technology, which has already<br />

been adapted with<strong>in</strong> some workflows but hasn’t developed as a profession <strong>in</strong> and of itself<br />

yet. There<strong>for</strong>e, we can’t transfer the content directly from already exist<strong>in</strong>g professions and<br />

certifications.<br />

Still – the skills which are needed are the construction of objects and technical draw<strong>in</strong>gs <strong>in</strong><br />

a CAD-Software, the preparation of the pr<strong>in</strong>t and its sett<strong>in</strong>gs – the CAM-Manufactur<strong>in</strong>g part<br />

– and the operation of the mach<strong>in</strong>e itself. In this last step the <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>-process must be<br />

watched from time to time, to see if the pr<strong>in</strong>t-sett<strong>in</strong>gs have been carried out correctly or if<br />

adjustments are needed.<br />

All these aspects can be found and/or are part of already exist<strong>in</strong>g professions and their<br />

tra<strong>in</strong><strong>in</strong>g. There<strong>for</strong>e, we can pick the needed tra<strong>in</strong><strong>in</strong>g aspects from different educational<br />

courses and <strong>for</strong>m a new tra<strong>in</strong><strong>in</strong>g course, suitably adjusted to needs of the project. Below, a<br />

list of the professions we can use as guidel<strong>in</strong>es and the different qualifications needed <strong>for</strong><br />

them. By look<strong>in</strong>g at the educational paths of these jobs we can start to orientate and then<br />

adapt them <strong>in</strong>to our own tra<strong>in</strong><strong>in</strong>g, also beg<strong>in</strong>n<strong>in</strong>g to understand how we could certificate<br />

the taught competences. Also, some educational paths – as <strong>for</strong> example „Application<br />

Eng<strong>in</strong>eer <strong>for</strong> Additive Manufactur<strong>in</strong>g “– have been developed recently and give a clearer<br />

idea about the content and skills to be developed dur<strong>in</strong>g the course of <strong>3D</strong><br />

CAD<br />

Def<strong>in</strong>ition<br />

Needed Skills<br />

Draw<strong>in</strong>g and Construction of digital objects<br />

Knowledge and of CAD-Software<br />

Reference to Reality and dimensions<br />

CAM<br />

Def<strong>in</strong>ition<br />

Needed Skills<br />

Programm<strong>in</strong>g the mach<strong>in</strong>e to produce a digital object<br />

Knowledge of CAM-Software<br />

Possibilities of the mach<strong>in</strong>e<br />

Material<br />

Production<br />

Def<strong>in</strong>ition<br />

Skills<br />

Watch the production process<br />

Feedback to CAD & CAM if someth<strong>in</strong>g goes wrong<br />

Possibilities and limitations of mach<strong>in</strong>e<br />

Technical Knowledge of mach<strong>in</strong>e and tools<br />

23


Work<strong>in</strong>g as an Additive Manufacturer<br />

As previously stated, due to the recent development and use of <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g technology we<br />

could assume that the labour market isn’t <strong>in</strong> need of workers <strong>in</strong> this field as of today. Still,<br />

we can predict that Additive Manufactur<strong>in</strong>g will be a core-technology <strong>in</strong> future production<br />

and manufactur<strong>in</strong>g <strong>in</strong> most companies. There<strong>for</strong>e, we th<strong>in</strong>k that the idea of <strong>3D</strong>-<strong>Jail</strong> and<br />

tra<strong>in</strong><strong>in</strong>g <strong>in</strong>mates <strong>in</strong> <strong>3D</strong>-Technology is one of the best chances we can provide as a susta<strong>in</strong>able<br />

and long-term re<strong>in</strong>tegration path <strong>in</strong>to the labour market.<br />

Today the competencies needed by an Additive Manufacturer are quite similar to those of<br />

already exist<strong>in</strong>g professions, enabl<strong>in</strong>g dismissed <strong>in</strong>mates also nowadays to f<strong>in</strong>d an<br />

employment. The competences to be taught are also needed <strong>for</strong> jobs as a CNC lathe<br />

operator or Product Designer and much more. As well as <strong>in</strong> many traditional jobs and<br />

production facilities which are enhanced or taken over by CNC-production – there<strong>for</strong>e the<br />

need <strong>for</strong> workers with the competencies we want to teach dur<strong>in</strong>g the <strong>3D</strong>-<strong>Jail</strong> path will grow<br />

significantly.<br />

This enables us to place <strong>in</strong>mates with<strong>in</strong> these jobs, as well as prepar<strong>in</strong>g them <strong>for</strong> the<br />

upcom<strong>in</strong>g profession as an Additive Manufacturer.<br />

– Ma<strong>in</strong>ta<strong>in</strong><strong>in</strong>g an FDM-Pr<strong>in</strong>ter<br />

24


Connected Professions<br />

S<strong>in</strong>ce <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g and additive manufactur<strong>in</strong>g are a relatively new technology, no special<br />

vocational tra<strong>in</strong><strong>in</strong>g courses have been established <strong>in</strong> this field at present. Rather, current<br />

employees and companies <strong>in</strong> the field of <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g are mostly more lateral from<br />

professions that already have large <strong>in</strong>tersections <strong>in</strong> needed competences - such as <strong>in</strong> design,<br />

<strong>3D</strong> modell<strong>in</strong>g and manufactur<strong>in</strong>g.<br />

The follow<strong>in</strong>g list highlights some of these professions, which can serve as a basis <strong>for</strong> the<br />

development of an own job profile <strong>in</strong> the field of additive manufactur<strong>in</strong>g. On the other hand,<br />

they represent professions <strong>in</strong> which people with knowledge of <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g can f<strong>in</strong>d access<br />

to supplement these professions and to support them.<br />

The occupations are taken from the tra<strong>in</strong><strong>in</strong>g catalogue<br />

