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Computer + Video Games - Commodore Is Awesome

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INOMP N<br />

HALLENGE<br />

speed as to fill up each of<br />

three bottles of a well<br />

known fizzy glucose drink<br />

within a time limit, and so<br />

be in the ideal state of<br />

body for the two days'<br />

events. It you suceed you<br />

now hove some reserves of<br />

energy to draw on when<br />

the going gets rough.<br />

This over with, it is straight<br />

into the events, and there is<br />

more than enough frantic<br />

jiggling of the joystick here<br />

to keep even the most<br />

hardened basher with a<br />

smile on his face.<br />

First up on the load (Day<br />

A Discus on the 64_ note runners on the bockground<br />

a A successful you!?, but the pole's a bit bendy<br />

1) is the hundred metres.<br />

ten seconds or so of frantic<br />

Joystick action which only<br />

pales into significance<br />

next to the 400 metres and<br />

the (oh my God)1500<br />

metres in the second load.<br />

Not a lot more to be said<br />

about the running events<br />

really. The motion is quite<br />

nice, the backgrounds are<br />

nice and detailed and (on<br />

the 64) moving, and your<br />

lower arms take a lot of<br />

punishment_ One thing<br />

especially vital here is to<br />

make sure you chose the<br />

correct pair of Adidas<br />

training shoes from your<br />

menu for each event, or<br />

you'll really be making<br />

unnecessary work for<br />

yourself. There's no easy<br />

way to do this I'm afraid: on<br />

the versions I played.<br />

finding out which shoes to<br />

use is a case of trial and<br />

error. The packaging may<br />

make this clear_<br />

Adidas also get<br />

mentioned on the posters<br />

that surround the stadium,<br />

though there are fewer of<br />

those than there ore on,<br />

say. Peter Beardsley's<br />

Football. See what you can<br />

A ST screen: looking good<br />

get if you cough up the<br />

dosh, Lucozade?<br />

Next up is the Long Jump<br />

- pretty tricky in that you<br />

have to jiggle the stick to<br />

build up your power,<br />

release the fire button to<br />

get the jump, and then<br />

control the angle of the<br />

iump with your joystick to<br />

get a good length to it.<br />

The three throwing<br />

events - Shot Putt, Discus<br />

and Javelin - are quite<br />

close to each other, each<br />

one relying on the build up<br />

of power - very difficult, on<br />

my first attempt at<br />

waggling my stick that fast I<br />

got roughly nowhere -<br />

before the vital angle<br />

selection and the release.<br />

The hurdles make on<br />

interesting variant to the<br />

running events, and then it<br />

is on to the high jump and<br />

pole vault. Possibly the<br />

trickiest of the lot, the skill is<br />

in timing the jump to the<br />

last possible moment,<br />

especially hard in the vault<br />

since you must guess the<br />

length of the stick in front of<br />

you.<br />

If you've done well you<br />

get to go on the winner's<br />

podium, something you<br />

well deserve: after all that<br />

wrist action building up<br />

power you'd be as tired as<br />

Daley himself_<br />

All in all, a very good<br />

looking game that<br />

recreates both the man<br />

and his sport well. My only<br />

real reservation would be<br />

that the manic joystick use<br />

could become somewhat<br />

painful after a while.<br />

Definitely one to pick up<br />

if you're into compilation<br />

sports simulations though I<br />

don't think it's special<br />

enough to earn the Golden<br />

Joystick its illustrious<br />

predecessor did. We've<br />

just seen too much of this<br />

sort of thing since then.<br />

; C 6 4 SPEC.<br />

I Mo• GRAPHICS<br />

S<br />

VPLAYABILITY<br />

10- OVERALL O<br />

UPDATE A<br />

U<br />

L<br />

N Spectrum.<br />

U<br />

E<br />

D<br />

8 7<br />

7 6<br />

8 6<br />

7 6<br />

8 o<br />

We've seen loading<br />

screens and the start of<br />

work on the Amstrad<br />

version, and It should play<br />

very similarly to the

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