Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
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ilifill 64<br />
to press the space bar to<br />
wield his mallet.<br />
The graphics are superb<br />
In oil versions of Mickey -<br />
full of detail and extremely<br />
well animated. One of the<br />
best bits IS when Mickey<br />
swings his mallet at an<br />
Ogre - causing it to<br />
mutate into two tiny Ogres<br />
who scurry around the<br />
tower and are difficult to<br />
finish off.<br />
When Mickey gets to the<br />
top of the fourth tower the<br />
Ogre King knows that he is<br />
going to hove to fight it Out<br />
with the super rodent in<br />
in person.<br />
To destroy the ugly, webwinged,<br />
huge-jawed nasty<br />
- Mickey must score<br />
fifteen direct hits with his<br />
water pistol. Only three<br />
attempts ore allowed per<br />
go and should he fail its<br />
right back to the foot of the<br />
first tower.<br />
Things are more difficult<br />
than this for ST and Amiga<br />
owners as they have to<br />
A Mickey heads for the water in this 64 screen.<br />
defeat a wicked witch at<br />
the top of each individual<br />
tower before going on to<br />
meet the Ogre King.<br />
Whichever version you<br />
play one piece of the<br />
stolen wand is to be found<br />
at the top of each tower -<br />
and Mickey must have the<br />
wand complete before he<br />
faces the Ogre King.<br />
At first glance Mickey looks<br />
like a game for children.<br />
This impression is created<br />
by the pretty graphics and<br />
the character of Mickey<br />
himself - who is seen as a<br />
kids hero. When you get<br />
down to trying to solve the<br />
game though, you soon<br />
realise that there is nothing<br />
sprog-like about the game<br />
design. Believe me, it is no<br />
pushover. It requires good<br />
arcade skills, persistance,<br />
and patience.<br />
The sub games provide<br />
welcome light relief from<br />
the main business of saving<br />
the Magic Kingdom from<br />
the Ogre. Mickey reaches<br />
these through the back<br />
doors of the tower. In the<br />
first two towers he comes<br />
up against the Puddle<br />
Maze which he has to<br />
explore - picking up the<br />
magical items as he travels<br />
and lobbing his trusty<br />
mallet at the monsters_<br />
The Bubble Machine is<br />
my favourite sub game. It<br />
places Mickey on a<br />
moving platform which he<br />
must bash holes in so that<br />
he can puncture the giant<br />
bubbles emanating from a<br />
leaky pipe. Ghouls fly<br />
across screen attempting<br />
to deplete our hero's<br />
energy as he struggles<br />
against the giant bubbles.<br />
In towers three and four<br />
he comes up against the<br />
Dripping Taps that have to<br />
be switched off in the right<br />
order to proceed. In the<br />
Pump Room several little<br />
monsters are causing<br />
havoc by pulling the corks<br />
out of the leaking pipe.<br />
Mickey must get post the<br />
force field and take his<br />
mallet to the giant monster<br />
who is orchestrating the<br />
mischievous work of his<br />
little monster minions.<br />
Disney are known for<br />
being real sticklers<br />
when it comes to the<br />
representation of their<br />
characters in other media_<br />
I can't think that there will<br />
be any complaints from<br />
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PSpeccy,<br />
64, Amstrad, and<br />
HST<br />
versions are all now on<br />
sale. An Amiga version of<br />
IMickey<br />
will be out at the<br />
end of the month at<br />
C£19.99.<br />
Gremlin have the<br />
rights to other Disney<br />
S<br />
characters. Already in the<br />
works is a game called<br />
Disney Olympics -<br />
Involving several<br />
characters.<br />
;<br />
A 11 yea are a Disney Ian and have .1<br />
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