(https://berufenet.arbeitsagentur.de/) of the Federal Employment Agency - the German<br />

authority <strong>for</strong> services on the labour market, <strong>in</strong> particular job placement and job creation.<br />

Job Title<br />

Type of<br />

Certification<br />

Technical product designer<br />

– specializ<strong>in</strong>g <strong>in</strong> mechanical and plant eng<strong>in</strong>eer<strong>in</strong>g<br />

Technical Product Designer / Technical Product Designer – specializ<strong>in</strong>g <strong>in</strong> mach<strong>in</strong>e and<br />

plant design<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Technical product designers specializ<strong>in</strong>g <strong>in</strong> mechanical and plant eng<strong>in</strong>eer<strong>in</strong>g are<br />

<strong>in</strong>volved <strong>in</strong> the development of plants, mach<strong>in</strong>es and vehicles and the creation of threedimensional<br />

data models and technical documentation <strong>for</strong> components and<br />

assemblies.<br />

Taught Skills ● Creation and Application of technical documents<br />

● Computer-aided design, construction<br />

● Knowledge and skills <strong>in</strong> handl<strong>in</strong>g materials, manufactur<strong>in</strong>g processes<br />

● Execution of calculations, simulations<br />

● Product development<br />

● Production technology, jo<strong>in</strong><strong>in</strong>g and assembly technology as well as control and<br />

electrical eng<strong>in</strong>eer<strong>in</strong>g<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

Development and design departments<br />

Industrial companies, e.g. of vehicle, aircraft, furniture and <strong>in</strong>terior design,<br />

medical technology, the consumer goods and packag<strong>in</strong>g <strong>in</strong>dustry<br />

Design offices and <strong>in</strong>dustrial service providers<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

3.5 Years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

25


Job Title<br />

Designer<br />

Type of<br />

Certification<br />

State-certified Designer<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Designers develop concepts or create designs and implement drafts <strong>in</strong> two- or threedimensional,<br />

sometimes mov<strong>in</strong>g representations, too.<br />

Taught Skills ● Work methodology, <strong>for</strong> example: pr<strong>in</strong>ciples of design, construction elements<br />

and standardization<br />

● Computer-aided design, <strong>for</strong> example: CAD -work<strong>in</strong>g / application<br />

● Work organization, <strong>for</strong> example: <strong>in</strong>tegrated production<br />

● Mechanical eng<strong>in</strong>eer<strong>in</strong>g, <strong>for</strong> example: Selection of the manufactur<strong>in</strong>g process,<br />

design of tolerances / fits<br />

Acquisition of the follow<strong>in</strong>g core competences:<br />

● Dimension<strong>in</strong>g, Calculat<strong>in</strong>g, Apply<strong>in</strong>g Computer Aided Design (CAD) Systems,<br />

Design<strong>in</strong>g, Manufactur<strong>in</strong>g Eng<strong>in</strong>eer<strong>in</strong>g, Construction, Eng<strong>in</strong>eer<strong>in</strong>g, Mak<strong>in</strong>g<br />

Assembly Plans, Mak<strong>in</strong>g BOMs, Eng<strong>in</strong>eer<strong>in</strong>g Draw<strong>in</strong>g<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

Electric <strong>in</strong>dustry<br />

Metal <strong>in</strong>dustry<br />

Automotive <strong>in</strong>dustry<br />

Medical<br />

Wood and furniture construction<br />

Plastics process<strong>in</strong>g<br />

Eng<strong>in</strong>eer<strong>in</strong>g offices <strong>for</strong> technical plann<strong>in</strong>g<br />

Product-Development<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

6 months - 2 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Design Eng<strong>in</strong>eer<br />

Type of<br />

Certification<br />

Bachelor's/Master's Degree<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Taught Skills<br />

Design eng<strong>in</strong>eers design, construct, and optimize products, mach<strong>in</strong>es, and production<br />

equipment, and are <strong>in</strong>volved <strong>in</strong> almost every step to the market maturity of a product.<br />

Most of the development takes place on the virtual computer model.<br />

The acquisition of the follow<strong>in</strong>g core competences:<br />

Work preparation, calculation, resource plann<strong>in</strong>g, use of CAM, CIM systems,<br />

development, design, mechanical eng<strong>in</strong>eer<strong>in</strong>g, eng<strong>in</strong>eer<strong>in</strong>g mechanics.<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

Design eng<strong>in</strong>eers f<strong>in</strong>d employment <strong>in</strong> larger companies <strong>in</strong><br />

many sectors of the economy<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

3 - 5 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

26


Job Title<br />

Construction mechanic<br />

Type of<br />

Certification<br />

Journeyman's certificate<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Construction mechanics produce steel and metal structures. For this purpose, they<br />

manufacture <strong>in</strong>dividual components, <strong>for</strong> example by means of manual and mechanical<br />

methods, e.g. from sheets, profiles or pipes, and assemble them. Learn the<br />

Construction mechanics plan and Workflows, make components and are responsible <strong>for</strong><br />

<strong>in</strong>stallation, ma<strong>in</strong>tenance and repair.<br />

Taught Skills<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

Knowledge of materials, mach<strong>in</strong>e tools, control technology<br />

Production and assembly of workpieces<br />

Handl<strong>in</strong>g of IT systems, use of assistance, simulation, diagnostic or<br />

visualization systems<br />

Application of quality assurance<br />

Understand<strong>in</strong>g of rights and obligations dur<strong>in</strong>g the tra<strong>in</strong><strong>in</strong>g, organization of<br />

the tra<strong>in</strong><strong>in</strong>g company and environmental protection<br />

Steel, metal and mechanical eng<strong>in</strong>eer<strong>in</strong>g<br />

Ship, vehicle or rail vehicle construction<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

3 - 5 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Technician - Mach<strong>in</strong>e technology<br />

