“General” Front & Back - the Royal Exchange Theatre
“General” Front & Back - the Royal Exchange Theatre
“General” Front & Back - the Royal Exchange Theatre
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Designer Simon<br />
Higlett believes<br />
that <strong>the</strong> <strong>Royal</strong><br />
<strong>Exchange</strong> <strong>Theatre</strong><br />
is <strong>the</strong> perfect<br />
venue for Peer Gynt,<br />
and that <strong>the</strong> key to<br />
creating <strong>the</strong> play’s<br />
different locations<br />
lies in<br />
understanding <strong>the</strong><br />
architecture of <strong>the</strong><br />
building.<br />
“People are always<br />
saying to me that<br />
working in <strong>the</strong> round<br />
must be far more<br />
difficult for a designer,<br />
but I think it is much<br />
more liberating. I firmly<br />
believe that <strong>the</strong>atre<br />
design is about designing<br />
<strong>the</strong>atre and not about<br />
designing scenery. There<br />
is a massive difference.<br />
“The <strong>Royal</strong> <strong>Exchange</strong><br />
<strong>Theatre</strong> has been<br />
beautifully designed to<br />
tell stories and you<br />
don’t need any scenery.<br />
The most important<br />
thing is <strong>the</strong> actor and<br />
that is where I start. I<br />
break down each scene<br />
and ask myself what is<br />
<strong>the</strong> message we have to<br />
convey? It becomes a<br />
sort of Stanislavski<br />
exercise - asking what is<br />
Peer Gynt’s purpose in<br />
each scene. I do a<br />
breakdown like that<br />
even before I think of<br />
visual images.<br />
“I was trained by <strong>the</strong><br />
man who designed this<br />
<strong>the</strong>atre and this space is<br />
<strong>the</strong> embodiment of<br />
everything he believed<br />
about <strong>the</strong>atre. The floor<br />
is made of oak planks<br />
because <strong>the</strong>y are <strong>the</strong><br />
“There can’t be any o<strong>the</strong>r space in <strong>the</strong> world that can do a play<br />
which is so much to do with <strong>the</strong> world in which we live, <strong>the</strong><br />
mysterious, imaginary world and <strong>the</strong> world of <strong>the</strong> gods. No o<strong>the</strong>r<br />
<strong>the</strong>atre can do that as well as this <strong>the</strong>atre.”<br />
colour of <strong>the</strong> earth.<br />
Usually designers cover<br />
<strong>the</strong> floor but in this<br />
show we simply have <strong>the</strong><br />
bare boards, in accord<br />
with <strong>the</strong> philosophy of<br />
<strong>the</strong> building.<br />
“Trying to find one<br />
object or group of<br />
objects which conveys<br />
<strong>the</strong> essence of a scene is<br />
very difficult. For<br />
instance, in <strong>the</strong> Egypt<br />
scene <strong>the</strong>re is no way<br />
you can have a full-size<br />
Sphinx! I had <strong>the</strong> idea of<br />
a ladder leaning against<br />
something so big that<br />
you never see <strong>the</strong> top of<br />
<strong>the</strong> ladder. At first<br />
Braham [Murray,<br />
director] was not sure,<br />
but in rehearsal it works<br />
perfectly. It is amazing<br />
how little you need to<br />
tell a story.<br />
Braham Murray, Director<br />
“I’m not producing<br />
traditional costumes on<br />
a page which is quite<br />
difficult for <strong>the</strong> actors to<br />
cope with. For me it is<br />
fantastic because I have<br />
<strong>the</strong>ir bodies and I can<br />
drape fabric round <strong>the</strong>m.<br />
For example I had no<br />
idea what <strong>the</strong> character<br />
of <strong>the</strong> Greenclad One<br />
looks like physically, but I<br />
found a piece of fabric in<br />
a shop in London. It is a<br />
beautiful, animal piece of<br />
fabric and I know it will<br />
be stunning but <strong>the</strong>re is<br />
no rhyme or reason of<br />
why it should work. I am<br />
working on instincts.”<br />
With costume designs taking shape organically, designer Simon Higlett must work<br />
closely with <strong>the</strong> production wardrobe team.