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Computer + Video Games - Commodore Is Awesome

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0- MACHINES: SPECTRUM<br />

4811281CBM 641128.<br />

IP- SUPPLIER; DESTINY.<br />

0- PRICES: 0.99 SPECTRUM<br />

481128, £8.99 CBM 641128<br />

CASS, C12.99 DISK.<br />

VERSION TESTED:<br />

SPECTRUM 481128.<br />

REVIEWER: GARY WHIM,<br />

Activision's first release on<br />

its new sub-label, Destiny.<br />

sees you in command of a<br />

strange robot•like being by<br />

the name of Supertronic,<br />

whose job it is to secure a<br />

huge prison spaceship<br />

which has recently<br />

malfunctioned, thus letting<br />

all the prisoners escape.<br />

The Supertronic is a weird<br />

shaped device,<br />

resembling a flying<br />

metallic Melon. The<br />

Supertronic glides around<br />

the scrolling prison ship<br />

landscape with the intent<br />

of stealing all the the exit<br />

hatches to stop as many<br />

prisoners as possible from<br />

escaping_<br />

In order to do this, the<br />

Supertronic is equipped<br />

with a nifty little device<br />

which allows it to<br />

trionsmutate into any of four<br />

different control modes:<br />

Hillbar Mode :In this<br />

mode, the Supertronic<br />

retracts all its outboard<br />

systems in order to protect<br />

itself from attack and<br />

collision. The problem with<br />

Hibar Mode is that as this<br />

mode uses up zero power,<br />

you have no control over<br />

the Supertronic at all, so<br />

you are forced to drift<br />

around helplessly until you<br />

choose another mode.<br />

Solar Mode : By hitting<br />

the S key you are<br />

transformed into Solar<br />

Mode, allowing you to<br />

replenish your ships<br />

energy supplies by sucking<br />

in the energy from the solar<br />

pannels that are scattered<br />

around the ship. As Solar<br />

energy replenishment is a<br />

time consuming process.<br />

it's possible to get another<br />

one of your five<br />

Supertronics into action<br />

while the other one<br />

re-energises.<br />

Killar Mode As the name<br />

would sugest, this one is the<br />

most fun! Killar Mode<br />

activates the Supertronic's<br />

onboard weapons system.<br />

thereby allowing you to<br />

eliminate anything that<br />

stands between you and<br />

mission completion.<br />

•<br />

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SOLAR SCAM SUM SUM SOLAR •<br />

0<br />

A<br />

DI<br />

Diamonds are forever — but rtaff an 0 the Speccy<br />

MON<br />

0<br />

0<br />

0<br />

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0<br />

Rovar Mode: No, you unsealed exits, from where<br />

don't turn into a dog, t h e prisoners escape. To<br />

although you do work like seal it you simply stop over<br />

one. In this mode you glide it. Although you do have<br />

about the ship looking for access to use your<br />

,<br />

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A Sparklers fail o shine.<br />

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Ninon IOWA SCAM SOLAR<br />

A Diamond — "not enou•h achan"<br />

weapons systems in this<br />

mode, unlike Killar Mode,<br />

you cannot use your<br />

inertia-field modules.<br />

which is just a fancy word<br />

for limited invincibility_ By<br />

sealing all the exits on a<br />

prison ship, the ship is<br />

pronounced secure once<br />

more and you pass onto<br />

the next level.<br />

Other Supertronic modes<br />

available allow you to<br />

transfer power from one<br />

Supertronic to another,<br />

and use two Supertronics<br />

together to help each<br />

other out of tight corners<br />

and traps.<br />

Diamond sounds from<br />

this review like a pretty<br />

deep and absorbing<br />

game, but it isn't. It doesn't<br />

really break any barriers<br />

as far as Speccy games<br />

are concerned, and the<br />

gameplay is too diluted to<br />

offer any long term<br />

challenge, which is a<br />

shame as the game's<br />

graphics and sound aren't<br />

half bad, with some nifty<br />

scrolling routines and<br />

excellent use of colour.<br />

There's also a free cassette<br />

single featuring<br />

up-and-coming band The<br />

Company She Keeps but I<br />

can't comment on this as I<br />

haven't been able to listen<br />

to it (Julian won't let me<br />

borrow his Walkman).<br />

So there we have it. Not<br />

too bad as Spectrum<br />

games go, quite involving<br />

the first couple of goes, but<br />

not enough action to hold<br />

you for long, especially not<br />

for the price.<br />

r<br />

-ION-<br />

GRAPHICS 6<br />

-11<br />

-11<br />

!PP- VALUE<br />

4<br />

1<br />

- 1<br />

PLAYABILITY 4<br />

— SL11<br />

—<br />

O,<br />

UPDATE<br />

U-<br />

The Spectrum version is<br />

now on sale. The C64<br />

NO<br />

version will hit the shops<br />

D Vtowards<br />

the end of<br />

August. No other versions<br />

5E<br />

of Diamond are planned.<br />

R<br />

A<br />

L<br />

L<br />

4

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