Type of<br />

Certification<br />

State certified technician<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

State-certified technicians specializ<strong>in</strong>g <strong>in</strong> mechanical eng<strong>in</strong>eer<strong>in</strong>g are <strong>in</strong>volved <strong>in</strong> the<br />

development and design of mach<strong>in</strong>es and systems <strong>for</strong> a wide variety of economic<br />

sectors and applications and take over tasks <strong>in</strong> assembly and ma<strong>in</strong>tenance.<br />

Taught Skills ● Design and construction of components<br />

● Mechanical eng<strong>in</strong>eer<strong>in</strong>g manufactur<strong>in</strong>g processes<br />

● Use of measur<strong>in</strong>g methods <strong>for</strong> safeguard<strong>in</strong>g the quality<br />

● implementation of optimized project management<br />

● Personnel, mach<strong>in</strong>e and equipment deployment plann<strong>in</strong>g<br />

● material order and use, accident prevention measures<br />

● Construction of a data process<strong>in</strong>g system, creation of simple programs<br />

● Consideration of standards and regulations<br />

● Rational management and leadership of employees<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

Mach<strong>in</strong>e, plant, tool and vehicle construction<br />

Manufacturer of measur<strong>in</strong>g and control technology, f<strong>in</strong>e mechanical, optical<br />

or medical devices<br />

eng<strong>in</strong>eer<strong>in</strong>g offices <strong>for</strong> technical plann<strong>in</strong>g<br />

27


Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

2 - 4 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Type of<br />

Certification<br />

Application Eng<strong>in</strong>eer <strong>for</strong> Additive Manufactur<strong>in</strong>g<br />

(expert <strong>for</strong> <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>)<br />

Bachelor's/Master's Degree<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Application eng<strong>in</strong>eer <strong>for</strong> metal-, plastic- and res<strong>in</strong>-bases, additive manufactur<strong>in</strong>g.<br />

Taught Skills ● Foundations of Additive Manufactur<strong>in</strong>g, <strong>in</strong>clud<strong>in</strong>g the identification and<br />

development of suitable applications <strong>for</strong> their use<br />

● Know-how <strong>in</strong> the areas of process development (e.g. def<strong>in</strong>ition of parameters,<br />

support<strong>in</strong>g structures)<br />

● Material properties (e.g. metallurgy, powder, impermeability, postprocess<strong>in</strong>g)<br />

● Quality assurance (destructive and non-destructive test<strong>in</strong>g, CT scans, etc.)<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

●<br />

Automotive<br />

Aerospace<br />

Medic<strong>in</strong>e<br />

General Prototyp<strong>in</strong>g<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

3 - 5 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Designer - specializ<strong>in</strong>g <strong>in</strong> Graphics (<strong>3D</strong> / Animation)<br />

Type of<br />

Certification<br />

State-certified designer / Graphic designer<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

<strong>3D</strong> design as design technique <strong>for</strong> pr<strong>in</strong>t media, games, smartphone applications,<br />

<strong>in</strong>ternet and videos.<br />

Taught Skills ● <strong>3D</strong> modell<strong>in</strong>g, CGI, textur<strong>in</strong>g and render<strong>in</strong>g, animation techniques<br />

● <strong>3D</strong> design <strong>for</strong> real-time applications<br />

● Product visualization, Character design<br />

● Typography, digital imag<strong>in</strong>g<br />

● Postproduction<br />

● Storyboard development<br />

● Digital photography, panorama and HDRI, haptic,<br />

● Visual and olfactory perception, film<strong>in</strong>g: screenplay, video, audio and video<br />

cut, hands-on basic artistic education<br />

● Art and design history, media law, creativity tra<strong>in</strong><strong>in</strong>g<br />

28


Branches of<br />

Bus<strong>in</strong>ess<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

●<br />

●<br />

●<br />

●<br />

●<br />

●<br />

Pr<strong>in</strong>t media<br />

Internet<br />

Video<br />

Video game<br />

Architecture<br />

Advertis<strong>in</strong>g<br />

3 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Type of<br />

Certification<br />

Media Designer Digital and Pr<strong>in</strong>t<br />

- Design and technology<br />

Media Designer Digital and Pr<strong>in</strong>t<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

They design media products and plan production processes. They comb<strong>in</strong>e media<br />

elements, prepare data <strong>for</strong> digital use and assemble them <strong>for</strong> the respective purpose.<br />

Taught Skills ● Def<strong>in</strong>ition of mission objectives and subtasks<br />

● Use of typography and design tools<br />

● Targeted media production,<br />

● Use of system components and software applications<br />

● Organization, backup and digitization of data and their cross-media provision<br />

● Design<strong>in</strong>g flexography products media and target group specific<br />

● Edit<strong>in</strong>g of graphics<br />

● Development of own and commissioned design ideas<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

●<br />

●<br />

●<br />

●<br />

Pr<strong>in</strong>t<strong>in</strong>g and media <strong>in</strong>dustry<br />

Advertis<strong>in</strong>g agencies or advertis<strong>in</strong>g departments<br />

Manufacturer of onl<strong>in</strong>e media, photo labs<br />

Manufacturer of flexographic products<br />

3 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Type of<br />

Certification<br />

Technical Product Designer<br />

- specializ<strong>in</strong>g <strong>in</strong> mach<strong>in</strong>e and plant design<br />

Technical Product Designer<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Technical product designers specializ<strong>in</strong>g <strong>in</strong> mechanical and plant eng<strong>in</strong>eer<strong>in</strong>g are<br />

<strong>in</strong>volved <strong>in</strong> the development of plants, mach<strong>in</strong>es and vehicles. They create threedimensional<br />

data models and technical documentation <strong>for</strong> components and<br />

assemblies.<br />

Taught Skills ● Application and preparation of technical documents<br />

● CAD<br />

● Knowledge <strong>in</strong> materials and manufactur<strong>in</strong>g processes<br />

29


●<br />

Product development<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

Mach<strong>in</strong>e, plant, vehicle and apparatus construction<br />

Packag<strong>in</strong>g<br />

Industry, <strong>in</strong>dustrial service provider<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

