The Kingdom of Littonia - Vaults of Pandius
The Kingdom of Littonia - Vaults of Pandius
The Kingdom of Littonia - Vaults of Pandius
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MONSTERS<br />
Monstrous creatures are uncommon in<br />
the lowlands, save for the deepest forests.<br />
Most heartland encounters are with<br />
normal or large animals, but dangerous<br />
foes do wander in from the surrounding<br />
areas. This list <strong>of</strong> likely monsters<br />
includes creatures found in the Rules<br />
Cyclopedia and the Creature Catalog.<br />
Draudīgs Wood: giant ant, giant and<br />
normal beaver, normal and giant bat,<br />
giant arctic bee, deer, elk, green dragon,<br />
giant spider (any), owlbear, pixie, rabbit,<br />
robber fly, skeleton (ruins), skunk, sprite,<br />
stirge, vadātājs, wight (ruins), wild boar,<br />
wolf, žiburinis<br />
Lietuvan Hills: giant arctic bee,<br />
eagle, elk, frost giant, ghostly horde, grab<br />
grass, insect swarm, lynx, rabbit,<br />
reindeer, skeleton (ruins), troll, white<br />
dragon, dire wolf<br />
Mindaugas’ Forest: giant and<br />
normal beaver, giant arctic bee, grizzly<br />
bear, deer, ghostly horde, insect swarm,<br />
moose, otter, owl, pixie, rabbit, sprite,<br />
stirge, troll, vadātājs, waterfowl, wolf,<br />
žiburinis<br />
Namejs’ Line: amber golem, frost<br />
giant, grab grass, grizzly bear, lynx,<br />
rabbit, snow ape, white dragon<br />
Noskumis Plain: giant ant, giant<br />
arctic bee, bison (wisent), frost giant,<br />
ghostly horde, goblin, grab grass, arctic<br />
hare, ice wolf, reindeer, skeleton (ruins),<br />
spectral hound, spectre (ruins), wight<br />
(ruins), dire and normal wolf, woolly<br />
mammoth (with goblin rider only),<br />
yowler<br />
Pērkons’ Throne: amber golem, tiger<br />
beetle, black pudding, cave bear, frost<br />
salamander, gelatinous cube, mountain<br />
goat, goblin, green slime, grey ooze,<br />
griffon, ice wolf, mountain lion, owlbear,<br />
shrieker, skeleton (ruins), snow ape,<br />
spectre (ruins), steam weevil, white<br />
dragon, wyvern<br />
Sarkans Plain: giant ant, tiger beetle,<br />
bison (wisent), elk, ghostly horde, goblin,<br />
insect swarm, rabbit, skeleton (ruins),<br />
wolf<br />
Teici Bog: giant catfish, hydra, ghost,<br />
grey ooze, insect swarm, giant leech,<br />
purple worm, normal and giant rat,<br />
robber fly, giant serpentweed, shrieker,<br />
skeleton, troll, vadātājs, waterfowl<br />
Veči Forest: brown bear, giant and<br />
normal beaver, giant arctic bee, giant<br />
ferret, insect swarm, owl, pixie, robber<br />
fly, skunk, giant spider (any), sprite,<br />
stirge, vadātājs, waterfowl, žiburinis<br />
Vētra Hills: amber golem, giant ant,<br />
normal and giant bat, tiger beetle, deer,<br />
eagle, goblin, lynx, owlbear, white<br />
dragon, normal and dire wolf<br />
Zalš Forest: giant and normal beaver,<br />
giant centipede, deer, eagle, elk, grizzly<br />
bear, insect swarm, lynx, otter, pixie,<br />
rabbit, sprite, stirge, strangle vine,<br />
vadātājs, whipweed, wild boar, dire and<br />
normal wolf, žiburinis<br />
Vadātājs<br />
AC -2<br />
HD 8***<br />
Move 180’ (60’)<br />
Attacks Special or 1 soul<br />
drain<br />
Damage See below or 1d6<br />
Constitution<br />
No. Appearing 1 (1)<br />
Save As MU10<br />
Morale 8<br />
Treasure Type Nil<br />
Intelligence High (16)<br />
Alignment Chaotic<br />
XP Value 2,300<br />
Habitat Woods, swamp<br />
Monster Type: Planar Monster (Very<br />
Rare)<br />
<strong>The</strong>se malevolent entities were<br />
originally created by Mēness (Kagyar) to<br />
serve as his assistants, but they rebelled.<br />
Mēness confined them to the far north for<br />
all time, but they have discovered<br />
pleasure in getting people lost, and<br />
feeding on feelings <strong>of</strong> despair. <strong>The</strong><br />
<strong>Littonia</strong>ns call them a “vadātājs”<br />
(literally, “leader”) because they give the<br />
appearance <strong>of</strong> helping people lost in the<br />
wilderness, while in reality they lead<br />
them to certain death.<br />
In its true form, the vadātājs resembles<br />
a man-shaped gaseous cloud with gaping<br />
holes for its eyes and mouth. It can turn<br />
21<br />
invisible at will, and while in that state it<br />
whispers suggestively to its intended<br />
victim, convincing them that their<br />
intended destination is close by – just<br />
over the next hill, across the river, or<br />
something similar. In doing so it creates<br />
an illusion (treat as though cast by a 10 th<br />
level spellcaster) <strong>of</strong> approaching the<br />
destination. When reached, the illusion<br />
dissipates, revealing the truth to the ledastray<br />
victim. <strong>The</strong> vadātājs feeds <strong>of</strong>f <strong>of</strong><br />
its victim’s growing anxiety and despair.<br />
It continues in this way until the victim<br />
starves to death, or runs afoul <strong>of</strong> a wild<br />
animal or similar danger, after which it<br />
devours the victim’s soul.<br />
Occasionally, the vadātājs may appear<br />
as a friendly being (for example, a child<br />
or a small dog), who either <strong>of</strong>fers to lead<br />
the victim where they want to go or<br />
gestures that one should follow. <strong>The</strong><br />
victim is led deeper into the wilds,<br />
ultimately encountering a natural peril. If<br />
attacked while disguised, the vadātājs<br />
will turn invisible and flee.<br />
<strong>The</strong> easiest way to defeat one <strong>of</strong> these<br />
creatures is by recognizing the vadātājs’s<br />
overtures for what they are (save versus<br />
Spells –3). <strong>The</strong> vadātājs immediately<br />
departs for more easily duped prey.<br />
Clerics <strong>of</strong> Mēness will always see a<br />
vadātājs in its true form, even when it is<br />
invisible. If cornered, a vadātājs will try<br />
to siphon away its opponent’s soul – the<br />
DM should roll to hit, and if successful<br />
the victim must make a saving throw vs.<br />
Spells at –3 or lose 1d6 points <strong>of</strong><br />
Constitution. Should a person’s<br />
Constitution score be reduced to zero in<br />
this manner, they die immediately, and<br />
their soul is devoured by the vadātājs<br />
during the next round unless attacked. A<br />
person killed in this manner may not be<br />
resurrected. If the victim survives the<br />
attack, Constitution is regained at a rate<br />
<strong>of</strong> one point per day <strong>of</strong> rest.<br />
<strong>The</strong> vadātājs may not be harmed by<br />
nonmagical weapons, and magic<br />
weapons do minimum damage, as do<br />
spells. Weapons and spells designed to<br />
injure creatures from other planes, or any<br />
weapon blessed by a cleric <strong>of</strong> Mēness,<br />
may be used to full effect.