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SimmedUp Magazine - Issue 13 - Birthday 'Sims' special

Join us as we celebrate our 1st Birthday with this jam packed Issue with over 150 pages of pure Sims indulgence. From interviews with the amazing Tazreen Tasnim to Tips and Tricks with K8Simsley. Join us this month across social media for your chance to WIN one of many prizes being given away to our followers. https://linktr.ee/SimmedUpMagazine #TheSims #SimsMag #SupMag #SUpInMedia #TheSims4

Join us as we celebrate our 1st Birthday with this jam packed Issue with over 150 pages of pure Sims indulgence. From interviews with the amazing Tazreen Tasnim to Tips and Tricks with K8Simsley.

Join us this month across social media for your chance to WIN one of many prizes being given away to our followers.

https://linktr.ee/SimmedUpMagazine #TheSims #SimsMag #SupMag #SUpInMedia #TheSims4

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Message From

The Editor

SulSul Readers,

My gran used to say “a lot can happen in a

year” and boy, was she right. This month we

celebrate our one-year birthday here at

SimmedUp and what a year it has been. A

year ago, I left a comment on SimSimmerly’s

Tweet about a Sims magazine and here we

are today, a large team of people that love

The Sims and creating content. This year has

been a year of growth. Our team is bigger,

the magazine is bigger and we have two

additional magazines.

2

Directors:

SimSimmerly - Sami

SueSimming - Sue

Managing Editor:

SimSimmerly - Sami

Editor:

SueSimming

Lead Graphic Designer:

Laar.Studio - Maria

Deputy Graphics Design:

Sulzisim

Events Manager:

Simoleonerita - Grace

Mod Manager:

SueSimming - Sue

Admin:

TheSimmingSpoonie

Simmedup@gmail.com

This year we’ve all lost loved ones,

welcomed new little humans, gotten

married, gotten divorced, lost jobs, started

new adventures and grown as Simmers and

humans but the one constant has been and

will always be The Sims and our community.

This month we also celebrate 7 years of The

Sims 4 and this year The Sims franchise

turned 21 and what a ride it has been.

We talk to Lumpinou, our very first modder

featured in issue 1 on what she’s been up to

this year. SimSimmerly and myself open up

about who we are and how this all started

and we talk to the amazing Tazreen Tasmin

about her unique Sims art.

Yes, a lot can happen in a year so with only

four months left of this one we hope you

make the best of it by having fun with us.

Happy Simming

Sue

xoxo



Happy birthday to SimmedUp magazine! In one

year, they’ve made an inclusive and fun

environment for people to come and share their love

for The Sims! A magazine for The Sims is definitely

something that was needed in the community, and

the people at SimmedUp magazine executed it

perfectly! Here’s to many more years to come!

thepeachyfaerie


"Happy Birthday to

SimmedUP Magazine.

Thank you for a

year's worth of

wonderful

contributions to the

Simming community."

- From KrystalGamer


6

RD.PTRA

Happy Anniversary!!

Thank you for all the hard work, the passion,

and for connecting the simmers all around the

world! I wish this magazine and the community

grow even bigger and reach all of people in

the world!

Warm regards

Ardi.





10 NONBOBNEWS

84 YOURSIMS

150 SIMSCOPES

14 TIPSANDTRICKS

88 BUILDABETTERLIFE

152 JUSTFORFUN

20 MACHINIMALIFE

92 SHOP

154 WHATSUP

26 DIRECTOROFPIXELS

96 SIMSPIRATION

156MEETTHETEAM

28 INTRODUCING

102 COMIC

158HAPPYBIRTHDAY TEAM

32 COOKINGSIMSSTYLE

106 STORY-TIME

36 TAZREENTASNIM

110 MAKINGASIMMER

47 CCSPOTLIGHT

116 FACEBOOKSHOWCASE

54 OFFTOPIC

120 MODREVIEW

60 TITANARCHITECTS

126 MEETTHE GC’S

66 FANART

130 WORLDREVIEW

70 RETROCORNER

138 SIMFLIX

74 MEETTHEFOUNDERS

144THETYSPEAWARDS

10


EvolutionoftheSimmedUp

MagazineLogofrom

Sep2020-Sep2021

CreatedByNela &Sami

Whatadifference ayearmakes!

11


NonBob

From EA:

Update 8/24/2021

PC: 1.78.58.1030 / Mac: 1.78.58.1230

Console: Version 1.46

‘Hello Simmers!

We have a short but sweet update for

you all today, we hope you are

enjoying the final days (weeks? I don’t

know anymore - anyway) of the

Summer. We hope you are all well and

are safe wherever you are in the

World.

As always I would like to thank you all

for your continued support and

feedback, much appreciated!

Los loveo mucho!

Chaus!

-SimGuruRusskii

I'm not great at taking screenshots as

you all know, but I pictured my Sim in

one of the apartments in San Myshuno,

chilling, reading a book with some

coffee and suddenly looking at Hair

Vision, and making me inspired to take

on my day. Kind of like this:

You can find Hair Vision in the Base

What’s New?

We have a wonderful

painting for you by

the amazingly

talented Ohni Isle.

This piece is called

Hair Vision and

embodies perfectly

her bright and

cheeky style. But let me show you the

vision that is Hair Vision!

Game in Build Mode under Decorations,

then sort to Paintings and Posters. We

hope you love it!

Bug Fixes

The Sims 4

Sims teleporting from floor to floor and

avoiding using the actual stairs? Not a

marvel of modern science fiction novels,

but should be a problem that no longer

occurs after this update.

12

Information and photo credit to EA & Ohni Isle - www.ea.com/games/the-sims -



Tips, Tricks, and Secrets That May Blow Your Mind

Whether you are a veteran player, or you are just joining The Sims franchise, there are

probably some things that you don’t know about the game. SimmedUp has you covered

with some of the coolest secrets of The Sims 4!

The Curse of The Night:

If you own Realm of Magic and have played

this pack then you know the power of Sims

4 magic. Unfortunately, when your Sim has

an overcharge failure, they may end up with

the curse of the

night stalker. If

afflicted with

this curse, a

ghostly figure

will stalk your

Sim, scaring

t h e m

randomly, and

causing them

to have difficulty

sleeping.

It Is Possible That Your Sims Love Fruit

cake:

We all dread the welcome wagon, but did

you know your Sim may actually enjoy

fruitcake? It is true. All Sims are not created

equal. Sims will either love or hate fruitcake.

This preference is randomized at creation

and the only way to know if you Sims love

or hate this delicacy is to give it a try. A Sim

who likes fruit cake has an advantage

because fruitcake does not expire and can

be carried in their personal inventory to

ward off starvation. So, stop avoiding your

friendly neighbors and try their damn

fruitcake!

Beetle Juice, Beetle Juice, Beetle Juice:

Using the bug hotel from Eco Lifestyle,

regularly farm beetles as you raise your

14

mixology skill.

When you reach

Level 10 of

mixology and

have collected

some beetle

nuggets, you

can mix up

some Beetle

Juice. If your

Sim drinks three

Beetle Juice

drinks quickly

they will

instantly die

and become a

playable ghost.

That Horrible Gift May Haunt You:

Gifting a knitted sweater to your boyfriend

or girlfriend will give your Sim ‘The Sweater

Curse.’ This curse lasts about a week and

makes romantic interactions more likely to


fail. What’s more is that this curse also

makes it so that you lose triple the points

on the romance meter when your romantic

interactions do fail, making those wedding

bell dreams seem like a nightmare.

Palatable Game play:

When eating food from the market stalls in

City Living, or when trying experimental

food while at a restaurant in Dine Out, your

Sims will learn the recipe for the food that

they ate. Once a recipe is acquired, your

Sims can create the meal at home and

enjoy a wider variety of meals to choose

from when cooking. Experimental foods

require your Sim to have at least level 5

cooking skill to create, however, but may

motivate you to spend more time in the

kitchen.

You Can Befriend Your Smart Speaker or

Talking Toilet:

If you are like me,

being social is

not your strong

suit. Thankfully,

The Sims has a

solution for this

issue. You can

chat with and

e v e n t u a l l y

become friends

with your smart

speaker or talking

toilet. Once you have formed a

friendship, these items will offer up new

interactions. In return for your friendship,

the speaker will order food and hire a maid

on its own. The toilet will allow your Sims to

watch T.V. while using the toilet and can

give your Sim a massage while they are in

dispose, which will increase hygiene.

Give The Gift of Death:

At level 9 of the flower arranging skill, Sims

can scent an excellent-level bouquet with

Death Flowers. This bouquet will age up any

sims that is below the age of elder and will

instantly kill an elder Sim if they are given

this as a gift. (Great for that Black Widow

Challenge you’ve been playing.)

There is a Secret Channel in The Sims:

While in the scientist career from Get to

work, your Sims can create a "satellite

dish" using the Invention Constructor. If

you place this satellite dish on your home

lot you will access a new television station

on your TV that is filled with alien television

shows.

One Book That Is Worth Reading:

If your Sims complete

the Bestselling

Author Aspiration,

they will gain the

Poetic Trait. This trait

allows your Sim to

write The Book of

Life. When this book

is bound to a Sim, it

allows you to

instantly refill needs,

and can even bring people back from the

dead. Unfortunately, you cannot bind this

book to yourself, it must be gifted to

another Sim or you must receive one as a

gift from someone else.

Addicted To Grilled Cheese:

The Grilled Cheese Aspiration is the only

hidden aspiration in The Sims 4.

Preparing and eating 3 grilled cheese in a

row will add The Grilled Cheese Aspiration

to your game and allow your Sims to

become a Melt Master. Upon switching to,

and completing, this aspiration Sims will be

able to summon a grilled cheese sandwich

at will and they will never go hungry again!

15


Trash Can Truly Be Treasure:

If your Sims is a true slob and is

too lazy to pick up their trash,

you may discover that trash

pile has turned into a plant.

The Trash Plant, is created

when garbage (or pet poop)

sits out on the lawn for too

long. This odd-looking, noxious

plant bears fruit that can but eaten or

used for recipes in the game.

Your Sim Is a Jerk, Seriously:

Seriously. Did you know that Sims can

laugh at an enemy’s grave? What’s worse

is that they will get a happy moodlet from

doing it. Yeah, your Sims is super twisted!

That Wish Could Kill You:

Wishing Wells were introduced to The Sims

4 with the romantic Garden pack. Pretty as

these objects may be, they are also

extremely dangerous. Did you know that

the wishing well could kill you? Well, you

know now! If

the wishing

well is so

inclined, this

b e l o v e d

garden decor

may just snap

one day and

end your

perfect Sim

life. There is a

plethora of

ways that the

wishing well

can kill you, it

can burn you to death, give you a heart

attack, make you laugh yourself to death,

have your Sim die from embarrassment, or

simply vaporize you by instantly turning

you into a ghost. What is worse is that

when a ghost makes a wish to be brought

back to life, there is a chance that this

statuesque object will resurrect your Sim

only to instantly kill them again just as they

come to the realization that their wishes

have all come true (Now that is just cruel)

… May be time to rethink your

landscaping!

16

Left or Right?:

EA is sometimes surprising in their detail.

Generated Sims will be created either left

or right-handed. You cannot choose

which but you can cheat this using the

following cheat codes:

traits.remove_trait trait_handedness_right.

traits. equip_trait trait_handedness_left.

Escape Sim City:

You probably already know that there are

hidden worlds in Sims 4. There are 4

hidden worlds in total, two of which came

with basegame.

Sylvan Glade: This world is accessed from

Foundry Cove in Willow creek by

interacting with the tree that is located on

the lot beside Crick Cabana.

o To access Sylvan Glade, click the

large, mysterious tree and view it a few

times.

o From there you will be given the

option to ‘water tree.’ Do this a few times.

o The next option that will appear will

be to ‘Compliment Leaves.’ Do this until an

opening appears in the tree.

o At this point your Sim will be able to

enter the opening and ‘Explore.’

o Once inside, you will be met with a

series of pop-ups. The answers to the popups

are listed below, you must answer

correctly if you want access to this world…

o Follow the sound.

o Follow downstream.

o

o

Enter the mist.

You then choose to travel to Sylvan

Glade

o You will now see a loading screen,


and your Sims will be transported to Sylvan

Glade.

Here you can find collectibles and fish in

either of the two fishing spots in this world.

This is one of the only places that your

Sims can catch the sought-after Tree Fish

to complete your fishing aspiration.

Forgotten Grotto: This world is in Oasis

Springs and there are two entrances to this

area, one behind the Landgrab house, and

one in Dessert Bloom Park. To access this

hidden world your Sims must have level 10

handiness as they will need to break apart

the wood that is blocking the entrance.

Cheat the Handiness Skill by typing

the following into the cheat bar

after pressing Ctrl+Shift+C

testingcheats true (press Enter)

stats.set_skill_level Major_Handiness 10

Just like the other hidden world, there are

a series of questions you must answer to

enter.

o

o

o

o

Take wide path

Climb ladder

Step onto the ledge.

Travel to Grotto

Your Sim will now be given the option

to travel to Forgotten Grotto. This

world is home to the rainbow fish and

other collectibles.

you will come across a shrub hole opening

that you can click on and explore. Like the

other hidden worlds, answer the pop-up

questions as follows:

o Step Forward

o Go through the web

o

o

Do NOT take a nap

Travel towards the Sim.

You will now be prompted to visit the

Deep Woods and you will see

another loading screen.

Within the deep woods, you can visit the

hermit who

lives there. The

hermit lives

alone in small

cabin deep in

the woods.

Once you are in

the Deep

Woods, you

can harvest the

various plants

that grow in the area or befriend the

hermit. Be friendling the hermit allows you

to travel back to visit them any time you

wish, and it is just fun to have a secret

friend that no one else knows about.

Sixam: A world from Get to Work, Sixam is

the last hidden world on this list, and one

of the most difficult to reach. There are

two ways that your Sims can get to Sixam,

the first involves building a rocket ship and

adding a wormhole generator. The second

is to obtain a wormhole generator, which is

unlocked at level 10 of the science career,

and use it to travel to space and on to

Sixam. (Sixam is Maxis, backwards btw)

On planet Sixam, you will find many new

collectibles and you can make friends with

aliens who can be found wandering around

this world.