3,5 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

<strong>3D</strong>–Developer<br />

Type of<br />

Certification<br />

State-approved <strong>3D</strong> developer<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Visualization of build<strong>in</strong>gs, product development, technical visualization, <strong>in</strong>teractive<br />

presentation, <strong>in</strong><strong>for</strong>mation transfer of complex processes<br />

Taught Skills ● Design<br />

● <strong>3D</strong> modell<strong>in</strong>g and animation<br />

● <strong>3D</strong> architecture<br />

● Character design<br />

● Product virtualization<br />

● Media production<br />

● Pre- and post-production,<br />

● Composit<strong>in</strong>g and VR development<br />

● Conception<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

●<br />

●<br />

●<br />

●<br />

Media and enterta<strong>in</strong>ment sector<br />

Industry<br />

Architecture<br />

Medical sector<br />

2 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Carpenter<br />

Type of<br />

Certification<br />

Journeyman's Certificate<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Carpenters produce cab<strong>in</strong>ets, seat<strong>in</strong>g, tables, w<strong>in</strong>dows and doors, as well as <strong>in</strong>terior<br />

fitt<strong>in</strong>gs as well as trade fair and shop fitt<strong>in</strong>gs mostly <strong>in</strong> <strong>in</strong>dividual production. First, they<br />

advise their customers on furnish<strong>in</strong>g solutions, possibly us<strong>in</strong>g sketches or the computer<br />

<strong>for</strong> help. After plac<strong>in</strong>g the order, they treat and process wood and wood-based<br />

materials us<strong>in</strong>g a variety of different, <strong>in</strong>clud<strong>in</strong>g computer-controlled techniques.<br />

Carpenters saw, planer and gr<strong>in</strong>d, process veneers and treat the wood surfaces. On<br />

construction sites they <strong>in</strong>stall w<strong>in</strong>dows, stairs and doors; <strong>in</strong> residential or office rooms,<br />

30


they lay parquet floors and <strong>in</strong>stall built-<strong>in</strong> furniture, room dividers or wall cover<strong>in</strong>gs.<br />

They also repair damaged furniture or design samples.<br />

Taught Skills ● Development and plann<strong>in</strong>g processes<br />

● Manufactur<strong>in</strong>g processes<br />

● Installation / Service<br />

● Basics of CAD / CAM technology<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

●<br />

●<br />

●<br />

Wood shop<br />

Agencies <strong>for</strong> Fairs<br />

Productions with wood<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

2-3 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

Job Title<br />

Metal worker specializ<strong>in</strong>g <strong>in</strong> construction technology<br />

Type of<br />

Certification<br />

Journeyman's Certificate<br />

Used Medium 2D <strong>3D</strong> Physical Output <strong>3D</strong>-Pr<strong>in</strong>t<strong>in</strong>g<br />

Description<br />

Metal workers specializ<strong>in</strong>g <strong>in</strong> construction technology manufacture and <strong>in</strong>stall roof<strong>in</strong>g,<br />

facade elements, gates, w<strong>in</strong>dow frames or protective grids made of steel or other<br />

metals. They often produce unique pieces specifically to their customers’ requirements.<br />

They orient themselves on technical draw<strong>in</strong>gs when handl<strong>in</strong>g light metals or steel by<br />

hand or by mach<strong>in</strong>e. They break, cut and shape metal plates, tubes or profiles. Then<br />

they weld, rivet or screw together the <strong>in</strong>dividual components. For on-site assembly,<br />

they also build lock and security systems and <strong>in</strong>stall e.g. mechanical, hydraulic and<br />

electric drives <strong>for</strong> gates or sun protection systems. They also service their products.<br />

Taught Skills ● Manufacture, assembly and disassembly of metal structures<br />

● Prepar<strong>in</strong>g sheets and tubes or profiles accord<strong>in</strong>g to draw<strong>in</strong>gs and templates<br />

● Jo<strong>in</strong><strong>in</strong>g of components with thermal and mechanical methods<br />

● Thermal pre- and post-treatment of metallic workpieces<br />

● Visual <strong>in</strong>spection of weld<strong>in</strong>g and solder jo<strong>in</strong>ts<br />

● Preparation and protection of surfaces<br />

● Hand-guided, mechanical and thermal <strong>for</strong>m<strong>in</strong>g and cutt<strong>in</strong>g of sheets and tubes<br />

or profiles<br />

● Select tools and mach<strong>in</strong>es tak<strong>in</strong>g <strong>in</strong>to account the material<br />

● Per<strong>for</strong>m<strong>in</strong>g quality assurance measures<br />

● Collaboration with upstream and downstream areas<br />

Branches of<br />

Bus<strong>in</strong>ess<br />

Duration &<br />

Complexity<br />

Needed Pre-<br />

Education<br />

●<br />

Industrial Production – wide field of applications<br />

2 years Easy Middle Complex<br />

None School 1. Level School 2. Level<br />

31


Study of the processes of validation and applicable<br />

certifications <strong>in</strong> Europe<br />

Recognition of competencies, validation processes and certification<br />

The construction of a European Area of Skills and Qualification (EASQ) 5 has been ongo<strong>in</strong>g<br />

s<strong>in</strong>ce the beg<strong>in</strong>n<strong>in</strong>g of the century, aim<strong>in</strong>g to make skills and competencies more and more<br />

recognized <strong>in</strong> any of the European countries. Mobility and lifelong learn<strong>in</strong>g aims have seen<br />

the use of different transparency tools <strong>in</strong> order to make experiences and qualification more<br />

and more recognized all over Europe.<br />

Still the European Vocational Educational Tra<strong>in</strong><strong>in</strong>g (VET) system has different structures and<br />

the number of different qualification and qualification levels does not allow an immediate<br />

and official correspondence.<br />

In short:<br />

● S<strong>in</strong>ce 2002<br />

○<br />

○<br />

○<br />

Transparency tools: recognition documents (such as diploma supplement,<br />

European CV, Europass, etc.)<br />

Experimentation <strong>for</strong> the qualification mutual recognition (such as ECVET<br />

