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Computer + Video Games - Commodore Is Awesome

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FERNANDEZ<br />

MUST DIE<br />

MACHINES: CM,<br />

SPECTRUM, AMSTRAD CPC<br />

464.<br />

••• SUPPLIER: MIRRORSOFT.<br />

PRICE: AMIGA AND ST<br />

C24.991064 CASS E9.99 DISK<br />

E12.99/SPECTRUM AND<br />

AMSTRAD CASS £9.99 DISK<br />

514.99.<br />

Im• VERSIONS TESTED: C64/ST.<br />

ID- REVIEWER: TONY DILLON.<br />

Fernandez Must Die is,<br />

apart from being a very<br />

bad title for a game, a mix<br />

of Ikari Warriors and Into<br />

The Eagles Nest. It's also<br />

brilliant. It boots &ail in the<br />

goolies and turns the Eagle<br />

into a budgie, so to speak,<br />

leaving you with a<br />

two-player trek through lots<br />

of scrolling screens of<br />

action-packed<br />

battleground, with a bit of<br />

building exploration<br />

thrown In.<br />

The Fernandez in<br />

questions is in fact an evil<br />

dictator who has set up<br />

eight bases, the purpose of<br />

each to defend one of the 8<br />

strips of land he has taken<br />

over. He has captured all<br />

of the allied soldiers and<br />

the gold and hidden them<br />

inside the buildings that<br />

join the eight strips. Your<br />

mission is to seek and<br />

destroy these bases, whilst<br />

recovering the 202 caches<br />

of gold and the 182 POW's.<br />

Sounds like quite a job.<br />

Luckily you don't have to<br />

do it alone.<br />

The game is arranged as<br />

a huge map, broken up<br />

into eight vertical strips,<br />

each several screens long<br />

and joined by rooms with<br />

closed doors that you have<br />

to blast your way into. You<br />

and a friend race<br />

headlong up and down<br />

the vertically scrolling<br />

areas, searching for the<br />

huge L-shaped buildings,<br />

the bases, and avoiding<br />

everything the enemy can<br />

throw at you, and believe<br />

me, that's quite a lot.<br />

Firstly, you've got your<br />

definative enemy soldiers.<br />

These run on from the top or<br />

the bottom of the screen<br />

and to chase you in and<br />

around the buildings, firing<br />

• r " r t e<br />

,401Thlit I/ j ,<br />

1<br />

over.<br />

Graphics are great, with<br />

a very simple but effective<br />

colour system. Some very<br />

nice backdrops and<br />

extensive amounts of detail<br />

(such as the way when you<br />

grenade something, you<br />

make a nice hole in the<br />

floor, which stays there for<br />

41111111E111.11111111111.ty<br />

- ####<br />

A Looks like you didn't rnoke it.<br />

all the while.<br />

The enemy plane either<br />

drops more soldiers,<br />

medical supplies with<br />

which you can boost your<br />

flagging energy or bombs,<br />

which churn up the<br />

ground, killing anything<br />

they touch, including you.<br />

Then you've got the tanks,<br />

Three times your sprite.<br />

these hunter-killers mill<br />

about, firing huge shells in<br />

your direction.<br />

Doing the same job as<br />

the tank in Ikon, the jeep<br />

lets you get around at<br />

around three times the<br />

normal speed.<br />

Unfortunately, only one<br />

hit from a cannon, or two<br />

mines is all that's needed<br />

to turn your nimble little<br />

land rover into a heap of<br />

twisted metal. One nice<br />

point here is that, rather<br />

than have two jeeps<br />

running around at once,<br />

both people con get in the<br />

same jeep, with the person<br />

who entered first doing the<br />

driving. What a cute idea.<br />

When you enter one of<br />

the side rooms, by way of<br />

blasting a hole in the door,<br />

the game goes into mode<br />

Eagles Nest. Using a plan<br />

view of the area you ore in,<br />

you can see the POW's,<br />

shacked up in little cages<br />

embedded in the walls,<br />

and the caches of gold<br />

laying around on the floor,<br />

just waiting to be walked<br />

Mee<br />

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effect,<br />

FMD isn't a game that<br />

you can just pick up a<br />

joystick and play but it's<br />

not an impossible task,<br />

either. In the two days I hod<br />

it, I played it a lot, and<br />

came very close to<br />

completing it (6 bases to<br />

be exact), so I can't see it<br />

lasting very long, though<br />

there is the added<br />

challenge of rescuing all<br />

the POW's. A great game<br />

and well worth spending<br />

your money on.<br />

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• • e• • • • a - • • - • • • • • - •.;.•<br />

A The boats bombing you, the soldiers are shooting at you, get in that<br />

jeep and get the hell outto there!<br />

the rest of the game) show<br />

that the programmers 1 low GRAPHICS 8<br />

(Tony Crowther and David 10- SOUND 7<br />

Bishop, no less) have really<br />

taken there time over this. I 11<br />

especially like the little , low PLAYABILITY 7<br />

ceremony at the end. It<br />

where you are shown your - OVERALL 8<br />

CO placing medals on<br />

your coffin. You earn VUPDATE<br />

different medals for AST<br />

and Amiga versions will<br />

different things like the be launched in<br />

Purple Heart for wounds in LSeptember<br />

followed by<br />

battle or the Distinguished<br />

Service Cross for Uthe<br />

CM version in early<br />

October. Bad news for<br />

destroying vehicles. E Speccy and Amstrad<br />

Sound is simple but owners though - their<br />

effective, with some great 7versions<br />

are not expected<br />

tunes and a particularly to be ready until the end<br />

nice explosion sound of October.<br />

El •

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