The Deep Woods (Aka, Hermits House):

This hidden world came with Outdoor

Retreat. Located in Granite Falls, to access

the deep woods you need to have your

Sims explore the forest or locate the cabin

in the woods. While exploring the forest,

17



19


Director:TheMomCave

I am so excited, Beni, to be featuring

you and your wonderful Machinima,

Age of Darkness in this special issue of

SimmedUp Magazine. Of course, I

always must start with the usual

question! When did you start playing

The Sims, and what got you started?

Thank you so much for featuring and

interviewing me. It’s exciting.

I got familiar with The Sims 2 back around

2006-2007 when I saw my cousins play it all

the time. It seemed very interesting, but I

preferred watching them play rather than

playing with it myself. Then, I think it was in

2013, so it was actually the very last year of

The Sims 3, when I bought the game for my

sister’s birthday and we both started playing

and have been ever since.

What is your favorite Sims game and

why?

Definitely The Sims 3. It has so much content it

never gets boring in my opinion. I also consider

myself lucky because I didn’t really have

lagging issues with it, which was a huge

problem for most of the players.

What type of game play do you enjoy

the most?

It might come as a shock, considering that my

series is supernatural but the only game play

that excites me is family game play. My first

sim is usually a young adult woman who

struggles at work to achieve her dreams.

When she gets to a certain level in her career,

she starts dating and a couple of weeks later

she’s married with 3 kids. I also love slowly

adjusting the starter homes to the family and

I always stay on the same lot where I started.

Nothing else feels like home.

20

I certainly share this with you!

Whenever I start a new save, I like to

start with a single female, no money,

trash apartment. Then, it seems like the

first time she leaves her house she

meets someone and gets pregnant. My

current household has eight kids. Let’s

not talk about what the genealogy of my

personal save looks like!

Why did you start making machinima,

and how long have you been making

them?

I was always into film-making, me, my sister,

and my cousins used to film tons of movies

when we were kids, we filmed news broadcast

spoofs as well, and it was super fun! Then I came

across Miboy1991’s series called INSIDE, and I was

stunned. It was around 2016 and I thought I had

to give it a try. My first ever machinima, The

Hotel, ran for 13 episodes in 2017 but I got

overwhelmed and stopped making it. I was also

not really part of the machinima community

back then, which is completely on me because I

was such a lone wolf around that time. Then

when the pandemic hit last year, I had a ton of

free time so I thought: “Why shouldn’t I give it

another go?” I had plenty of stories planned out

and I went with Age of Darkness. It was very

different when I started it but I am very proud of

what it has become.

I feel like 2020 was the year for creators

to start, or to restart exploring making

content. Most of us had more free time

on our hands than we had ever

experienced before. I believe this was a

big part of the return of the machinima.

Not that it went away completely, but

there was certainly a lull in what and how

many new series were being developed.

What do you love the most about being a



machinima director?

I love that I’m able to tell my stories visually,

and with the help of the amazing voice actors

in the community, make it feel just like a real TV

show. It is stressful to produce one episode

but when I see the end product, that joy, that

feeling in my stomach is worth every hour I

spend with it.

I would argue that every machinima

director who reads this will agree with

you. I did the math and figured that it

takes about 1 hour of production for 1

minute of finished product. Even more

when making a voice machinima,

because it adds about five more layers

of production tasks and creative work

to the process.

What would you say has been the

biggest learning curve for you?

I was definitely struggling with filming in the

beginning. To start off, my computer was very

old, and was not designed to be the home for

my series. When I got my new PC, a whole new

world of possibilities opened up. No more

lagging, no more freezing. I was finally able to

experiment with filming and learned a lot of

techniques over the last couple of months. And

I am still learning every day which I’d say is the

most important part of being a content

creator. Constantly growing, becoming better

and better. All the hard work pays off

eventually.

22

That is so very true Beni! As creators,

we need to look at our work as

progressive. Our earlier episodes will

look different than our more recent

ones because we are constantly

perfecting our craft and growing. When

I look at my earlier episodes, I see them

as when I was learning, and love to see

how my skill has progressed over the

last 18 months.

Tell us about your series, Age of

Darkness.

It’s a fantasy series set in the fictional town of

Eastbourn. It’s vampires, witches and humans

trying to co-exist, while constantly trying to

get above the others. The story starts off with

a double homicide. A vampire kills two witches,

which causes chaos in the whole town and

works as a catalysator for the real story. The

Vampire Community and the Coven are at each

others throats and Zack and the mayor are

trying to maintain peace for the good of the

citizens.

While all this tension is unfolding, we find out

that the remaining Firewitches are fighting

against their species’ extinction and that the

Coven might be up to some trouble as well. In

Eastbourn, you never know who’s going to

stab you in the back.

The series also deals with subjects like

betrayal, domestic abuse, rape etc. Also, the

main plot, the unnecessary enmity between


vampires and witches mirrors the real world in

some ways, as we are living in a world where

racial, sexual and gender equality is still an

issue. I am glad to tackle issues like that

without it being too much on the nose.

One of the things I love the most about

your series is how it mixes fantasy

with real life. Even if one person views it

and says, “Maybe I’m not the only one

who feels this way,” it is all worth it.

Of all the characters, which one do you

feel you identify with the most, and

why?

I would say Zack and Reese are the two I

identify with the most. Reese, because we see

what she puts herself through for her best

friend, Bridget (I don’t want to spoil) and I’m

also a person who would do anything for their

friends. And Zack, because much like him, I also

believe that family is the most important thing

in the world. I was lucky enough to grow up in a

loving, absolutely amazing family and I would

not let any of them down ever. I am close with

my parents, my grandparents, my aunts and

uncles, cousins, and my sister too so family is

definitely a huge part of who I am.

Your characters are an extension of

who you are, and that is amazing.

Share with us one tool, one tip and one

trick that you cannot live without when

making your machinima.

The MC Command Center, it is such a helpful

tool, everything you could possibly need while

filming is in one place, and it is very easy to use.

I would say that the most important thing is to

work on projects that you truly like. Because if

you do something passionately, it will show on

the result and your viewers will notice if you

don’t enjoy making your own content.

That is such an important mindset! If

we are focused on making content for

numbers, that is where burnout

happens. But, when we are focused on

making content because we love to tell

stories in this unique way, we can enjoy

the process. People notice the

difference.

Who has been your biggest inspiration?

To be honest, I can’t really point out one certain

person who inspires me. Because whenever I

see someone’s excitement about releasing

their new machinima, or when I see machinima

directors being proud of their own work, I am

as inspired as ever.

This machinima community is filled with

inspiration, I would agree!

If you could meet any Simmer IRL, who

would that be and why?

Oh gosh, there are so many! But I think I have to

point out Tia aka Serendipitia. She has been one

of the biggest supporters of my and everyone

else’s work, while also doing her own project.

There is so much passion in her for the

community and machinimas in general that I

would love to get the chance to meet this

someone this amazing IRL one day. Another

simmer I’d like to meet is Plumbella. She is so

freaking funny without even trying, and not

afraid to be herself. But I know she suffers

from anxiety so she probably wouldn’t

appreciate if I randomly stopped her on the

street to get some coffee and I respect that.

“I would say that the most

important thing is to work on

projects that you truly like.

Because if you do something

passionately, it will show on

the result”

Tia is such a breath of fresh air and

such a great supporter of our

community. So, I would be remiss to not

give her a shout as well.

What do you appreciate the most

about being part of the larger Sims

Community? What do you wish was

different about the community?

Finding all these talented, super nice,

supportive friends, connecting with others

from across the world, learning new things

from each other. The way we lift each other up

when someone’s feeling down about their

work. The way we stand up for people who get

bullied online is also a really-really wholesome

thing. These things might apply more to the

Machinima Community than the entire Sims

Community.

I feel like the bigger someone is as a creator

23


(bigger as in more popular), the less supportive

they are of other, smaller creators. There are

exceptions, of course, on both sides but I feel

like some bigger Simmers could use their

platform for some more support.

You make an important point Beni.

First, that we get out of a community

what we put into it. When we show up

positive, kind, transparent and

supportive we get that in return. The

Machinima Community is unique and we

tend to have each others backs when

things get rough. Personally, while I

absolutely love telling stories and

making machinima, it would be a

useless exercise if I did not get to do it

in community. Giving and receiving

support has been the greatest joy for

me, especially highlighting creators in

this publication.

When you’re not making machinima,

what do you enjoy doing?

I mostly spend my free time with either

friends or family. The family gathers at my

Grandparents’ every Saturday, and me and my

friends are also very close. Besides work, I

don’t really have time for other things, but I

don’t feel like I’m missing out on anything

honestly.

What is one goal, one hope and one

challenge you have for your YouTube

channel?

Numbers don’t really interest me, luckily,

which is probably very good for my mental

health. The one goal I have is to make content

I’m passionate about and entertain people who

are willing to join me on this wild ride!

That is one of the wisest and most wellbalanced

answers to this question I

have received! Numbers do not define

us. If they start to, then our mental

health suffers.

What didn’t I ask that you want us to

know about you or your work?

I would like to give advice to people who are

about to or are afraid to start making

machinimas or any type of content. (Not like

I’m a veteran or anything HA HA!) And my advice

is: DO IT. Do it because if you like it, it will change

your life for the better. And if you don’t like it,

don’t be afraid to stop. Knowing something

isn’t for you and stepping away from it does

not make you a quitter, it just means you are

brave. So yeah, you have nothing to lose, take

some risks, and start doing whatever you

want NOW.

What a beautiful way to end this article

Beni. Thank you for being You. This

community would not be the same

without you.

Be sure to connect with Beni and his

content at https://simflix.me and at the

links below:

YouTube

IMDb

Wiki


25


DirectorofPixels

Betrayals of Love

By NolaCrysti

Every betrayal starts with trust, at least that’s how the saying goes. Natalie Haywood

had the perfect teenage life. Loving parents who doted on her, a best friend who had

been there since they were toddlers, and her best friend’s twin brother who loved

Natalie from afar. Slowly, Natalie’s life begins to unravel, and she is left to deal with

multiple betrayals throughout her life.

Life was good, until it wasn’t. How much betrayal is too much?

This is an LP series, currently as a Let’s Play, which is being transitioned over to a

machinima series. Episode 22 begins the machinima episodes, with the previous

episodes in production.

* Playlist: https://youtube.com/playlist?list=PLXWKsjMqaWRJzfWQJFs0bz2P0iJXRN6LD

* Twitter: https://twitter.com/NolaCrysti

* Instagram: https://www.Instagram.com/nolacrysti/

* NolaCrysti’s The Flower Garden (Discord): https://discord.gg/gmKNYmBFPW

* Tumblr: https://www.nolacrysti.com/

26



ntrod

WHERE ARE THEY NOW?

It’s been a full year! It’s SimmedUp’s 1st

Birthday and boy, has it not been a fun

year full of celebrating people in the Sims

community.

Since it has been one year since

SimmedUp Magazine has been published

each month, I thought it would be fun to

take a look back at the first 9 Simmers

that have been featured in the

Introducing and dig around their socials

to find out where they are now since they

were featured in the Magazine.

Ribbity

Issue 1: Ribbity

Veronica, also

known as Ribbity on

social media, has

been quite busy. She

has surpassed 600

subscribers on

Youtube. She has

started streaming on

Twitch like most

Simmers that want to

share their

experience with a live audience. She has

recently branched out into playing

some other variety games on YouTube.

Issue 2: ElizaNotPanacakes

When looking for ElizaNotPancakes on

social media, I could not find anyone

with this username and thought she had

disappeared from the Sims community.

But, after some more research I have

found that she has changed her

username to TheOtherEliza. These days,

she is supporting the community and

uploading to her youtube channel with

the same name.

Issue 3: FlavaGamer

Flavagamer is still going

strong on social media.

Her YouTube channel

has over 1k subscribers,

so I would say she is not

doing bad. She was

known as making

dollhouse builds and she

is still going with it.

Issue 4: Keelyjinx

Keelyjinx Twitch has


ucing

FlavaGamer

been buzzing. She has over 3k followers and

is still going strong. Although her YouTube is

quite quiet, I think her main focus is on

streaming. She still plays the Sims4, but she

also streams a variety of other games as

Keelyjinx

well. You can support her by

following her Twitch and

subscribing to her YouTube

channel.

Issue 5: Jez

Jez was quite difficult to find on

social media. He was featured

before I started on the SimmedUp

magazine team, so I did not know

anything about him. The Tumblr link

that was used in the article at the

time, does not exist anymore. That

was the only lead I had to work

with. He was known for

manipulating his game images in

photoshop before rshade was a

thing in the community.


Plumbobkingdom

Issue 6 Plumbobkingdom

Who does not know Plumbobkingdom by

now? He is an icon. Roko is from Brazil

and all over my social media. He is always

engaging with the community. His builds

are always breathtaking and something

different.

Issue 7: BlackGurlSimmer

BlackGurlSimmer has been busy.

Although she has not been as active on

her social media, she is supporting the

community by sharing their things on

Twitter. Her YouTube channel has not

been quiet at all. She has been

uploading videos where she does Townie

makeovers. About a month ago, she

wrapped up one of her Let’s Play, based

on the Snowy Escape expansion pack.

Issue 8: Plumbaleena

Plumbalena has been doing very well in the

community. She has gained a lot of

exposure and some of her builds even got

Maxis Fav’s. She is still going strong

building the thing she loves: plants and

houses.

Issue 9: City of Angels

When I featured City of Angels, I did not

know how big this

series would

become. Everyone I

talked to told me

that this will become

a hit. And boy, they

were right. After we

featured her, she

announced season

2 of the series. Now

it’s already in its 3d

season. The creator

announced that the

series will go on an

indefinite hiatus

after season 3 ends.

The series can now

be found on the

BlackGurlSimmer


Plumbeleena

newly launched platform, SimFlix where

you can stream all of the seasons.