(European Credit system <strong>for</strong> Vocational Education and Tra<strong>in</strong><strong>in</strong>g)<br />

Quality of tra<strong>in</strong><strong>in</strong>g<br />

● 2008 - 2017<br />

○<br />

○<br />

European qualification <strong>framework</strong> (EQF) - 8 levels descriptors: Knowledge,<br />

skills, and responsibility/autonomy<br />

National qualification <strong>framework</strong> – referenc<strong>in</strong>g reports<br />

● 2012<br />

○<br />

validation of non-<strong>for</strong>mal and <strong>in</strong><strong>for</strong>mal learn<strong>in</strong>g<br />

5 For EASQ, EU policies and <strong>in</strong>struments should:<br />

●<br />

●<br />

●<br />

●<br />

●<br />

Be coherent and centred on the learner, promot<strong>in</strong>g flexible learn<strong>in</strong>g pathways,<br />

Support new phenomena such as the grow<strong>in</strong>g use of digital learn<strong>in</strong>g and <strong>in</strong>ternationalisation of<br />

education<br />

Provide better services to learners and workers<br />

Be simpler, better understandable and more coherent<br />

Support national structural re<strong>for</strong>ms that aim to achieve these objectives.<br />

32


European document made some concepts common and shared, such as:<br />

●<br />

●<br />

●<br />

●<br />

●<br />

<strong>Competence</strong>, based on knowledge and skills<br />

Formal learn<strong>in</strong>g<br />

Non <strong>for</strong>mal learn<strong>in</strong>g<br />

In<strong>for</strong>mal learn<strong>in</strong>g<br />

Learn<strong>in</strong>g outcomes<br />

These concepts are the components to describe occupations (professional profiles) and<br />

qualifications, adopted <strong>in</strong> most European countries, and <strong>in</strong> the European repository ESCO –<br />

European Skills/<strong>Competence</strong>s, qualifications and Occupations.<br />

Qualifications are compared on a European level through the European Qualification<br />

Framework (EQF, revised <strong>in</strong> 2017); Each country edit a National Qualification Framework<br />

with reference to the European one, <strong>in</strong> order to make each system connect to the other. An<br />

automatic recognition of the qualifications on a European level is the f<strong>in</strong>al goal, but it is still<br />

on the way to go.<br />

Recently, beyond the certification of the <strong>for</strong>mal learn<strong>in</strong>g, an <strong>in</strong>creas<strong>in</strong>g attention is paid to<br />

the recognition of non-<strong>for</strong>mal and <strong>in</strong><strong>for</strong>mal learn<strong>in</strong>g. The <strong>jail</strong> environment is often<br />

<strong>in</strong>terested by this k<strong>in</strong>d of learn<strong>in</strong>g; the recognition of the competences acquired <strong>in</strong> this<br />

environment with blended tra<strong>in</strong><strong>in</strong>g is gett<strong>in</strong>g <strong>in</strong>creas<strong>in</strong>gly relevant, especially <strong>for</strong> the<br />

particular target we aim to, which is <strong>in</strong>cluded <strong>in</strong> the greater category of people with fewer<br />

opportunities.<br />

The recognition of the acquired competencies can be declared by the learner, by the<br />

organisation that supplies the tra<strong>in</strong><strong>in</strong>g or the validation path, or by a public <strong>in</strong>stitution.<br />

Respectively the recognition has different values; first, second and third party. The<br />

Identification, Documentation, Assessment and Certification steps are already adopted <strong>in</strong><br />

many countries and others are go<strong>in</strong>g to consolidate this practice <strong>for</strong> the recognition of<br />

competencies acquired <strong>in</strong> <strong>for</strong>mal, non-<strong>for</strong>mal and <strong>in</strong><strong>for</strong>mal learn<strong>in</strong>g.<br />

On a different, opposite, side there is the recognition of the market, of the employers. Some<br />

certification issued by private organisations, national or <strong>in</strong>ternational, are recognized <strong>for</strong><br />

their seriousness and their clear content so that they are valuable documents <strong>in</strong> the labour<br />

market.<br />

The convergence of these two k<strong>in</strong>ds of recognition is a great challenge <strong>for</strong> the National and<br />

European VET and certification systems.<br />

33


The countries Certification System<br />

Each European country issued a referenc<strong>in</strong>g report which compares the National<br />

qualification <strong>framework</strong>, if present, or the national VET system with the EQF. From a general<br />

po<strong>in</strong>t of view, these documents <strong>in</strong>dicate the k<strong>in</strong>d of certifications available and the part of<br />

the VET system that is <strong>in</strong>volved.<br />

The review of the occupations/professional profile standards repositories show that:<br />

●<br />

●<br />

In no partner country there is a specific profile address<strong>in</strong>g <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>. Some abilities<br />

or competencies are <strong>in</strong>cluded <strong>in</strong> other professional profiles, related ma<strong>in</strong>ly with CAD<br />

design (2D and <strong>3D</strong>) or <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> competencies<br />

The level of the related profiles is EQF 4 or 5 ma<strong>in</strong>ly (to be better checked)<br />

34


●<br />

●<br />

In the different repository and profile description, it is possible to f<strong>in</strong>d<br />

<strong>Competence</strong>s 6 or competences units, which are l<strong>in</strong>ked with skills and knowledge. (it<br />

is advisable that these concepts are the base to describe <strong>3D</strong><strong>Jail</strong> competence<br />

<strong>framework</strong>). In some cases, the level of responsibility and autonomy is <strong>in</strong>cluded as<br />

well, with other dimensions like contest, sector, labour market relevance etc.<br />

