101 Top Tips for Expeditions - DofE in Suffolk
101 Top Tips for Expeditions - DofE in Suffolk
101 Top Tips for Expeditions - DofE in Suffolk
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<strong>Top</strong> Tip 19<br />
Design a series of D<strong>in</strong>gbats <strong>for</strong> the Countryside Code, or basic<br />
picture clues <strong>for</strong> participants to work out the mean<strong>in</strong>gs.<br />
<strong>Top</strong> Tip 20<br />
To help young people understand the weather, acquire a series of<br />
weather <strong>for</strong>ecasts from different sources <strong>for</strong> the same area <strong>for</strong> the<br />
same day.<br />
Record the TV and radio <strong>for</strong>ecasts, download the mounta<strong>in</strong><br />
<strong>for</strong>ecasts from the Internet and get a general <strong>in</strong>ternet <strong>for</strong>ecast as<br />
well as a copy out of a paper.<br />
Ask the young people to compare the different <strong>for</strong>ecasts, are they<br />
say<strong>in</strong>g the same th<strong>in</strong>g? which appears to be more detailed? etc.<br />
Make sure they understand the terms used, ‘high pressure’ / ‘low<br />
pressure’ / w<strong>in</strong>d directions and speeds and the impact that these<br />
might have on their expedition.<br />
Get them then to present the weather <strong>for</strong>ecast tell<strong>in</strong>g the audience<br />
how it will affect <strong>DofE</strong> teams out do<strong>in</strong>g their expeditions.<br />
<strong>Top</strong> Tip 21<br />
Compass Scavenger Hunt<br />
Materials: A compass per team, about ten cards per team, pegs.<br />
What to Do: Prepare a simple orienteer<strong>in</strong>g course outdoors. Peg<br />
small cards to the ground.<br />
Each card should have on it a bear<strong>in</strong>g and distance to the next card<br />
The card also conta<strong>in</strong>s a jumbled up word <strong>for</strong> the team to<br />
unscramble. The words <strong>in</strong> the sequence produce a message.<br />
The first team to f<strong>in</strong>ish the orienteer<strong>in</strong>g trail and decode its<br />
message, w<strong>in</strong>s.<br />
Lam<strong>in</strong>at<strong>in</strong>g the cards and then punch<strong>in</strong>g a hole with a hole punch<br />
will make the activity reusable <strong>in</strong> the future <strong>for</strong> other groups.<br />
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