I know that this is not all of the Simmers

featured in the introducing section and

that I left out the most recent ones, but

most of them are rising above and

beyond. I am glad the SimmedUp

Magazine has given them a platform

over the 1 year we have been publishing

the magazine, where we can showcase

their talents. As a magazine, that is the

reason we do what we do. It’s a magazine

for the community, by the community. We

support each other. Who knows, maybe

you will be featured next month and you

can also be supported in the community.

Happy Simming everyone!


WithGranny.R

Happy Birthday from Granny Ruth

It’s SimmedUp Magazine’s first birthday

and what better way to celebrate than

with drinks and cake. The rainbow

cocktail is fun and colourful as any

birthday should be while you can’t go

wrong with a vanilla cake and sprinkles.

Raise a glass to a one of a kind

magazine, team and many more fun Sims

filled issues.

Classic Vanilla Cake

32

Cake:

1 stick (8 tablespoons) unsalted

butter, at room temperature, plus

more for the pans

2 3/4 cups all-purpose flour,

spooned and levelled, plus more

for the pans

1 teaspoon baking powder

1 teaspoon fine salt

2 cups granulated sugar

1/2 cup vegetable oil

5 large eggs, at room temperature

1 tablespoon pure vanilla extract

1 cup milk


Directions

For the cake: Preheat the oven to 350

degrees F. Butter the bottoms and sides

of two 9-inch round cake pans; dust with

flour, and tap out the excess.

Whisk together the flour, baking powder

and salt in a medium bowl; set aside.

Beat the butter, sugar and oil in a large

bowl with an electric mixer on mediumhigh

speed until light in colour and fluffy,

about 5 minutes. Beat in the eggs, one at

a time, and then the vanilla until

combined.

Alternate folding the flour mixture and

the milk into the batter with a spatula,

adding the flour in three additions and

the milk in two, starting and ending with

the flour, until just smooth. Divide the

batter evenly between the prepared

pans.

Bake the cakes on the same oven rack

until golden on top and the centers

spring back to the touch, 35 to 40

minutes. Rotate the pans about halfway

through if they seem to be browning

unevenly. Let cool in the pans about 10

minutes, then turn out onto cooling racks

and let cool completely.

For the frosting: While the cakes cool,

beat the butter and salt in a large bowl

with an electric mixer on medium speed

until smooth. Gradually beat in the

confectioners' sugar. Once it's all been

added, increase the speed to mediumhigh,

and beat until white and fluffy. Add

2 tablespoons of the milk, and beat to

incorporate. Beat in the remaining milk,

one tablespoon at a time (the frosting

will be spreadable but not runny).

To assemble: Place 1 cake layer right-side

up on a cake plate or stand, and spread

with 1 cup of the frosting. Top with the

second cake layer. Frost the top and

sides of the cake with the remaining

frosting.

The Double Rainbow

1 ounce vodka

1 ounce St. Germain elderflower

liqueur

4 or so ounces of soda water

4 dashes of grapefruit bitters (Fee

Brothers brand)

lemon peel for garnish

rainbow ice cubes

Make rainbow ice by adding food

colouring to an ice cube tray, filling with

water and freezing. (For more fun with

ice, see the index of all of the ice

experiments on Alcademics here.)

Cut lemon peel into stars. Add all

ingredients to a glass filled with ice in

rainbow order (two cubes per colour,

making it a double complete rainbow).

Garnish with lemon stars.

Please remember to drink responsibly

and thank you for celebrating our 1 st

Birthday with us.

Lots of love, Granny.R xoxo

33




Tazreen

Arst Extraordinaire, Simmer and Bear

Lover. Tazreen Tasnim is a gem amongst the

simming community, as well as a huge

inspiraon to many. We are very proud to

interview her here for our 1 st Birthday

edion.

36


Who is Tazreen?

Sul sul, simmers! I am Tazreen Tasnim (or short,

Taz). I am just a girl in her 20s who may or may

not be invested too much in the Sims! I am also

a Design student and as I am wring this, I will

be moving to Canada this year to pursue my

studies. (Any Canadian simmers out here?!)

How did you get into digital art?

This is a queson I get asked oen. I like to draw

tradionally; be it pastels, watercolour, sketching

and so on! But, somemes you want to make

your hobbies a lile more interesng. For

example, since I inially taught myself to draw

tradionally, I figured It would be easy to sketch

out my concepts and scan drawings into the

computer. I see many arsts do this, and it is

really effecve because you get to experiment

and switch back and forth between both art

worlds!

Do you have any formal training in art?

This answer might be a bit hazy, so bear with

me! I used to go to pre-school art classes as a

child but ironically, I was not very keen on

drawing back then. As I grew older, my art

teachers in school oen complimented me for

my work, and that gave me a huge confident

boost. As school ended, I had plenty of free me

to take drawing seriously and drew as much as I

can! A lile bit of training always helps for a

head-start

What medium is the hardest to work with?

As of now, the medium I see myself struggling

with are watercolours. Don’t get me wrong, I like

the freedom and beauful uncertaines of the

medium, but I agree with many arsts that while

you can learn to paint in watercolours, it is a

difficult medium to truly master!

What advice would you have for anyone who

wants to start creang digital art?

Great queson! I think it is common to think you

need fancy equipment and tablets to get into

digital art. While a tablet will undoubtedly make

your workflow easier, you don’t necessarily

“need” to have it. I would suggest anyone to

grasp the basics of Adobe Illustrator or any other

vector-based programs. I know that sounds

scary, but trust me, if you have a hobby for

pung ideas and sketches onto paper,

transferring it to Illustrator is a piece of cake,

and YES, drawing with a mouse is definitely

possible!! All you need are the Pen and Pencil

tools.

What programs do you use to create your

pieces?

I mainly use Adobe Illustrator to block in the

main shapes of my pieces, and move on to

Adobe Photoshop for textures and shading for

finalizaon

You sell your art on Redbubble, why did you

pick that plaorm?

Sites like Redbubble are Print-On-Demand sites

that are becoming popular nowadays. What it

means is that they basically take care of

shipping, packaging and transportaon. This is a

huge relief for arsts as it saves you the stress of

shipping, and they deliver right at your doorstep

without any hassle. I have also heard from

customers that their quality is also surprisingly

good considering they are a Print-On-Demand

company.

“This is a tough queson! I am

constantly exploring my art style

because I like experimenng with

different textures, brushes and

colours”

What would you call your style of art?

This is a tough queson! I am constantly

exploring my art style because I like

experimenng with different textures,

brushes and colours. While I do not have a

“fixed” art style, If you are familiar with my

pieces, you may noce that I try to use a

limited colour palee to keep things simple,

even for complicated pieces. I finish off my

works with slight pastel-y brush strokes for

texture. I think that explains why I enjoy the

griy look of pastels both in tradional and

digital art!

When did you start playing The Sims?

Yay! Sims quesons! I started playing The Sims

when I was just 4 years old. Two of my favourite

37


38


cousins introduced me to the game and ll now,

I have never looked back .To this day, they are

surprised that my passion for Sims is sll going

strong!

Where do you get inspiraon for your amazing

builds?

I am very glad you think my builds are amazing.

When it comes to inspiraon for builds, I look at

Pinterest with a completely open mind. For

example, one day, I saw a cuckoo clock come up

on my feed, and thought of building it in the

Sims! Now, a cuckoo clock may not be a typical

architecture, but the beauful thing is feel free

to take inspiraon from anywhere because Sims

allows you such flexibility!

Do you prefer building or decorang?

Ooh, hard queson!! I enjoy doing both

honestly, but if, for instance, the interiors have

way too many rooms, I get a lile bored with

decorang and wonder how many rooms are

sll le, haha. I am sure many builders can

relate

”I enjoy doing both honestly, but if,

for instance, the interiors have way

too many rooms, I get a lile bored

with decorang and wonder how

many rooms are sll le,”

Favourite character to draw?

Thinking deeply about this, I would say

Vladislaus Straud! I once drew him on a piece of

paper, and I had so much fun stylizing the

wicked features on his face! I just realized I have

not digized the drawing yet, so now I have to.

How/When did she come up with Bear theme?

YOGI! I became obsessed with bears when

Outdoor Retreat first came out! Ever since that,

I have named all the bears on this planet Yogi. I

think it is so funny their expressions bear-ly

change when something happens in the game.

11/10 awesome screenshots!

Who are some of the arsts you admire and

why?

To keep things Sims-related, I admire the works

of LuddySimmer and Black Daisies in this

community. LuddySimmer comes up with

artworks of new packs in a maer of seconds! It

gets you excited! As for Black Daisies, I admire

her mix of style between realism and stylized

look. I remember she created a family portrait

of the Goths, and I fell in love! Of course, there

are soooo many other arsts I admire, but I

believe that might take up he whole interview!

Do you use mods and if so, who is your go to?

I am a fairly vanilla simmer. I only use the Pose

Player mod to make my screenshots interesng.

I cannot survive without the Pose Player since I

rely on this mod heavily to make my bear (Yogi)

do swan dives! If you know me on Twier, there

is a chance you may have seen LOTS of silly

diving screenshots from me!

Do you ever get arsts block and if so, what do

you use for inspiraon?

Yes, I do get stuck in the “rut” somemes, but

it’s not the block that bothers me, It’s having

the me to create artworks, especially if you

have so many things going on in RL! For

inspiraon, I like to draw whatever gets me

excited. In tradional sense, I enjoy drawing

landscapes because it keeps me relaxed! There

is something special about painng the rivers,

skies and the world around you

If you could choose just 1 exp, 1 gp and 1 stuff

pack what would she choose?

Ooh, this is tough! I like making use out of every

pack I own, so every pack has a special place in

my heart. But to really answer your queson, I

would choose Coage Living, Strangerville, and

Paranormal Stuff!

What is your favourite thing about The Sims 4

and your least favourite?

My most favourite thing about Sims 4 are the

worlds! It is something that makes me pause

EVERY SECOND in the game. One minute you

are playing the game and the next second you

are distracted by the most amazing sunset in

Glimmerbrook! Though they are stunning, one

of my least favourite things is you are prompted

with a loading screen, even when the bar is just

next to you! I always thought the game would

be so much beer if worlds were split into

neighbourhoods. This way, you’d get to travel

between different lots in the same

neighbourhood with no loading screen at all

39


40


Do you ever get negave feedback and if so, how do

you handle it?

When it comes to sharing artwork or builds, it is

inevitable to get some form of feedback, no maer

posive or negave, If the feedback is construcve, I take

it with me, thank them and keep the advice on the back

of my mind. This way, when I’m building or drawing

again, I remember their feedback and work hard on

improving!

As an arst, what do you think about The Sims 4’s look?

I do like the semi-cartoony look of Sims 4. I feel like they

are a huge change from other iteraons. I have to say,

Sims 4 sims have the best facial reacons! They make

very useful references for drawing, speaking from an art

perspecve

What other games do you play?

Whaaat? Simmers play other games?! Just kidding!

Though I play Sims exclusively, I also enjoy playing

Overwatch, Mario and PvZ!

What is the one thing you wish The Sims 4 had?

Round walls/pools! It has been 7 YEARS already!

Which one (or more) of your pieces is your favourite

and why?

Hard queson! I have a strong aachment to all the

pieces I make. I had such a blast making the Voidcrier

ouit series! They are fashion illustraons inspired by

every voidcrier from Sims 4 Kids Room Stuff. Basically, I

had to reimagine how Voidcriers might look like in Sims

4 and if they had their own costume! I am very proud

that it was well received!

Thank you so much for being such a good sport and

answering all of our quesons. We are all really looking

forward to whats coming next on the amazing journey of

Tazreen Tasnim.

To find and follow Taz simply click on this link below.

TAZREEN on Twier

To purchase Taz’s Amazing Merchandise click below

RedBubble

Interview wrien by SueSimming

41


42


Tazreen




TAZREEN


For our super special birthday issue (Happy Birthday to us!) I wanted to

present various types of parties - Pool Party, Dinner Party and Slumber

Party - that you can create for your Sims.

Check out this beautiful custom content and get your party on!

JARDANE BBQ

Felixandre & HeyHarrie

@ houseofharlix

Fete Balloon Garland II

Eniosta

@ patreon.com/eniosta

47


Florinda Pergola Recolour

Mr. Olkan

@ youtube.com/mrolkan

Arlington Double Sofa

Onyxium

@ The Sims Resource

New Year Balloons

BuildingDiva

patreon.com/buildingdiva

Pool Noodle

leosims

@ leosims.com

48

KICHEN Bay Tree

Felixandre & HeyHarrie

@ HouseOfHarlix

Flamingo Pool Float

Leosims

@ leosims.com


Solitude Cutlery

Sundays x Raventons

@ raventons.tumblr.com

Springclean Flowers

Pinkbox AnYe

@ patreon.com/pinkboxdesign

Sayuri Dining Table

Kerrigan House Designs

@ patreon.com/kerriganhousedesigns

AnYe Coffee Shop Sandwiches

Pinkbox AnYe

@ patreon.com/pinkboxdesign

Tropical Escape Floor Pillow

BuildingDiva

@ patreon.com/buildingdiva

49


Evelina Nursery Wigwam

Severinka

@ The Sims Resource

Heart Balloon Light

leosims

@ leosims.com

50

Fish Pillow

leosims

@ leosims.com


Ether Curved Sitting Chair

Peacemaker

@ peacemaker-ic.tumblr.com

AnYe Raska Gift Boxes

Pinkbox AnYe

@ patreon.com/pinkboxdesign

BoHo Art

dk-sims

@ dk-sims.tumblr.com

Color Me Rug Series

Peacemaker

@ peacemaker-ic.tumblr.com

SMOL Toddler Bedding

Charly Pancakes

@ patreon.com/charlypancakes

To find out more about KawaiiFoxita

visit kawaiifoxita.com

51



Tazreen


I’m going to start this review with a

disclaimer, I am old enough to remember

the original Theme Hospital, on which this

game is based. Two Point Hospital also

shares some of the same developers as

Theme Hospital. I bet you can’t guess

where this is going.

but I can see that Sandbox could

become extremely addictive.