Esco offers a good profile (def<strong>in</strong>ed under the list of “occupations”) that can be a base<br />

<strong>for</strong> the description of the <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> competencies: <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> technician<br />

Below the Profile Directories, <strong>in</strong> which certificated professions are listed – as well the<br />

<strong>in</strong>stitution who is <strong>in</strong> charge of the certification of each partner’ s country.<br />

Country Professional profiles directory Certification body<br />

Belgium<br />

Flemish qualifications <strong>framework</strong><br />

It’s possible to search <strong>in</strong> the Qualification<br />

database through this site (<strong>in</strong> Flemish)<br />

It is possible to <strong>in</strong>sert the qualification to<br />

be searched through this site.<br />

Recognition of the professional<br />

qualification:<br />

The Government of Flanders<br />

Registration of the professional<br />

qualification:<br />

AHOVOKS<br />

Germany<br />

The Bundes<strong>in</strong>stitut für Berufsausbildung<br />

(BBiB) publishes a list with every certified<br />

profession <strong>in</strong> Germany - the Verzeichnis<br />

der anerkannten Ausbildungsberufe.<br />

It <strong>in</strong><strong>for</strong>ms about tra<strong>in</strong><strong>in</strong>g duration, the<br />

legal basis as well as the classification of<br />

the profession <strong>in</strong> the NQF (DQR).<br />

The Berufsausbildungsgesetz<br />

(engl. Vocational Tra<strong>in</strong><strong>in</strong>g Law;<br />

short BBiG) specifies the<br />

vocational tra<strong>in</strong><strong>in</strong>g <strong>in</strong> bus<strong>in</strong>esses<br />

<strong>in</strong> Germany.<br />

Regional level:<br />

The IHK Bremen Prüfungsordnung<br />

specifies the vocational tra<strong>in</strong><strong>in</strong>g<br />

<strong>for</strong> professions, that are not<br />

regulated by the BBiG, on the<br />

regional level of Bremen<br />

6 ability to apply learn<strong>in</strong>g outcomes adequately <strong>in</strong> a def<strong>in</strong>ed context (education, work, personal or professional<br />

development).<br />

or<br />

ability to use knowledge, skills and personal, social and/or methodological abilities, <strong>in</strong> work or study situations<br />

and <strong>in</strong> professional and personal development.<br />

35


Greece<br />

Is provided by EOPPEP at<br />

Catalogue is only provided <strong>in</strong> Greek<br />

however there is no listed any profession<br />

related with <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong>.<br />

EOPPEP is the National<br />

Organisation <strong>for</strong> the Certification<br />

of Qualifications and Vocational<br />

Guidance, an all-encompass<strong>in</strong>g<br />

statutory body <strong>in</strong>vest<strong>in</strong>g on better<br />

quality and more efficient &<br />

reliable lifelong learn<strong>in</strong>g services<br />

<strong>in</strong> Greece.<br />

EOPPEP operates under the<br />

supervision of the M<strong>in</strong>ister of<br />

Education, Research and Religious<br />

Affairs.<br />

Italy National ATLAS of Work and<br />

qualifications<br />

Regions<br />

Regione Lombardia (Lombardia Region):<br />

Quadro Regionale degli Standard<br />

Professionali della Lombardia (Regional<br />

<strong>framework</strong> of professional standard of<br />

Lombardia)<br />

http://www.ifl.servizirl.it/site<br />

Regione Liguria (Liguria Region)<br />

Liguria Region: “Repertorio dei profili<br />

professionali della Regione Liguria”<br />

(occupations/professional profile<br />

repository of Liguria Region)<br />

http://www.laboratorioprofessioni.it/<br />

Spa<strong>in</strong><br />

Catálogo Nacional de Cualificaciones<br />

Profesionales is a repertoire of<br />

professional profiles.<br />

There is also a qualify<strong>in</strong>g repertoire:<br />

Professional qualification glossary<br />

M<strong>in</strong>istry of Education and<br />

Professional Tra<strong>in</strong><strong>in</strong>g<br />

(M<strong>in</strong>isterio de Educación y<br />

Formación Profesional)<br />

Turkey The M<strong>in</strong>istry of National Education<br />

(Turkish: Milli Eğitim Bakanlığı) is a<br />

government m<strong>in</strong>istry of the Republic of<br />

Turkey, responsible <strong>for</strong> the supervision of<br />

public and private educational system,<br />

agreements and authorizations under a<br />

national curriculum.<br />

TURKAK, started to provide<br />

accreditation services <strong>in</strong> 2001 and<br />

became a signatory of MLA with<br />

EA <strong>for</strong> all the available<br />

accreditation schemes at 2008.<br />

Currently TURKAK is a full<br />

member of EA, IAF and ILAC.<br />

http://www.meb.gov.tr/<br />

36


<strong>3D</strong><strong>Jail</strong> strategy towards competencies recognition<br />

The official recognition of a qualification or of some competences <strong>in</strong> each country when a<br />

consolidated standard is not present yet, requires a long process, different <strong>for</strong> each country<br />

which can take more than the duration of the <strong>3D</strong><strong>Jail</strong> project and requires a strong<br />

<strong>in</strong>tervention of the competent authority.<br />

<strong>3D</strong><strong>Jail</strong> aims to design some standard competencies, l<strong>in</strong>ked to an occupation/ professional<br />

profile, created consider<strong>in</strong>g the national and European exist<strong>in</strong>g standards. This will be the<br />

reference po<strong>in</strong>t <strong>for</strong> the validation of competences, that will be developed through tra<strong>in</strong><strong>in</strong>g<br />

activities tak<strong>in</strong>g <strong>in</strong>to consideration also the competences already acquired by people<br />

<strong>in</strong>volved <strong>in</strong> the project.<br />

S<strong>in</strong>ce the start<strong>in</strong>g po<strong>in</strong>t is that different professional profiles or qualifications are present<br />

