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“General” Front & Back - the Royal Exchange Theatre

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Designer Simon<br />

Higlett believes<br />

that <strong>the</strong> <strong>Royal</strong><br />

<strong>Exchange</strong> <strong>Theatre</strong><br />

is <strong>the</strong> perfect<br />

venue for Peer Gynt,<br />

and that <strong>the</strong> key to<br />

creating <strong>the</strong> play’s<br />

different locations<br />

lies in<br />

understanding <strong>the</strong><br />

architecture of <strong>the</strong><br />

building.<br />

“People are always<br />

saying to me that<br />

working in <strong>the</strong> round<br />

must be far more<br />

difficult for a designer,<br />

but I think it is much<br />

more liberating. I firmly<br />

believe that <strong>the</strong>atre<br />

design is about designing<br />

<strong>the</strong>atre and not about<br />

designing scenery. There<br />

is a massive difference.<br />

“The <strong>Royal</strong> <strong>Exchange</strong><br />

<strong>Theatre</strong> has been<br />

beautifully designed to<br />

tell stories and you<br />

don’t need any scenery.<br />

The most important<br />

thing is <strong>the</strong> actor and<br />

that is where I start. I<br />

break down each scene<br />

and ask myself what is<br />

<strong>the</strong> message we have to<br />

convey? It becomes a<br />

sort of Stanislavski<br />

exercise - asking what is<br />

Peer Gynt’s purpose in<br />

each scene. I do a<br />

breakdown like that<br />

even before I think of<br />

visual images.<br />

“I was trained by <strong>the</strong><br />

man who designed this<br />

<strong>the</strong>atre and this space is<br />

<strong>the</strong> embodiment of<br />

everything he believed<br />

about <strong>the</strong>atre. The floor<br />

is made of oak planks<br />

because <strong>the</strong>y are <strong>the</strong><br />

“There can’t be any o<strong>the</strong>r space in <strong>the</strong> world that can do a play<br />

which is so much to do with <strong>the</strong> world in which we live, <strong>the</strong><br />

mysterious, imaginary world and <strong>the</strong> world of <strong>the</strong> gods. No o<strong>the</strong>r<br />

<strong>the</strong>atre can do that as well as this <strong>the</strong>atre.”<br />

colour of <strong>the</strong> earth.<br />

Usually designers cover<br />

<strong>the</strong> floor but in this<br />

show we simply have <strong>the</strong><br />

bare boards, in accord<br />

with <strong>the</strong> philosophy of<br />

<strong>the</strong> building.<br />

“Trying to find one<br />

object or group of<br />

objects which conveys<br />

<strong>the</strong> essence of a scene is<br />

very difficult. For<br />

instance, in <strong>the</strong> Egypt<br />

scene <strong>the</strong>re is no way<br />

you can have a full-size<br />

Sphinx! I had <strong>the</strong> idea of<br />

a ladder leaning against<br />

something so big that<br />

you never see <strong>the</strong> top of<br />

<strong>the</strong> ladder. At first<br />

Braham [Murray,<br />

director] was not sure,<br />

but in rehearsal it works<br />

perfectly. It is amazing<br />

how little you need to<br />

tell a story.<br />

Braham Murray, Director<br />

“I’m not producing<br />

traditional costumes on<br />

a page which is quite<br />

difficult for <strong>the</strong> actors to<br />

cope with. For me it is<br />

fantastic because I have<br />

<strong>the</strong>ir bodies and I can<br />

drape fabric round <strong>the</strong>m.<br />

For example I had no<br />

idea what <strong>the</strong> character<br />

of <strong>the</strong> Greenclad One<br />

looks like physically, but I<br />

found a piece of fabric in<br />

a shop in London. It is a<br />

beautiful, animal piece of<br />

fabric and I know it will<br />

be stunning but <strong>the</strong>re is<br />

no rhyme or reason of<br />

why it should work. I am<br />

working on instincts.”<br />

With costume designs taking shape organically, designer Simon Higlett must work<br />

closely with <strong>the</strong> production wardrobe team.

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