Theme Hospital was a game developed by

Bullfrog Productions, for MS-DOS and

Microsoft Windows compatible PCs back in

1997. The original game looked a little like

this and has the same thematic design that

you find in Two Point Hospital, including a

dark sense of humour and hilarious

sounding and looking diseases. By the way,

if you’re interested Theme Hospital is

available for free on Origin.

That’s enough about Theme Hospital, let’s

get on with the review proper.

So, you start with a completely blank

slate and a small hospital, your first

action is to place a reception desk and

recruit a receptionist, and this is where

the hilarity begins. Each member of staff

that you hire has different

characteristics, a little like Sims and their

interactions change as you would

expect.

You can see that their recruitment fees

change in direct correlation to the

number of stars below their name, this all

comes down to training, which we’ll

cover a little later on.

54

Two Point Hospital is a management

simulation, the idea being to build up, staff

and run your own hospital, usually, to make

a profit. No this is definitely not an NHS

model. There is a story mode and a

sandbox mode. As you will come to expect

if you have read any of my previous

reviews, I will mainly be exploring the story

mode, as I like a framework to work within,


Once the receptionist has been hired, we

can then build a GP’s office, every single

patient will need to visit a GP office, at

least once during their stay. A GP’s office

needs just three things to operate: a

desk, computer and chair combo item, a

filing cabinet and of course a GP. There

are of course more things that you can

add to increase the efficiency of the

room, a medicine cabinet for example

gives the room an extra 1% diagnosis and

treatment power per cabinet, and there

are some great tutorials out there that

offer amazing tips on how best to layout

your rooms for the best “yield”.

So, now we have a receptionist and a GP.

The next room the tutorial advises you to

build is a pharmacy, this room requires a

nurse and makes use of a drug mixer to

help treat a variety of illnesses.

Talking of illnesses, shall I take you

through the types of illnesses and

disorders that you will be researching and

helping to treat? The game provides

some wonderful posters that offer

“prestige”, which is another metric used

to measure your hospital.

From left to right, we have Turtle Head,

Shock Horror, Pandemic, Grey Anatomy,

Lightheadedness, Jest Infection, Cubism,

8 Bitten, Animal Magnetism and Mock Star.

Some of these require some hilarious

equipment to help combat them. For

example, for curing Pandemic, we have

the Extractorpan, which does exactly

what is sas on the tin. The De-Lux clinic will

provide relief from those suffering with

Lightheadedness, where patients present

with a light bulb for a head. This results in

a machine that unscrews the lightbulb and

recreates the patient’s head and screws it

back on.

Two Point Hospital not only features

physical condition, but psychological

ones too, this is one of my favourites,

people turn up dressed like Freddie

Mercury and are sent to a psychiatrist.

Moving on from some of the hilarious

ailments that you need to treat, let’s next

take a look at the mechanics of staffing

you hospital. We already know we need a

Dr to act as a GP, there are other roles

that they need to fill. You can train Drs to

become world class psychiatrists,

researchers, radiographers, geneticists,

55


Two Point Hospital not only features

physical condition, but psychological

ones too, this is one of my favourites,

people turn up dressed like Freddie

Mercury and are sent to a psychiatrist.

Moving on from some of the hilarious

ailments that you need to treat, let’s next

take a look at the mechanics of staffing

you hospital. We already know we need a

Dr to act as a GP, there are other roles

that they need to fill. You can train Drs to

become world class psychiatrists,

researchers, radiographers, genetisicts,

diagnosticians, training specialists,

surgeons and treatment specialists.

Nurses can become ward heroes, training

specialists, diagnosticians and treatment

specialists. This is all completed using the

training room, which offers a range of

courses and a range of trainers, external

and internal. The external trainer for

psychiatrists is a chap called Herman

Freud, who apparently owns the largest

collection of bananas in the county! You

can also train your staff to become

trainers, to go and train your other staff.

Training slots

become available with experience. Once

an employee has gathered enough

experience on the job to be promoted,

that opens a training slot. There are other,

more general training courses available to

both Drs and nurses like, bedside manner,.

All of which have an impact on the way in

which staff members go about their job.

There are not only doctors and nurses, but

an array of support staff in the guise of

assistants and janitors, these roles also

have their own specific training needs,

assistants can learn the art of customer

service and marketing. Janitors can learn

the ghost capture skill, mechanics and

maintenance. All staff also have more

generalised courses available to them

such as motivation, emotional intelligence

and stamina training.

Shall we move on to money next? That’s

right, hospitals need to make money so

your diagnostic and treatment options

are not free. You have free reign to set

the prices for these as you wish. But

beware, the higher your prices, the lower

your price reputation will be and the less

patients you will see come through your

doors.

56

There is an overview available so that you

can see how your hospital is fairing

financially. It looks a little like this.


As you can see, this particular hospital is

well into the green. Shall we look and see

how we are faring with our patients?

This is the graph that shows your patient

information and this is for the last 12

months. You can change the visible graph

lines to see how each individual metric is

doing.

There is a huge amount of customisation

available, if you want to use it, but there

is also no penalty for not naming each

and every patient or doctor who walks

through your doors. And if you are having

problems distinguishing between your

ward nurses and your diagnosticians,

there are cute outfit changes that you

can make to make it a little easier.

In short, this is an incredibly fun and

addictive game. It can be incredibly

challenging but also rewarding, especially

having your in house trained research

doctors come up with a cure for yet

another weird and wonderful ailment. If

you have a slightly dark sense of humour

then the hospital announcer and radio

presenters will provide hours of

entertainment all on their own.

Our charming guide, Albert Crank also

has some information for us here.

There is a lot of data available in the

game to help you manage, or mismanage

your hospital. But it is all really

easy to find and interpret. This makes a

refreshing change in the simulation

management genre, where this

information is often hidden away in some

obscure place and you need a masters

degree in economics to make sense of it.

WrittenBy

The

Simming

Spoonie

There are similar graphs and the such like

for staff, and an overview of how you are

dealing with each individual ailment in the

game.

57




TITAN

ARCHITECT

Schnuck

Hi Tasha, and thank you so much for

agreeing to this interview, we really

appreciate it and are super excited to

share your builds with our readers.

We’d love to get to know you a little better,

can you tell us a little about yourself and

how you came to play The Sims.

My name is Tasha and I live in Germany. I first

started playing The sims in 2000 and was

attracted to it because you could build

houses. I am a huge fan of dollhouses and

model houses and as a child, I loved drawing

floor-plans. I would play in live mode and

always end up back in build mode as the

building aspect is my favourite part of the

game.

Where did the inspiration for your gallery

ID originate from?

My husband bought me Sims 4 as a gift on his

Origin account because I didn’t have one at

the time and he barely used Origin so the ID

was his name. We tried changing the name

but he couldn't remember the answer to his

security question, which was "where did you

honeymoon?" I'm not sure why he chose this

question as he wasn't married at the time nor

never had been, but needless to say, he could

never recall his fake honeymoon destination

so schnuck01 it is!

If you had to describe yourself in three

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Sims traits, what would they be and why?

My 3 sim traits would be music lover, well,

because I love music - Foodie because I love

good food and good wine and the last would

be geek because PC's and video games and

a whole bunch of other stuff that would

probably fit into that category.

Your builds are always so detailed, on

average, how long does it take you to

create one?

Thank you! I'd say it takes me about 20 hours

on average to complete a build. I am a really

slow builder who is easily distracted.

Which one took the longest?

I'd say the one that took me the longest was

my only 64x64 build, this is a Seaside Tudor

style villa.

Which is your favourite?

My favourite build is probably a smaller 2

bedroom 2 bath Eco home called "Home

Sweet Eco Home".

What are your favourite and least favourite

things about building in The Sims 4?

My favourite thing about building in The Sims 4 is

simply being able to create something that

someone else can enjoy with their sims.

My least favourite thing about building is fighting

with platforms, roofing trim or stair railings that

show through walls and other things of that nature

that could have been designed better.

We all know that there is a huge modding and

CC community out there, who often fill a much

needed “gap”, can I ask why you choose not

to use CC? Do you use any mods when you

build? If so, which is your “Must Have”?

First I have to say that I love CC, there are so

many well made and stylish furniture, hair,

makeup, clothing, etc. There are 2 reasons I don't

currently use it - I want my builds to be able to be

downloaded from the gallery without the user

having to download anything additional and I

don't have a lot of time to search it out, download

it (In the past I could've spent a day CC

shopping)and then possibly have to find which

CC is causing me an issue every time there is a

patch.

I do use a few mods. Mccc is a must-have for me

as well as TOOL. I also have better build buy and

a few other build related mods. If I played more I

would definitely use some gameplay mods.

If you had to pick just one pack (EP/GP/SP) to

use for a build alongside base game items,

which one would it be and why?

Oh my gosh, such a hard question, there are

certain packs I use in nearly every build so

narrowing it down to just one is pretty tough. My

first thought is Eco Lifestyle, I love the build/buy

and a lot of the objects are less expensive, so it

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is easier to build a nicer starter home.

Do you have any favourite items in the

game that you find yourself using time and

time again?

Definitely, 2 rugs, one is from City Living and

the other from Snowy Escape, both are faux

fur and it's a struggle for me not to use them in

contemporary builds.

Your screenshots always look so amazing,

how do you create them? Do you have any

tips for us mere mortals?

Thank you! My graphics are on ultra, I use tab

mode and S3 cam and a graphic overhaul file

by Simp4Sims and re-shade for screenshots.

If you were limited to just one social media

platform to share your creations, which

would it be and why?

If I were limited to one social media platform it

would be YouTube because I feel the most

connection and am able to communicate via

comments and community tab with people who

use my builds here.

Where can our readers find you?

I can be found on Youtube: schnuck, on Twitter:

TheREALschnuck on Reddit: schnuck01

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65


Fish Cemetery

Hello! I’m Paul (he/him), a life-long Sims fan from Eastern

Europe. My older cousin introduced me to The Sims 1

back when I was five, and since then at least one game

of the series has always been installed on my computer.

I enjoy creative activity a lot and have cycled through

many artistic hobbies, but my main outlets are writing,

photography, digital art and gaming.

I’m picky in terms of game franchises and tend to

completely ignore popular titles if I feel that they offer

little to explore, lack originality, or don’t leave much

room for thinking and theorising. And that’s exactly why

I find The Sims with its enormous creative and

storytelling potential so appealing. Although I’m often

critical of the later Sims games, I find something to

enjoy in each version. These days I’m playing The Sims

4, as it’s being actively updated by both the

developers and the fans, but my Sims-related art mostly

revolves around The Sims 2 because of the strong

nostalgic bond I have with it (and its premades being

the peak character design). In fact, the Sims 2 PSP spinoff

was exactly what prompted me to create a blog

and begin sharing my artworks. I really enjoy its horrorlike

atmosphere, unique early-Maxis humour and intense

fourth-wall breaking. A large portion of my art so far

has been dedicated to its antagonist, Dr. Dominic

Newlow, who openly questions the essence of the

game and eventually makes the Player ask themselves

“wait, am I the villain?”. It’s an immensely intriguing

concept that I’m excited to explore.

66

You can find me on Tumblr (fishcemetery.tumblr.com/)

and Twitter (@fish_cemetery). My Tumblr blog is still

very new, and it came as a huge surprise when

SimmedUp suggested that my art should be featured.

It’s not a strictly Sims-dedicated blog; there are things

related to other fandoms and, potentially, my original

universe. I try my best to update frequently and enjoy

interacting with the community, so it’ll be amazing if

more people take an interest in my content!


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RETRO

CORNER

Covering your old school favourites from the sims franchise

70

The exploration of the birthday cake in the sims

As I’ve grown older, I’ve adopted more

of a passive attitude towards my

Birthday. I just feel increasingly awkward

as the day reminds me of the fact I’m

getting older and definitely not wiser.

Don’t get me wrong, I love celebrating

other people’s birthdays. Who can say

no to free cake? And we all know that

Birthday cakes are the best cakes there

are, period.

T r a d i t i o n a l l y

birthdays are a

celebration of a year

older, but time is a

social construct as

c l e v e r l y

demonstrated in The

Sims, and birthdays

are indeed a

celebration of an

entire life stage. Technically, everyday in

the Sims is a birthday, but let’s not get

into that.

A Birthday Gathering in The Sims 1

Therefore a fundamental item that

symbolises Sim growth, collective

celebration, hunger satisfaction, and as

a vital importance for goal-orientated

events, the birthday cake transcends

through all the PC games within The Sims

Franchise.

Originally shipped with The Sims House

Party, or as part of an update in later

expansion packs, or as a free download

on the original sims.ea.com website, the

Birthday cake, like the SimFarm Turkey

Dinner, was only used as an object to

fulfil the needs of hunger and fun. As

instructed, the Birthday

Sim will hover in front of

this symbolic item and

patiently wait for the

remaining Sims on the lot

(bar the NPCs) to gather

round. These Sims,

dressed in questionable

party hats of

questionable colours,

blow horns and streamers

or rattle noise makers and

cheer as Birthday Sim blows out the

candles. The cake serves eight delicious

helpings, so most Sims do not miss out

on this Aspartame laced goodness. As

Sims cannot age in The Sims 1, the

birthday cake acts more of a playerdirected

celebratory object to spruce

up a self-hosted party more than

anything. It’s still a sweet add on to

reflect a sense of realism though.


Michael Bachelor celebrating his birthday with items from House Party

This premise follows on in the later

games. However, in The Sims 2, once a

Sim blows out the candles, they’ll do a

fancy little dance and

spin as they transition

into the next stage of

life. You may even get

a cinematic of the

Birthday Sim aging up

if you’re lucky.

Logically, Toddlers

and babies will require

a teen, adult or an

elder to help them

blow out the candles.

In addition, shipped with Celebration

Stuff pack is a selection of 3 more

birthday cakes, each of a similar style.