<strong>in</strong> the project countries that are not completely co<strong>in</strong>cident, the <strong>3D</strong> <strong>Jail</strong> Framework of<br />

competencies will consider the feature of each national standard that can overlap <strong>in</strong> order<br />

to be able to transfer the <strong>3D</strong> <strong>Jail</strong> competencies <strong>in</strong> the national systems when possible. The<br />

validation of the acquired competences by <strong>3D</strong><strong>Jail</strong> partnership can be used by each learner<br />

<strong>in</strong> their country to access the local IVC process and obta<strong>in</strong> a public recognised qualification.<br />

The start<strong>in</strong>g po<strong>in</strong>t <strong>for</strong> the <strong>3D</strong><strong>Jail</strong> <strong>framework</strong> of competences can be the ESCO occupation<br />

<strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> technician, which describes the expected profile and starts list<strong>in</strong>g a number of<br />

related competencies. While this occupation/professional profile is not clearly present <strong>in</strong><br />

the different countries’ repository, at least on the qualification side, it is <strong>in</strong> ESCO. Keep<strong>in</strong>g<br />

an eye on the market. A second aim of the <strong>3D</strong> <strong>Jail</strong> <strong>framework</strong> of competences related to <strong>3D</strong><br />

<strong>pr<strong>in</strong>t<strong>in</strong>g</strong> is to be of high quality, to be described <strong>in</strong> a very clear way so that it can be<br />

understood by the employers and to be up to date <strong>in</strong> order to be applicable to the actual<br />

production processes.<br />

Follow<strong>in</strong>g steps<br />

Check<strong>in</strong>g the appropriateness of the ESCO standard toward partners experience and<br />

first draft of the competences listed on the base of partners’ experience, to enhance the<br />

<strong>framework</strong> of competences of <strong>3D</strong><strong>Jail</strong><br />

Check<strong>in</strong>g the overlap of the new profile/competences with national/regional profiles,<br />

start<strong>in</strong>g from the one selected <strong>in</strong> the background review<br />

Check with national/regional authorities the possibilities of a public recognition<br />

Check with <strong>in</strong>ternational private sectoral organisation (such as CISCO) the possibilities of<br />

a recognition<br />

37


Conclusion<br />

In summary, the <strong>IO1</strong> report describes the conditions <strong>for</strong> a successful use of <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> <strong>in</strong><br />

European prisons. It becomes clear that so far only a few prisons <strong>in</strong> Europe have carried out<br />

projects of a similar nature. This can be traced back to the fact that the <strong>3D</strong>-technology is still<br />

quite new and just recently has started to be adapted <strong>in</strong> <strong>in</strong>dustrial and private use. Still there<br />

are a lot of projects <strong>in</strong> the field of 2D-Media and learn<strong>in</strong>g basic computer skills, which can<br />

be used as best practices <strong>for</strong> the development of courses <strong>in</strong> <strong>3D</strong><strong>Jail</strong>.<br />

Regard<strong>in</strong>g the prisons the structures <strong>for</strong> competence-learn<strong>in</strong>g courses are <strong>in</strong> place, but the<br />

use of the Internet is usually very limited. These limitations and how they will be bridged<br />

will be further analysed <strong>in</strong> the IO2.<br />

The listed software <strong>for</strong> <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> – both on CAD and CAM – are versatile enough to support<br />

a broad field of applications, there<strong>for</strong>e they can be used efficiently <strong>for</strong> all k<strong>in</strong>d of different<br />

approaches and needs. Thus, there are both free software without necessary Internet<br />

connection and expensive software <strong>for</strong> professional work, giv<strong>in</strong>g us enough options to<br />

tackle different levels of complexity <strong>in</strong> our teach<strong>in</strong>gs. Also, depend<strong>in</strong>g on the planned<br />

production an <strong>in</strong>dividual use is possible.<br />

The required and found competencies enable a mean<strong>in</strong>gful base <strong>for</strong> the development of a<br />

tra<strong>in</strong><strong>in</strong>g model, the requirements of participants and tra<strong>in</strong>ers and how they need to be<br />

tra<strong>in</strong>ed. The possible professions related to <strong>3D</strong> <strong>pr<strong>in</strong>t<strong>in</strong>g</strong> clearly show that <strong>in</strong> many areas a<br />

long education and a high level of competence is required. In connection with the planned<br />

certification we need to check the possibilities of a vocational tra<strong>in</strong><strong>in</strong>g towards a<br />

certificated and acknowledged profession or understand if we are aim<strong>in</strong>g <strong>for</strong> a certification<br />

which could <strong>in</strong>crease the opportunities <strong>for</strong> tra<strong>in</strong><strong>in</strong>g and application later <strong>in</strong> life.<br />

38


Glossary<br />

This Glossary gives an overview of used vocabulary and their mean<strong>in</strong>g. This glossary is supposed<br />

to be extended <strong>in</strong> the follow<strong>in</strong>g Intellectual Outputs and to be add up <strong>in</strong> the process of <strong>3D</strong><strong>Jail</strong>.<br />

<strong>Competence</strong> 7<br />

ability to apply learn<strong>in</strong>g outcomes adequately <strong>in</strong> a def<strong>in</strong>ed context (education, work, personal or<br />

professional development)<br />

or ability to use knowledge, skills and personal, social and/or methodological abilities, <strong>in</strong> work or study<br />

situations and <strong>in</strong> professional and personal development.<br />

Comment: competence is not limited to cognitive elements (<strong>in</strong>volv<strong>in</strong>g the use of theory, concepts or tacit<br />

knowledge); it also encompasses functional aspects (<strong>in</strong>clud<strong>in</strong>g technical skills) as well as <strong>in</strong>terpersonal<br />

attributes (e.g. social or organisational skills) and ethical values.<br />

Source: Cedefop; European Parliament and Council of the<br />

European Union, 2008.<br />

Qualification<br />

Qualification covers different aspects:<br />

• <strong>for</strong>mal qualification: the <strong>for</strong>mal outcome (certificate, diploma or title) of an assessment process which is<br />

obta<strong>in</strong>ed when a competent body determ<strong>in</strong>es that an <strong>in</strong>dividual has achieved learn<strong>in</strong>g outcomes to given<br />

standards and/or possesses the necessary competence to do a job <strong>in</strong> a specific area of work. a qualification<br />

confers official recognition of the value of learn<strong>in</strong>g outcomes <strong>in</strong> the labour market and <strong>in</strong> education and<br />

tra<strong>in</strong><strong>in</strong>g. a qualification can be a legal entitlement to practise a trade (OECD);<br />