These include; The Limey

C u l i n a r y C o u n t e r

(Age++), The Buttery

C u l i n a r y C o u n t e r

(Age++), and The

P u r p l e y

C u l i n a r y C o u n t e r

(Age++). If I’m honest,

I rarely use these

cakes for my Sims’

birthday celebration,

but make fantastic

additions to my little bakeries (The Sims

2 Open For Business required).

Jill Smith celebrating her birthday in

the sims 2 *Credits* @ivanarachelle

celebrating her birthday in the sims 3

Much like The Sims 2, The Sims 3 features

The Birthday Inferno Birthday Cake which

can be purchased from buy mode as

normal, and now from

the local Supermarket.

Unlike the previous

model, the cake will now

alter the amount of

candles on it depending

on the impending life

stage for that particular

Sim. The older the Sim,

the more candles.

Unfortunately, the name

reflects this dangerous noun as the cake

has a 2% chance of setting alight. Yeah,

that’s happened before...

After spending far too much time on

build/buy mode, and

eventually resorting to

Google, I found out that

the Birthday Cake is no

longer a buy-able

object in The Sims 4.

Therefore, Sims must

manually bake the

Birthday

Cake

themselves. To do this,

Simmers must select a

stove, and, “Cook” (yes, cook) either a

White (presumably vanilla) or Chocolate

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The Classic Hamburger Birthday Cake & a Family Gathering in The sims 4

72

the cooking skill, the more assortment

of cakes to choose from; blue confetti

or strawberry cake. If Sims have a high

level of Gourmet Cooking skill, they can

use black and white cakes and SimCity

cheesecakes as birthday cakes.

Shipped with Up All Night digital

content in the notorious Hamburger

Cake. Living vicariously through my Sims

is a fantastic stress reliever, and due to

the fact I cannot bake such a bespoke

cake in real life, I always go for this one.

Side note: Birthday Toppers/Candles are not

included on any of the finished products.

In fact, adding candles or any topper

to the birthday cake is a stressful task

in itself; the cake must be centred on a

counter, dining table or other

appropriate surface otherwise the

option to add toppers becomes

unavailable. Another issue is that some

Sims autonomously grab a slice of cake

before Simmers have even had the

chance to add the toppers!

SueSimming exclaims this outrageous

behaviour made her, “so angry. I once

started crying after they ate the

second one too. My hubby then forced

me to take a break from Sims for a

week”. See, I understand the concept

of eating the birthday cake is amazing,

but can we patch these Sims so they

wait their turn, like most of us would in

real life?

While I do enjoy a more immersive and

realistic approach to The Sims 4 by

manually instructing Sims to “cook” the

cake, I do prefer the previous iterations

whereby the Birthday Cake was already

included in build/buy-mode. I

sometimes enjoy playing a quick

birthday celebration without the hassle

of having to set everything manually,

and I do play with large families,

seemingly with a birthday every other

day. These steps prolong the

celebrations, are frustratingly glitchy

and add unnecessary issues from both

the autonomy of the Sims and the

objects themselves, to something

which should've been a smooth process

to begin with. I think there should be

the option in The Sims 4 to buy a cake

over the phone or computer, or even in

buy mode. Final note: I love celebrating

birthdays, just not in The Sims 4.

Join me next time as I accidentally rip

apart a singular object within the Sims

franchise.

Melissa x



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With our birthday issue fast

approaching, the team decided that

SueSimming and SimSimmerly should go

under the spotlight and threw

questions at them whenever one

popped in their heads.

Here are the the question they

answered honest and down to earth we

present you with our founders Sami &

Sue.

Sue: I always make it very clear to

everyone that this was all Sami’s idea. I

was just lucky enough to see her Tweet

about a magazine in the ocean of

Tweets. That alone makes it feel like all

this was really meant to be like some kind

of divine hand just smashed us together.

I think the spark was when we started

talking and my uncontrollable love for

The Sims was on full display that Sami

knew she either had to hire me or have

me as a stalker forever.

How did you two meet each other

(where, when, etc)?

Sami: Sue found me on Twitter lol, I would

love to say we know each other in real

life and that we had some massive back

story, but nope, just two weirdos, gracing

twitter and bam she's now one of my

closest friends, and I couldn't be without

her, I am her pinky she is my brain lol

Sue: I was fairly new to Twitter just

scrolling when I saw someone ask if

Simmers would read or like to read a Sims

magazine. This was something I’ve always

wanted so I answered yes and gave a

bunch of ideas about what she could put

in the magazine that I’d like to see. 10

minutes later I got a DM from Sami asking

me if I wanted to join the team and well,

here we are.

What was the spark that set off the

whole idea of making a magazine

together?

Sami: I myself have been in publishing for

a very long time, well over a decade (now

I am feeling old lol). My first publication

was for a spiritual and holistic magazine

that amassed over 200,000 readers per

month. When I started playing the Sims I

noticed there wasn't anyone who actually

created a proper magazine, I mean there

are plenty of look-books out there, and

magazine styles, but nobody that I could

find creates a proper editorial magazine

which of course is my field and my

passion, so I did a shout out for likeminded

people on Twitter and that's how

I found Sue or should I say she found me,

and we just brainstormed from there.

When you started the magazine, how

far did you think you would take it, did

you plan for it to become what it is

today?

Sami: OMG this.... lol we actually started

out with an Aim to reach just 100 people

in the community and now we reach

thousands upon thousands each month,

it really wasn't something we were

expecting but we are so proud of our

community and the support they have

shown us in helping us grow beyond our

initial dreams.

Sue: When we started my mission was

simple, support the community and have

fun doing it. I am not the kind of person

that makes plans because they never

work out so I said to Sami we should just

have fun and if this magazine is a success

that’s awesome and if not, it doesn’t

matter because we are having fun and we

aren’t doing it for fame but for the love

of The Sims. The smallest amount of

recognition we get or success we have is

a million times more than what I had in

mind and it blows me away every day

when I see the support we get.

Name one thing that you absolutely

love about running the mag and one

thing that you absolutely hate?

Sami: I love organising lol, I am a little OCD

and have to keep my brain occupied with

a thousand things at once, so for me, it’s

bringing everything together. The one

thing I hate about the magazine

hmmmmm......... not being able to fit

everything I want inside. When creating a

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a magazine you have to have a fine

balance when it comes to content,

people think you just chuck everything in,

all I can say is I wish it were that easy lol

Sue: I love seeing it all come together

and flipping through the magazine on

publishing day. I love finding talented

Simmers to feature and interacting with

people as obsessed about The Sims as I

am. I absolutely hate deadlines. I have an

Olympic gold in procrastination so

deadlines make me panic but I’ve grown

a lot during my time at SimmedUp and I

know at least make the deadline even if

it’s at the very last second.

What would you do if the Sims suddenly

took down all their sims franchise (an

epic Maxis scandal)?

Sami: Oh now that’s a big question! If

there was no more Sims, I would find

another way to support the community

because I understand how lonely it can

be when you have disabilities and mental

health issues, I would want to be able to

continue supporting them, I used to be a

tattooist too, so maybe I could give

everyone Sims tattoos or something lol

Sue: Finally become the serial killer I’ve

always wanted to be. You see, The Sims

helps me cope with life and channel my

anxiety and rage in a positive way, and

without it, there really is no telling what

could happen. But all jokes aside, I would

love to have a secondhand bookstore

that also sells all kinds of occult stuff and

coffee. So you can swing by, have a

cuppa, exchange your old books for new

ones and buy a hex for your ex. Good

times!

What is your idea of the perfect

relaxation time?

Sami: Relax time? Did I mention I have

OCD? Haha, I only actually relax when I

am sleeping, it’s a complete bugbear of

my partner’s because even when we are

having family time, watching movies, and

sometimes even eating dinner, I need

that extra something to keep my brain on

76

on an even keel, otherwise that's when

my depression kicks in because I am

given time to overthink the past and

that's never good for someone like

myself.

Sue: Play The Sims or one of the many

other games I love. I’m a geek if you

haven’t noticed. Watching TV while

snacking and having drinks with Hubs is

about as non-game-related as I’ll go to

relax.

What would you say is the one really

difficult thing you had to overcome

since the conception of the mag? How

did you do it?

Sami: The most difficult thing for me has

been 'other people' surprisingly enough.

We have had all sorts of things happening

behind the scenes from being told that

white people aren't allowed to interview

black people, to people trying to

procure our articles and team members!!

Shocker I know, but it happens and to be

honest, it’s not something I haven't seen

before on many occasions. Some people

always want what others have and if you

don't give it to them, they try to bring

you down and bad-mouth you to others.

The easiest way to overcome those

situations is to just be your genuine self

because I am sure all of us have hit

adversaries at some point and people will

always want to support someone who is

genuine and true to not only themselves

but also the community, rather than

people who can be in it for themselves.

Sue: Realising that not everyone is as

open and honest as you might be and

that some people just use The Sims

community to stroke their own egos and

also how distrustful our community is of

each other. The best way to deal with this

is to be as honest as you can be without

being mean. My word is my honour so I

make it my mission to always show all my

cards and to prove to the community

that SimmedUp is really made by fans for

fans and that I’m not doing this to get

something from them. I also found that

keeping the peace and keeping to my

morals is far more important than being


Sami: My life motto, I actually have

a couple. My first being 'we are all

part of a circle, there is no-one

above you and no-one below you,

we are all equal' and the most

important one is 'Whatever you

decide to do, make sure it makes

you happy.

right or chasing likes. I remind myself

every day that I’m doing this because it’s

fun and because The Sims community is

my home.

Since our team consists of people

located pretty much in every time

zone, when we land a huge sponsor

which allows you to open an office,

which country/city would you do it in?

And why?

Sami: That's a super big decision and one

we were talking about recently actually,

the first office would need to be in the UK

as I am based here, and we would just

have to pay everyone to relocate. We

would love to have bases all over though,

one in the UK, One in SA then we have

team members in the Philippines and

Canada, California, and well yeah maybe

just one in each country eventually lol a

girl can dream right!

Sue: This would be a team decision for

sure but I would say UK and then USA

because such a huge majority of the fan

base is located in those two countries.

From a business point of view, these two

countries have the most stable

economies and communication would be

easy as the main language is English for

both.

What is your life motto?

Sue: I’m not sure how to describe

it but let me try, I have a set of

morals I live by that I do not stray

from and they are pretty complex.

At the top of the list would be tell

no lies, my words are my honour,

be the best street sweeper there

is (no job is below you, be the very

best in any job you get) and

karma is real so live a good life.

In your spare time (when not managing

an entire magazine team), what kind of

other games except Sims do you enjoy

playing?

Sami: Other games I play... well I used to

play a lot of COD, games like tomb raider,

I had a breakdown at the age of 25 and

it had a huge impact on my attention

span, so now I only play The Sims. I am a

massive build fan although I just create

pretty boxes compared to some simmers

out there who astound me every day with

their talents like fantasims, Sati Sims,

Rustic Sims, and Ardiputra to name a few.

erm I play merge dragons, that counts lol

Sue: Fallout 4, Red Dead Redemption 2,

Dawn of Man, 7 Days To Die, Borderlands

(all of them) Ark, Horizon Zero Dawn,

Mass Effect, Dragon Age, Vampire The

Masquerade and tons of small Indie

games. PC or console but never ever

mobile because I’m a gaming snob and

I’ve made peace with it.

When and why did you start playing

the Sims?

Sami: I originally had a go on the Sims erm

15 years ago now, but it wasn’t my thing

at the time, in November 2019 my partner

downloaded me a The Sims as he thought

it would help me with my mental health

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and I fell in love, and the rest is history.

Sue: In the early 90’s I started playing the

very first SimCity and I was hooked on

anything Sims-related since then. I’ve

always felt like I don’t belong anywhere

and was badly bullied in High School. The

Sims became my escape and helped me

cope with my shyness, anxiety, and

overactive creative mind. Honestly, you

can save so much on therapy if you just

play The Sims.

“my biggest goal would be

to continue making others

happy with our content”.

What are your biggest goals for

SimmedUp?

Sami: My biggest goal for Simmedup is to

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continue what we are doing but just to

reach more people, I love the community

we are a part of and are creating, I am a

big softie and love to help and support

others that have gone through or are

going through times as I have had, so I

guess my biggest goal would be to

continue making others happy with our

content.

Sue: I just want to reach more Simmers,

share the love and be around for as long

as people still play The Sims. I just want to

keep on Simming on but I do want to keep

improving on the look and content for

the magazine.

What is your biggest accomplishment

when it comes to the mag, what are

you most proud of?

Sami: I am most proud of the team we

have today, from where we started to

what we have been through, and to


where we are now. I honestly couldn’t be

more proud of the team we have and the

way they support each other even

though they are thousands of miles

away, we always have each others back

because that’s what a real team does.

Sue: Delivering a high-quality magazine

on time every month and the friends I’ve

made during this year. I’m very proud of

the team we have now because it really

does feel like family. We support each

other, chat about Sims and even though

we are all a little bit odd I’ve never felt so

happy, like I belong. But by far the

biggest accomplishment for me would

have to be that other Simmers like the

magazine. The Sims community can be a

tough crowd.

Who are you in real life?

Sami: Who am I in real life, A mum of a 25-

year-old son and a 12-year-old

Stepdaughter, not forgetting my fur

baby chihuahua who is 2. I suffer from a

degenerating spinal condition and also

High functioning anxiety, depression, and

OCD, I’m currently awaiting an Autism and

ADHD assessment, something I wasn’t

expecting to do at 41yrs old lol. I am

super creative and a complete hermit, my

home is my happy place, there is nothing

better than being at home, listening to

music whilst creating for the community

and my friends.