• Job requirements: knowledge, aptitudes and skills required to per<strong>for</strong>m specific tasks attached to a<br />

particular work position (ilo).<br />

Source: Cedefop, 2008, based on Eurydice, 2006; European Tra<strong>in</strong><strong>in</strong>g Foundation, 1997; OECD, 2007; ILO,<br />

1998.<br />

Award<strong>in</strong>g body<br />

a body issu<strong>in</strong>g qualifications (certificates, diplomas or titles) <strong>for</strong>mally recognis<strong>in</strong>g the learn<strong>in</strong>g outcomes<br />

(knowledge, skills and/or competences) of an <strong>in</strong>dividual, follow<strong>in</strong>g an assessment procedure.<br />

Source: Cedefop, 2008<br />

7 ESCO applies the same def<strong>in</strong>ition of "competence" as the European Qualification Framework (EQF). Accord<strong>in</strong>g to this<br />

"competence means the proven ability to use knowledge, skills and personal, social and/or methodological abilities, <strong>in</strong><br />

work or study situations and <strong>in</strong> professional and personal development." They are described <strong>in</strong> terms of responsibility and<br />

autonomy.<br />

While sometimes used as synonyms, the terms skill and competence can be dist<strong>in</strong>guished accord<strong>in</strong>g to their scope. The<br />

term skill refers typically to the use of methods or <strong>in</strong>struments <strong>in</strong> a particular sett<strong>in</strong>g and <strong>in</strong> relation to def<strong>in</strong>ed tasks. The<br />

term competence is broader and refers typically to the ability of a person - fac<strong>in</strong>g new situations and un<strong>for</strong>eseen<br />

challenges - to use and apply knowledge and skills <strong>in</strong> an <strong>in</strong>dependent and self-directed way.<br />

39


Comparability of qualifications<br />

extent to which it is possible to establish equivalence between the level and content of qualifications<br />

(certificates, diplomas or titles) at sectoral, regional, national or <strong>in</strong>ternational levels.<br />

Comment: comparability of qualifications improves <strong>in</strong>dividuals’ employability and mobility. This term must<br />

not be confused with ‘equivalence of qualifications’ (which refers to the similarity of value of certificates<br />

or diplomas).<br />

Source: Cedefop, Bjornavold, Tissot, 2000<br />

Recognition of learn<strong>in</strong>g outcomes<br />

<strong>for</strong>mal recognition: process of grant<strong>in</strong>g official status to knowledge, skills and competences either<br />

through:<br />

• validation of non-<strong>for</strong>mal and <strong>in</strong><strong>for</strong>mal learn<strong>in</strong>g;<br />

• grant of equivalence, credit units or waivers;<br />

• award of qualifications (certificates, diploma or titles).<br />

and/or<br />

Social recognition: acknowledgement of value of knowledge, skills and/or competences by economic and<br />

social stakeholders.<br />

Source: Cedefop, 2008.<br />

Certificate / Diploma / Title<br />

an official document, issued by an award<strong>in</strong>g body, which records achievements of an <strong>in</strong>dividual follow<strong>in</strong>g<br />

assessment aga<strong>in</strong>st a predef<strong>in</strong>ed standard.<br />

Source: Cedefop, 2008.<br />

Certification of learn<strong>in</strong>g outcomes<br />

Process of issu<strong>in</strong>g a certificate, diploma or title <strong>for</strong>mally attest<strong>in</strong>g that a set of learn<strong>in</strong>g outcomes<br />

(knowledge, knowhow, skills and/or competences) acquired by an <strong>in</strong>dividual have been assessed by a<br />

competent body aga<strong>in</strong>st a predef<strong>in</strong>ed standard.<br />

Source: Cedefop, 2008.<br />

Validation of learn<strong>in</strong>g outcomes<br />

confirmation by a competent body that learn<strong>in</strong>g outcomes (knowledge, skills and/or competences)<br />

acquired by an <strong>in</strong>dividual <strong>in</strong> a <strong>for</strong>mal, non-<strong>for</strong>mal or <strong>in</strong><strong>for</strong>mal sett<strong>in</strong>g have been assessed aga<strong>in</strong>st<br />

predef<strong>in</strong>ed criteria and are compliant with the requirements of a validation standard. Validation typically<br />

leads to certification.<br />

or<br />

Process of confirmation by an authorised body that an <strong>in</strong>dividual has acquired learn<strong>in</strong>g outcomes<br />

measured aga<strong>in</strong>st a relevant standard. Validation consists of four dist<strong>in</strong>ct phases:<br />

• identification through dialogue of particular experiences of an <strong>in</strong>dividual;<br />

• documentation to make visible the <strong>in</strong>dividual’s experiences;<br />

• <strong>for</strong>mal assessment of these experiences; and<br />

• certification of the results of the assessment which may lead to a partial or full qualification.<br />

Source: Cedefop, 2008; Council of the European Union, 2012.<br />

40


Co-funded by the<br />

Erasmus+ Programme<br />

of the European Union<br />

Strategic Partnerships <strong>for</strong> adult education, Cooperation <strong>for</strong> Innovation<br />

and the Exchange of Good Practices<br />

<strong>Project</strong> n. 2018-1-IT02-KA204-048336.

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