Sue: I’m a 35-year-old housewife. I never

thought I would be a housewife but when

I moved to Zimbabwe from South Africa

to be with my husband, it wasn’t possible

to work in a country with a nearly 98%

unemployment rate. I’m two opposites in

one body which makes for a not-so-dull

human. I really don’t like people in real life

to the point that my thoughts on humans

and society, in general, can be pretty

dark. I’m creative and I’ve been keeping

journals since I was 8 or 9 years old. I love

to read, I’m pretty chunky because I love

Sue: Delivering a high-quality magazine

on time every month and the friends I’ve

made during this year. I’m very proud of

the team we have now because it really

does feel like family. We support each

other, chat about Sims and even though

we are all a little bit odd I’ve never felt so

happy, like I belong. But by far the

biggest accomplishment for me would

have to be that other Simmers like the

magazine. The Sims community can be a

tough crowd.

food, I have zero tolerance for fake

people, despise politics, people who love

to play the victim, and people who think

single-ply toilet paper is okay lol. My

greatest love in the world will always be

The Sims and my husband is totally okay

with that. I have no kids, i have only fur

babies and I’m super happy with that. I

hate living in Africa only because coldrainy

weather makes my soul sing and

that’s not exactly easy to come by in this

hellish hot place.

Are you friends in real life?

Sami: I would definitely say Sue is one of

my dearest friends as I mentioned

before, I couldn’t imagine being on this

journey with anyone else.

Sue: Even though we’ve never met face

to face, I believe this is one of those

friendships that was just meant to be.

Most days I pull myself out of my

depression hole simply because I know

Sami will pick up on it and I don’t want to

worry her. If you can’t call that real

friendship then I give up.

What is one thing you love or hate

about The Sims 4?

Sami: I love building - hate glitches which

there are a lot of!

Sue: I’m a pretty vocal critic of the game

because there is so little depth to The

Sims 4, however, this very flaw has forced

me to use my imagination and creativity

in ways I never would have in The Sims 2

or 3. I hate that you can’t really enjoy the

79


game without mods and that they didn’t

stick to The Sims lore but I love that you

can mod The Sims 4 to the max and

create your own lore.

Favourite and least favourite packs?

Sami: Fave pack, I don’t have one, and

that’s the honest truth, as a builder I am

happy to use whatever I have, I don’t

build by pack specifically. The least fave

is kits, just so irrelevant I think, and could

have been included in stuff packs with a

chance to enhance them just that little

bit more.

Sue: Favourite would be Cottage Living,

Strangeville, and Batuu as this adds to my

zombie apocalypse play I love to do. I

don’t have a least favourite as they all

add something to the game I can use.

How do you cope with pressure or when

it’s almost the deadline?

Sami: Sometimes I cry and shake in the

corner! No that’s a joke lol, to be honest

from my personal point of view, I never

panic about deadlines, that’s the good

thing about a magazine because we

always make sure we have reserve

articles that way we are always covered

and if we have no reserves, we have more

than enough experience within our team

to make sure we got our deadlines

covered.

Sue: I drink heavily, procrastinate, play

Sims, beg Sami for forgiveness and

eventually just put on my big girl panties

and get it all done. I used to panic a lot

more but these days we have a very solid

team so no matter what goes wrong, we

have the team to help save the day.

Where do you see yourself and the

magazine in the future?

Sami: We recently created our parent

company SUpInMedia, so hopefully, in 5

years time we will have those offices we

talked about earlier lol, and as much as I

would love to reveal everything we have

going on behind the scenes, all I can say

is keep watching this space, we have so

much on the horizon that we can barely

contain the excitement this side and wish

we could share everything, but just not

yet.

Sue: Everything Sami said and being able

to tie my shoes without holding my

breath.

Where do you find inspiration for every

mag issue we release?

Sami: The community, we are researching

all the time so make sure to listen to what

the community wants, so we can tailor

specifically for them.

Sue: The Sims gods. LOL! We actually just

really listen to what’s going on in the

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What do you think makes SuP different

or unique from other Sims magazines?

Sami: I think we are unique as we are

based on an official magazine-style

rather than the look books of today. As

far as I am aware there are no magazines

like us out there right now. Creating a full

publishable magazine the way we do

(which eventually we hope you can buy

direct from shelves) and not just focusing

on digital content and designs. I also

think that’s an edge we have over other

magazines too, not only are we able to

tailor our content to both publishable

and digital we are consistent in all that

we do, and that comes with experience

and have many decades of experience

behind me within the team definitely

helps lol

Sue: I have to agree with Sami and also

the spirit of the team is all about the love

of the game, love for the community, and

having fun while pushing our own

creativity to the max.

Love Sami & Sue xoxo


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Your Sims Showcased

Hey! I'm Jaden, also

known as peachyfaerie.

I'm a Sims 4 content

creator who primarily

makes CC and YouTube

videos, but I also make a

*ton* of Sims in my free

time! I am 18, use they/

them pronouns, and have

been playing The Sims

since I was super young,

starting with The Sims:

Bustin' Out. I was invited to

participate in

The Sims 4 21st birthday celebration and I have a

highlighter and two eyebrows in the base game! Currently, I am

working on content creation full-time, making CC and YouTube

videos, and always trying to improve my content! I hope you

enjoy my Sims, making them is so relaxing and fun to me, and I

love making all sorts of diverse Sims!

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YouTube: https://www.youtube.com/thepeachyfaerie

Twitter: https://twitter.com/thepeachyfaerie

Instagram (Personal): https://instagram.com/thepeachyfaerie

Instagram (Create-A-Sim): https://instagram.com/peachy.faerie

Tumblr: thepeachyfaerie.tumblr.com

Patreon: https://www.patreon.com/peachyfaerie


from around the world.

Stacey

Kiara

Ethan

Heyo! My name is Chlo and I currently reside in Cumbria, England. I’m a fur-baby momma to a

German Shepherd and 2 house rabbits. I probably drink too much coffee and sleep too little. I

work full-time from home during the day but any free time (including breaks!) is spent gaming,

although my heart always leans towards Sims! I am an OG sims player and have been playing

via PC/laptop since the original game release back in 2000. I have never got tired of playing, and

although I love building and story mode, I spend way too much time in CAS! Creating Sims is not

just a bit of fun, it’s an actual lifelong hobby of mine. I love sharing on social media and you can

always find me on Twitter as @slayter_x! Stop by and say Heyo!

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87


TheMomCave

Grief: A Tutorial Part 3

Redefining Life After

Loss

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In the last two parts of this three-part

series, we have covered ways to manage

the emotional, physical and existential

aspects of a grief experience. In this final

instalment, I want to share about the part

of grief that I have based my entire

career on. This is sometimes referred to

“Reinvestment.” You might be wondering

why, with all of the complexities that

come with manoeuvring loss, I would pay

particular interest in this phase of grief.

The answer is simple, this is the phase

where everything we have experienced

so far can start to take shape into

meaning. It is the time when we no longer

need as much of our life force to

manoeuvre unfamiliar waters, because

there has been adjustment and healing.

What this phase is not is the end of grief.

Really, it is the beginning of life.

Coaching is about redefining oneself by

discovering new opportunities, and

therefore the stage of grief that is

saturated in growth is where I have found

the most incredible things happen in

clients, as well as in my own life.

I love mosaic art. To me, it illustrates how

the most beautiful masterpieces can

come from a chaotic pile of brokenness.

Think about it. What are most mosaics

made from? They are made from glass.

Not intact vessels of glass, but bits and

shards of broken glass. The artist must sift

and sort through different shapes and

discard the unusable pieces to hold on to

the ones they need to create their

design. When we experience loss, it often

feels like our lives are those glass vessels

that have been shattered into a million

unusable and confusing pieces.

Throughout the process of adjusting to

grief, we are going through and sorting

the rubble. We must grieve those pieces

of our lives that are no longer present. As

we do this, however, we start to hold on

to those things which we get to keep. As

we move around in the different phases

of the grief experience, we discover new

aspects of our existence that we were

unaware of before, or that did not exist

before. Just as the mosaic artist does, we

can then take these pieces and start to

fashion them together in a design as our

lives begin to take new shape.

Here are a few activities that may help:

Make a Memory Book: When working with

clients in grief, I like to remind them that

we get to keep three things, the love, the

memories and the history. At first,

engaging with these feels painful.

However, later these are the very things

that start to fill the void. After all, grief is

about learning to love absent when we

are used to loving present. Creating a

memory book is a good way to sit with

the memories again, and give them the

value and honour they deserve. You can

do this in a scrapbook, a journal or even

a simple photo album. This is a good

activity to try over time. Just as we

learned in the previous articles, take your

time. If it feels overwhelming, stop. It is

OK. Remember, you’re not done grieving,


we never are. You are simply feeling your

grief differently.

Learn a New Hobby, Interest or Activity:

What have you been curious about but

never tried? What is stopping you? What

do you need to do to remove that barrier

and just try? It can be as big as climbing

a mountain or as simple as reading a new

genre of book. Or, maybe even writing a

book! The point is this: As your life opens

up, you will likely find space for new

things. This is not about filling time or

space, although that isn’t necessarily a

bad thing. This is about rediscovering

yourself. I am sitting in this chair writing

this article because of reinvestment. I am

in this Sims Community because a long

time ago I experienced a great change,

which was the very thing that drew me to

wanting to become a helping

professional. I type these words out

today because I came to a point in my

life where my energy was being spent

surviving and I was ready to change. And

you can too.

from grabbing onto what we get to keep.

It makes me think of a kid on the jungle

gym. You know those vertical bars (which

I was never good at)? For them to go

from one rung to the next, they must let

go. They may have to hang there for a

bit, or even hold on with both hands for

a while. But, in order to move forward,

they must let go and take hold of the

next thing. Grief is about experiencing

letting go and grabbing hold. I suggest

starting slow. Maybe start with a storage

container or box. Take clothes, photos or

anything you may be holding on to and

store them there. If you need them, you

can always reach for them, but they will

no longer be front of mind. Remember,

this isn’t forgetting, it’s making more

space to remember better and more

fully. If this feels too hard, try taking one

item and putting it away or in a less

visible place. Replace it with something

inspirational or something that makes

you feel joy.

Acknowledge Feelings of Guilt: Why do I

need to include this? Because it is

perfectly natural to feel this way. We can

feel like, if we move forward, we are

forgetting or leaving what we lost too far

behind. Acknowledge if you feel this way.

And then remind yourself that you take it

all with you, just in a new and different

way. Ask yourself this, what would my

loved one want for me? How can I honour

them with my life?

Take Down the Altar: This is a term we use

in grief counselling to talk about puttingaway

mementos and letting go of the

“things” that might be holding us back

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I hope this series was helpful to you. I

hope that you were able to find some

peace, some joy and some rest.



SupShop

All proceeds from sales are used to

promote, create and arrange

giveaways through our magazine,

website and social media channels.

Supporting us to support you

www.simmedup.co.uk


Let’s celebrate with Motherlode

Available to buy from

31 st Aug - 30 th Sep only

T-Shirt, Mug

& Sticker

Available NOW

Buy Yours Today

In our TeeSpring Shop

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Simspiration

With K8 Simsley

How To Run a Successful Farm in Sims 4

The opportunity to live your best farming life is finally available in Sims 4. The latest

expansion pack, Cottage Living, gave Simmers access to farm animals such as cows,

llamas, and chickens and added new features that make your farming fantasies a

reality. Don't be fooled, however. Just like in real life, farming in Sims 4 is hard work,

but we've got you covered with some super useful tips and tricks to help you create

and run a successful farm in Sims 4.

Getting Started:

The Sims 4 Cottage Living Expansion can be

bought on Origin or your respective

platform and added to your game. Prices

for this expansion range but generally

costs around $40-$50 (USD)

To start your farming journey, there are a

few items you will need.

A plot of land. Cottage Living came with a

new world, Henford on Bagley. Living in this

world when starting your farming adventure

will be convenient and will help you learn

the trade tools.

Along with your plot of land, you will require

the 'Animal Shed' found in the build buy

catalog. The animal shed allows you to own

cows or llamas, and you will need a chicken

coop if you hope to raise chickens. Each

shed holds one animal (either a cow or

llama), and you can have up to 8 chickens

per coop. Place these items on your lot and

select purchase animal from the context

menus they provide.

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Start Small:

You may want a

big family farm

right away in your

excitement, but it

is best to start small.

Begin with a single

animal shed and a few chickens at most.

The same rule applies to the new farming

plots in the game. It is best not to create

too large a garden area, or you may find

yourself overwhelmed.


A small farm can be just as prosperous as

a large one and is much easier to manage,

especially on your own when learning the

ropes of this new career. Don't go

overboard in your excitement. Instead,

work your way up to a more extensive

farm over time.

Be Ready to Commit:

You are also able to place Patchy on your

lot and ask him for help with gardening.

Patchy is a scarecrow that came with the

base game. Usually used decorative

feature, Patchy comes to life in Cottage

Living and will weed, water, and harvest

your crops for you. Crops that Patchy has

harvested can be found in your household

inventory.

Just as it is in real life, farming takes a lot

of work and dedication. If you dream of

running a successful farm, you must be

committed. When you first begin this new

journey, you need to be prepared to kiss

your Sims social life goodbye. Farming

involves early mornings and late nights.

There are animals to feed and clean,

plants to take care of constantly, and

endless trips into town to sell your harvest

for some simoleons. Be prepared to be

working round the clock if you want to

succeed.

While this may sound tiring (and it is),

running a farm is extremely rewarding.

Ask for Help:

The best additions to the Cottage Living

expansion pack were the wild rabbits and

wild birds.

Birds and rabbits live in tree stumps found

in the build buy catalog. If you place these

objects on your lot,

you will see them

hanging around your

yard. You can then

befriend these

creatures through

various interactions

and eventually ask

them to help you in

the garden. Bunnies

and Birds will help you

ward off weeds and

bugs to keep your

harvest healthy. Even

the wild foxes can be

helpful as the will

drop interesting gifts around your plot,

and being friends with a fox means that

you can ask them not t steal eggs from

you chickens.

Patchy is also handy for raising your Sims

social skill because you will not be making

many friends while running a farm.

Pick Crops Wisely and Tend Often:

Along with where you place your crops,

which crops you choose to grow is

essential. Cottage Living came with the

option to grown over sized Crops.

Pumpkins, Lettuce, Watermelons,

Aubergines, and Mushrooms can all be

grown on the new garden patches

included in this expansion pack. As these

plants grow, they will merge in the center

to form a giant plant. This giant plant

needs to be fertilized daily.


Create a Convenient Layout:

Thus, giant crops will not

yield much money in the end due to the

cost of fertilizer. However, you will get

fertilizer when cleaning the chicken coops.

So, you can essentially grow big crops for

little more than the cost of the seeds.

Giant vegetation can also be entered into

the Finchwick fair, where you have a

chance to win some cash and prizes.

The layout of your farm in Cottage Living

is essential to your success. Crops that are

too far away or too spread out will slow

your progress.

You will want to have multiple trash cans

on your lot, and you should have at least

one near your animal sheds and chicken

coops for quick cleaning.

Your crops should be close together and

easy to access. Sims are notoriously slow

at completing tasks, make it easier for

them by placing objects that require daily

care in an easy-to-access spot.

Once you have your farm up and running,

you will see how your Sim works, and you

can make changes that create more

efficiency in farming.

Until Next Time,

Have fun farming!


With Minraed

I’m taking the show on

the road - to TWITCH

www.twitch.tv/minraed

Saturday, September 4 th

8am - 12 noon EST

Join me in some real-time

game photography tips.

Share your tips with me

and others in chat and we

can inspire each other.

Chill, interactive stream

encouraging community

participation in

celebration of Simmed Up

Mag’s ONE YEAR birthday

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By StassiJSims4


Chapter 1 part 2

Coming in our

Halloween Edition

On the 1 st October

Follow StassiJSims on

Instagram

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Storytime

Hello everyone and welcome to a brand

new SimmedUp exclusive story, about a

girl named Star Dew. She has recently

moved to Henford on Bagley and little

does she know it, but her life is about to

mirror that of a video game. This is

where things start getting a little

Inception-like

Star Dew is going to be taking on the

Stardew Cottage Living challenge by

Honeybrewsims, here’s a link so that you

can find all the details:

https://honeybrewsims.tumblr.com/post/

657467125964914688/stardew-cottage-living-challenge

The gist of the challenge is this, it

requires you to complete tasks to

unlock the ability to progress your farm.

It has elements of a rags-to-riches

challenge as well!

We’ll find out more about the rules as we

go, but first, let me introduce you to

Star.

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Star Dew wishes to become a Curator, a

requirement of the challenge. This

means that she wants to collect lots of

different things. The challenge also

recommended her traits were Animal

Enthusiast, Loner and Loves the

Outdoors, so that’s what we’ve gone

with.

We join her as she reaches the cabin her

Grandfather left her as part of his will.


CHAPTER 1 - THE NEW NEIGHBOUR

“Wait? This is Grandpa’s cabin?” She says

out loud to no one in particular. “This is

where I spent my childhood summers?”

she continues. “But it’s so… Small.” “I’m

going to continue this monologue in my

head,” she thinks, “as I’m starting to feel

like the removal men will think I’m crazy if

I carry on talking to thin air.” It is then

that she realises that they have actually

deposited all her worldly possessions on

the front lawn and there is no one around

to hear her. “It’s not like anyone is going

to pass by, no one knows I’m here and

this is the back end of beyond, no it’s

further than the back end of beyond.”

Star has a sudden sinking feeling in the

pit of her stomach, “Wait, let me check.”

She takes out her mobile and checks for

a signal, and her fears are confirmed. “No

mobile service? Really?” She says out

loud again, for the benefit of the rabbits

and cows, I suppose.

“How on earth am I supposed to make

life work out here with no mobile

reception?” Then she wonders sadly to

herself, “who would I call?” Now, she is

glad that she left her old life with nothing

more than this meagre pile of belongings,

not much more would fit in the cabin,

she wonders what state the interior is in.

Walking in, she realises that it could have

been a lot worse. The caretaker has

obviously been keeping the place clean,

there are no burst pipes anywhere, no

cobwebs, not much of anything at all

really. The appliances all look a little tired

and shabby, “At least they work,” she

says as she turns on one ring of the

stove. She also checks for running water.

“Well, it runs.” She sighs, “It’s tepid, but it

runs.”

Knowing that no one else is going to get

all her furniture into the cottage she

heads back outside to make a start.

Deciding to start with the easy stuff. So,

in comes, the dining room table and chair

and the mirror, the box with all her cross

stitch equipment comes next. The books

and the mirror. It is only now that she

notices the packets of seeds that the

caretaker must have left for her on the

counter and thinks, “no time like the

present”. Yes, she still has to bring the

bed in, but she will also need some food

at some point, and she thinks to herself “I

can always sleep under the stars tonight

if I have to.”

“I got lucky with these,” She says to

herself as she heads out to the small

plots of soil that the caretaker has

prepared. Spinach, carrots, green peas

and bell peppers, there is something else

that she doesn’t recognise, it looks

almost like a potato, “Oh well, it’s all

food,” and she decides to plant

everything. “And thank goodness

Grandpa’s garden tools were left

behind!” She exclaims.

107


are. To deflect their enquiries, she asks

similar questions of her new neighbours,

who are more than happy to answer them.

Thomas tells her about his wife Rahmi, and

his son Imran who he says should be along

to introduce themselves soon. Michael is

happy to talk about the great outdoors

and both he and Cecilia share your love of

animals.

As she waters her freshly planted

vegetables, she can’t help but notice

some Sims have gathered at the edge of

Grandpa’s, no, her property. Even

though she is not too keen on the

company of strangers, she was brought

up to always be polite, so she heads over

and introduces herself.

They turn out to be Henford on Bagley

locals. Thomas Watson, Cecilia Kang and

Michael Bell.

The conversation starts to flow, and she

finds that Henford seems to be an

incredibly friendly place. Thomas has

even bought her some fruit cake as a

welcome gift. On hearing that she was

currently unemployed, Michael offers a

few odd jobs that he could use some

help with, in exchange for a small amount

of Simoleons and some produce.

The conversation soon turns to why she

finds herself living in her Grandpa’s old

cabin, and what her plans for the future

Rahmi and Imran soon appear and they all

head inside to talk. A lady named Sara Scott

appears to say hello as well, she is the local

pub owner and says that she also has some

errands that she could use some help with.

Sara also tells Star about her husband

Simon and how she will usually find both of

them in the pub if she ever needs any help.

Soon enough though, they all disappear

back to their own lives, but not before Star

wisely enlists the help of the boys to move

her bed into the cabin. And she finds herself

back in blissful solitude.

Ah Star, your first day appears to have

gone well, you even managed to procure

yourself some ready-made food. By the

way, don’t forget to fill that fridge with ice.

Oh wait, you can’t hear me, can you? Who

am I? Well, dear readers, I am the narrator

or caretaker as you’ve heard Star refer to

me. It will be my job to ensure that Star’s

new venture is a success and that she lives

a happy life here in Henford on Bagley.

After all, she deserves some happiness

after all that she has been through...

Written By The Simming Spoonie.

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Making a

SulziSim: Tell us more about who the

person behind Plantsimgirl is.

Plantsimgirl is well known all over instagram for

her beautiful landscapes that include, you

guessed it, plants. Who would’ve known?

I sat down with her to find out a little more about

herself and where she finds her inspiration from.

I’m a 22 year old girl from Norway

who has been in love with cozy

houses ever since I was little!

Whenever I dont play Sims, I like to

read or play other games. A big part

of my life is spent hiking on top of

mountains since I live in a valley in

Norway with lots of nature, which I

feel so lucky to be able to do! There is

just something about reaching a

mountain top after hours of hiking

that feels so refreshing.Outside my

spare time I am currently studying

front-end development, which

basically means that I create

websites. There is a tiny, tiny hope

that I can earn everything I need

from YouTube and make it a career,

but for now it’s just a hobby.


Simmer

lantsimgirl

SulziSim: When did you start playing The

Sims?

I first started playing The Sims 2 which

honestly feels like a hundred years ago!

That was the time I only ever played the

actual gameplay and never built

anything. Then I had a major break and

actually didn't even play The Sims 3 at all!

It’s so strange to think that this game

has become such a huge part of my life

and it happened so randomly. I was

feeling bored one day so I decided to buy

Sims 4 and suddenly I’d built my first

house and started an Instagram

account.

SulziSim: You are known for your

awesome exterior aethstetic. How long

does it usually take you to get a build like

that done?

Aww! :’) Oh it really depends on everything,

but mostly my interest and motivation.

It's always fun to build, but some days are

more fun than others. It also depends on

the lot size of course, though lately I’ve

been creating a lot of big lots. I try to post

speed builds every two weeks, but I would

say it takes me a little over a week to build.

SulziSim: I have been following you for

quite a while and noticed you are more

into the cozy cottage type builds. Were

you excited about the new pack when you

heard it had the same style you built in?

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YES! I never in my wildest dreams ever

dreamt of The Sims team creating a

cottage pack, I almost cried when

hearing the news lol! Everything has

become a lot easier, especially when

building the interior.

SulziSim: You do participate in some

challenges here and there, what is your

favorite challenge to do in the Sims?

I have actually just participated in one,

but I had such a good time doing it!

@simnice, who creates such creative and

stunning builds, invited me to create an

apartment for an apartment-building

she built. I think challenges are really fun

to do, though I am usually busy with

creating my own builds.

SulziSim: Any tips for upcoming content

creators that you can share with the

community?

Relax and have fun! In my opinion that's all

it really is about. If you only look at the

numbers and not at what you’re doing, it

will get boring really fast. And don't worry

about taking breaks. Making creative

content can be hard if you’re creating all

the time, so it’s only healthy to take a

break once in a while!

SulziSim: What is the one thing you think

that the Sims4 game is lacking that you

would like to see in the game?

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I can only speak for myself as a builder -

the colour wheel in Sims 3! The amount

of times I have had to delete an item

because it didn't fit my colour scheme

is uncountable. More worlds would also

be really great. though we have gotten

a really great one with the new pack but

it’s so easy to get tired of the lots.

SilziSim: It's SimmedUp's birthday issue

this month and we are a magazine for

the community, by the community. Is

there anything you would like to say to

your community who have supported

you?

Only thank you for making my life

better in a thousand ways! I didn't know

I could be creative and to also be able to

make someone’s anxiety or stress go

away for a moment - it’s just a blessing.

Oh and Happy birthday!! I always have the

best time reading your magazine and see

what our amazing community creates.

Thank you so much for choosing me to

interview, it's such an honour!

Follow her on Instagram, Youtube

and Twitter so see more of her

awesome builds!


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Showcase

Michaela Creates

Michaela Creates is the focus of this

month’s Facebook Spotlight, she shares

such a wide variety of fantastic builds,

from tiny homes to mansions, commercial

lots and rooms!

Yes, that is an onsen you spy to the front

right of the home.

The first build I want to focus on is the

family home she created for Mt Komorebi

(picture above).

This place is absolutely stunning inside

and out, with amazing attention to detail.

I mean, look at that pathing! And those A-

Frame windows?? No, they are not CC,

but I had to download this place just to

figure out how. (Would you believe that

they are unpainted canvases rotated

with TMs TOOL mod??)The architecture

here screams modern Asian and she’s

worked incredibly hard to make all the

woodwork match, which is no easy feat!

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The back garden is just as well detailed as

the front.


Inside we have a very well executed split

level ground floor, with the kitchen dining

area on the lower level. The use of colour

here is fantastic, it’s bright, but not too

bright.

Moving on, and to prove that modern isn’t

the only type of build Michaela creates, we

have this adorable tiny boho cottage!

Again the landscaping and the use of the

terrain painting tool is just wonderful,

everything feels like it is part of the

landscape.

The interior is just as inviting and eclectic as

the exterior would have you think.

The kids’ rooms are too darling for words!!

The master suite has its own built-in

wardrobe, the layout of which I will

probably borrow ;)

And did I mention that it has this gorgeous

glass-roofed section? Well, it does!

Michaela also creates rooms and from what

I can see she is an avid participant in

challenges.

This kitchen, for example, I would love to

have a kitchen like this!!

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The last creation of Michaela’s that I

would like to touch on is her Restaurant

Complex. A building with a restaurant

downstairs and living space above! It is

simply stunning.

The outdoor seating area is just so

welcoming and inside, well, see for

yourselves…

Above the restaurant are two

apartments, both so cute and

homely.

Michaela can be found on

Youtube and Facebook as

Michaela Creates, and on IG,

Twitter and Pinterest as

MichaelaCreatex. Or just head

to

https://linktr.ee/michaelacreates

to find all her Socials.

118



od Review

A year ago, I found a fun mod called

Rambunctious Religions by a then littleknown

modder called Lumpinou. The mod

captured the fun and silly spirit of The

Sims perfectly and opened a world of

new story ideas for many. Since then,

Lumpinou is the name on everyone’s lips

with new mods like First Impressions, No

Strings Attached and Woohoo Wellness

and Pregnancy Overhaul. Her mods add

depth to the game and has the least

amounts of conflicts with other mods I’ve

seen so far. I decided to catch-up with

the amazing and very busy Lumpinou and

find out how much can change in one

year.

Sue: What has changed for you since we

spoke back in September 2020?

Lumpinou: First, I find it hard to believe that

it’s been this long already since last time! So

much has changed, it would be difficult to

sum up.

Sue: How much time do you spend on

your mods these days?

Lumpinou: For the past two or three

months, I have been modding much more

slowly than usual due to injuries; but

normally I’d spend between 30 and 50

hours a week directly working on mods and

taking care of mod support, testing,

dissecting game files, learning, etc. Let’s

just say it became a huge part of my life,

and I can’t wait to get back to my fast

modding pace.

conflict with others?

Lumpinou: in terms of compatibility, the

first effort as to come from the creator

themselves, trying to make the mod in ways

that are less likely to conflict with others,

and this has always been a priority of mine.

Now, for situations where bilateral

intervention would be required to ensure

compatibility, I am always happy to reach

out to other modders, and there have been

various occurrences of myself and others

either unilaterally or bilaterally making

changes to our work to better integrate

each other. We also make efforts to not

step on each others toes and try to avoid

redoing what somebody else has as already

done well. This is all very important to me,

and I am glad that as martyrs have some

platforms on which we can communicate

with each other on these matters.

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Sue: How closely do you work with other

modders to ensure that your mod doesn’t

Sue: Did you think your mods would be

this popular?


Lumpinou: Short answer: no! When I started,

I didn’t think anybody would want anything

I’d make. I am humbled and honored to see

that people enjoy my mods.

Sue: Where do you get your ideas for the

mods?

Lumpinou: Well, it would depend on the

mod, but mostly I think it’s a mix of my wish

to represent various situations and

variations in mindsets when facing these

situations basically, trying to emulate a little

more of the wealth of real life into the

game. Sometimes however, an idea comes

from looking at the game files and thinking,

‘oh, with this, I could make that’, and going

from there.

Sue: Is there a mod you’d like to make

but you don’t have the time or resources?

Lumpinou: I have so many projects!

Something I really want to work on, and I will

once I can, is a mod for fun, sim-like system

of justice and consequence. I have that

mod planned out and I’m looking forward to

working on it. Another mod I would like to

do, but have no plans to do at this moment,

is a broad-scale astrology-related one, to

add in the game not only sun signs, but also

moon and rising signs, and of course create

some silliness around that. And a project I

would love to do but don’t think I would

have the resources to do: Sim-like, silly

dating websites, with customizable profiles

and etc I don’t think the game has the stuff

I would need to really make that the way I

would want, but it’s fun to think about.

Sue: What other games do you play?

Lumpinou: Before I got my various arm

injuries, I used to play a lot of games - you

know, half an hour in the evening,

something like that. I started playing video

games when I was seven and I would like to

never stop. I love the stories, I love the

concept of gameplay, and the artistic

aspect. Other than the Sims, some of my

favorite games of all times would be

Dishonored, Final Fantasy X, the Legacy of

Kain series and Witcher 3. I really like the

concept of visual novels but I’m very picky

with that type of game.

Sue: Do you create mods for other

games?

Lumpinou: No, I’ve never modded for any

other game, but I would like to when the

time comes. I’ll try to be on board for the

next Sim game for sure!

Sue: Have you achieved everything you

had planned since last year? If no, what

were some of the obstacles you had?

Lupinou: I have no memory of

what I had been planning! I think

in a way I have achieved both

much more and less that what I

would’ve wanted. But, I have to

be kind with myself, I have

released a fair amount of stuff in

a year… If it was only up to me, I

wouldn’t be sleeping at night to

make more hours to create

faster, but that’s not how the

world works Obstacles have been

some personal loss, and as

mentioned previously, all my

health problems related to my

arms, which have come back to

the forefront over the past few

months, and have been making

my life a challenge for the past

few years. Still, trying to

overcome obstacles is eventually

rewarding, and I hope to not let

anything stop me

121


Sue: Do you do anything else outside of

modding for the Sims or does this take up

most of your time?

Lumpinou: When I was modding at full

capacity, I have to say that it was eating up

my life completely. I was not doing anything

else, barely even spending time with my

husband. It was a little too much to be

healthy long-term. Normally, I like all sorts

of creative stuff, and spending time

outside.

Sue: Where do you see yourself next

year?

Lumpinou: Next year? I hope you and I will

be back chatting here, and that I will have

released another 10 mods haha! Fingers

crossed. Joke aside, I don’t really know

where I will be, I tried to live day by day and

not look too far in the future

Lumpinou: Natalia Auditore! She has

everything one could want for a fantasymedieval

game.

Sue: Who is your favorite modder?

Lumpinou: That’s a horribly tough question

haha. I can’t answer it. However, instead I

will mention modders with whom I chat

often on the creator’s Discord: Frankk,

Adeepindigo, Triplis, Lazarusinashes and

LeRoiDeTout are usually in the crowd!

Sue: What’s the biggest obstacle she has

faced when creating her mods?

Lumpinou: My biggest obstacle is really my

health. My arms / hands are kind of

compromised, and you can imagine how

that creates difficulty. Impostor's syndrome

is another obstacle.

Sue: Can you give us a sneak peek of

upcoming projects?

Lumpinou: Tons of developments for

WooHoo Wellness & Pregnancy Overhaul, a

justice system mod, and a silly Pet Rock

mod are my upcoming projects at the

moment! I’m excited about all of it.

Sue: Who are your favorite CC creator/s

Sue: How do you deal with rude or

demanding supporter/followers?

Lumpinou: First, I must say that support has

been overwhelmingly positive overall. I am

so grateful and amazed by it and cannot

say thank you enough. For the less positive

end of the spectrum, I try to be

understanding and see where they’re

coming from with whatever they’re saying.

My goal is always to try and reach

122


compromise and understanding; it’s not

always easy or possible but it’s what I strive

towards.

Sue: And finally, What advice do you

have for anyone looking to get into

modding?

Lupminou: Experiment! Don’t be scared to

look into the files, try stuff, break the game

even, haha. Start very small, learn the

pieces before you can put them together,

that kind of thing. You’ll be having fun in no

time.

Thank you for having me for this chat for

the second year in a row! I’m glad to see

that you are still sticking around as well.

Lumpinou x

Join Lumpinou by clicking on the links below

(make sure to download this magazine for full interactive links)

Patreon Twitter Discord


124


SupStyle

Magazine

Created to

Celebrate

CC, Pose

And

Mod creators

Issue 2 Available to DOWNLOAD NOW

Featuring

The most Amazing

VanilaSims


126


1. How did you become a Game-

Changer? I put in an application back

when Kate was Community Manager and

got picked from there as a Gallery Game

Changer, which means that the gallery

was my main platform

2. Who inspired you to apply for the

Game-Changer programme? In a way

no one, I've just always wanted to be part

of the team ever since I fell in love with The

Sims 3.

3. What are your favourite and least

favourite parts of the Game-Changer

programme? My favourite part is being

part of a wonderful group of members and

sharing what I love about The Sims. My

least favourite part would be, not having

fast enough internet to do everything I

want as a Game Changer.

4. How does being a Game-Changer fit

into your everyday life? I have my two

teenage grandsons that live with me and

my hub since their mom passed and it

makes my life a bit busy for the most part,

but winding down with The Sims game is

my getaway.

5. If you could choose just one pack to

keep, which one would it be and why?

Dine Out, without a doubt, it's my most

favourite pack I love running restaurants.

6. If you had to get rid of just one pack,

which one would it be and why?

Journey To Batuu, and Only because I

don't much like playing the game that way.

I love the build items that came with the

pack though.

7. Do you prefer building, CAS creation

or gameplay? Or something else

entirely? I prefer building and gameplay,

those are my favourite two things to do ingame.

8. Where do you find the inspiration for

your creations? Google mostly, also

driving around looking at homes that are

uniquely built and also I search Pintrest

also for inspirations, my home rarely ever

turn out just like the house plan that

inspired me.

9. What is your favourite social media

platform for all things Sims and why? I

always find myself on Twitter mostly, I'm

on the forums, Facebook and Instagram

also but not as much as I am on Twitter

11. Who is your favourite SimGuru and

why? It would have to be

SimGuruGraham, not sure even why but

he has always seemed to be around and

has always been so positive towards the

game.

12. Where can readers find and follow

you? Twitter, Facebook, Instagram, The

Sims Forum, Origin, and I have a bit of

stuff on YouTube but it’s a very small

channel due to my internet connections.

Twitter is Bree_Miles, https://

twitter.com/Bree_Miles

Facebook https://www.Facebook.com/

me/

Origin ID BreeMiles

Gallery ID https://t.co/

HUsiZVmpLh?amp=1

Instagram https://www.Instagram.com/

breemiles01/

YouTube https://t.co/

jwc2EogA2N?amp=1

Blog https://breemiles.blogspot.com/

127


128


129


130


By CjPlays

131



133


grapes and then make them into nectar!

Or for sims on the go why not just

purchase nectar from the nectar racks!

The Elling’s Ridge Winery offers a wide

selection of nectar! There’s also a spot

out back for Sims to get married! (

wedding arch not included) after the

wedding relax and socialize at the bar

located upstairs!

Like what you see? For Sims looking to

make Greymont Bay their permanent

residence. There’s plenty of homes to

choose from! From modest trailer homes

to furnished colonial homes. There’s

many that fit all budgets! For sims

looking to build their own home there’s

plenty of empty space for simmers to

build on!

Greymont Bay has a grand total of 145

lots, 68 Community and 77 residential.

22 vacant/unbuilt residential lots. 3

houseboats that are assigned to ports,

2 of which are residential and 1 being a

community lot. And 2 vacant Edleton

Estates that are perfect for Pinstars

Legacy Challenge!

134


Greymont Bay is created by

Heaven and can be

downloaded on Mod The Sims

Greymont was also reviewed

in a video by Cjplays, a

Youtuber and Twitch Streamer

you can check his video out

here

This world requires every

expansion pack, and does

require some custom content,

all can be found on the

download page!

135




SimmedUp A Proud Supporter of Simflix

and The 2021 TYSPE Awards

What is Simflix?

Simflix is a streaming platform specifically for The

Sims machinima, which launched in July of 2021.

The project was started by Juwenji, in partnership

with TYPSE. They have recently brought on Draufilm

and Simmer Boi to the team.

138

What can I find on Simflix?

You can find, follow and stream your favourite

machinimas, or discover new series. Simflix includes

all genres of Sims Machinimas, including voice and

scripted series.

How can I submit my series to appear on Simflix?

Submit the following to studiosimflix@gmail.com

Name of series/movie:

Genre(s):

Release Date:

Number of Episodes:

Trailer Link (if applicable):

Episode Links:

Cast List [Voice]:

Synopsis (short description):

Poster (840x1260):

Banner (1024x512):







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150

Aquarius - Never underestimate what you can do,

when you put your mind to it. This month make sure to

jot down all your ideas, because opportunity is on it

was and you will need them.

Aries - Hope springs eternal. You are amazing and

to continually doubt yourself is to do yourself a disservice.

Start a daily mantra and confirm ‘you are

amazing, you are worth it’ daily.

Gemini - Nothing is at it seems this month. Make sure

to keep your eyes open for those tell tale warning signs

that we otherwise would ignore. Love can be blind but

we don’t have to ignore the signs.

Leo - Another month rolls past and you’re thinking

where has time gone and where should you be headed.

Stay on track, keeping heading forward and trust in your

own instincts, they are right.

Libra - Freedom is important to you but yet you’re

feeling constrained and tired. Take time to understand

your own wants and needs before putting others first

this month. It’s your time to shine.

Sagittarius - Winter is approaching and you’re in

need of some time for yourself before the darkness

sets in. Enjoy the great out doors and free your mind of

all that clutter you have been carrying through summer


Pisces - Time to say goodbye and let go of what

doesn’t serve in your best interests. It’s OK to be no.1 in

your own life, after all if you don’t look after yourself, how

are you expected to look after others?

Taurus - You have been trying to figure out if

this new direction is right for you or not, we can

officially tell you the Sims Stars are aligned and

now is the time to seize the day and take that

leap of faith.

Cancer - Family can be confusing, but they have

got one thing that simple acquaintances haven’t,

that being ‘your back’. Ignore that rush of

adrenaline and listen to your family's advice, it will

see you through whats coming.

Virgo - Just because you may be seen as

innocent, doesn't mean you are, and we both

know you have a wild streak that needs to be set

free on occasion. Go have fun, let your hair down

and let your wild side be free for a while.

Scorpio - Science cannot always be right,

especially when it comes to matter of the heart

and faith in the unknown. Trust your instincts and

have faith in your own choices. You are on the

right pathway, keep going.

Capricorn - Being smart is sometimes hard,

especially when you have so many ideas and they

are not being listened to, your voice is as valid as

the next, don't allow yourself to be pushed aside

and forgotten.

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Guess

The

CAS

Guess the CAS is Created

by Juulia95.

Find all their creations on

the gallery.

Juulia95

Jamoo/ OH MY GOD!

Kooj/ SWEET!

Nash-Na-Poof/ ANYONE HOME?

Oh Maratic!/ OH HYSTERICAL!

107

153


Whats Up?

Here we will be advertising your challenges, competitions,

premieres and streams.

If you would like to have yours added, let us know by

contacting: SimmedUp@gmail.com

With ‘Whats On’ in the subject bar.

SIRANWITCH

@SIRANWITCH

TWITCH AFFILIATE

HTTP://TWITCH.TV/SIRANWITCH

IG: SIRANWITCH_GAMING

ENGLISH, ESPAÑOL

28 YEARS OLD

Check out my new shell challenge!

Due October 3rd before 11am PST!

#kerrikittyshell6

https://twitter.com/thekerrikitty

154

Captain Emz Shell Challenge

@CaptainEmz

I'm doing my first ever Sims 4 Shell

Challenge! Inspired by so many of

my friends in the @Sims_ANZ

community!

Origin ID: CaptainEmz

Hashtag:

#EmzCottageShellChallenge

Tours: 17th September 2021 on

Twitch!


macbooksims

NOW ON THE GALLERY. DUE SEPTEMBER 18 by 11:59pm EST

Thank all 500+ of you ,SO MUCH, for your support! I’m so

excited to announce my newest #shellchallenge and it’s a

community lot renovation - you have to build the hottest spot

in town!! You can download this on the gallery

(@macbooksimsinsta) and submit to Instagram under the

hashtag #HottestSpotInTown500. I can’t wait to see what you

come up with!

https://www.instagram.com/p/CS13wW0LFl6/

155


MEET TH

LaarStudio/

Maria

SimSimmerly

The Flaming

Plumbob

You

SueSimming

You Slayter_x

K8Simsley

Ivana

Grace

SulziSim

Granny Ruth


E TEAM

Extra Time

Media

MyCupofCC

KawaiiFoxita

The Simming

Spoonie

StassieJSims

You

Who will join

us next?

157


Thank you for all

Your support

From

The Team 2021 x

Thanks For

everything!

xxx

We do

For Y

Dream


this

OU!

Team

Same Time

Next Year ;)

WE MADE IT!




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