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Relax, and Quit Bluffing<br />

Understanding 35mm’s Evolution,<br />

and Its Impact On Workflows<br />

Paul Stephen Carlin delves into 35mm film framing and aspect ratio, with<br />

<strong>the</strong> idea that “Once you under-stand <strong>the</strong> history of 35mm’s evolution,<br />

you have a good foundation for learning about <strong>the</strong> future.”<br />

I have been bluffing for most of my career.<br />

(Please don’t tell any of my employers!)<br />

When I got my first big break as a linear on-line editor<br />

in 1995, I was asked, “Do you know how to use <strong>the</strong> CMX<br />

Omni?” I bluffed. While I had seen many great things at<br />

NAB in Las Vegas, I can’t say I had much experience using<br />

<strong>the</strong>m.<br />

What I did have was <strong>the</strong> thirst for knowledge, <strong>the</strong><br />

motivation and <strong>the</strong> confidence to pull it off. I quickly<br />

adapted, applied all of my previous experience to my<br />

Paul Stephen Carlin<br />

Burbank, California USA<br />

new job, and soon became very proficient. I remember<br />

thinking at <strong>the</strong> time, “Hey, this isn’t so hard after all.”<br />

Applying my knowledge of <strong>the</strong> fundamentals combined<br />

with a bit of hit-<strong>the</strong>-ground learning proved to<br />

be invaluable at <strong>the</strong> time, and has kept me going to this<br />

day.<br />

Recently I had <strong>the</strong> privilege to finish <strong>the</strong> 3D trailers<br />

for “Avatar.” Did I have extensive knowledge of a stereoscopic<br />

digital intermediate workflow? Had I completed<br />

numerous 2K trailers before? No, and no. But I did my<br />

Paul is a freelance Autodesk Smoke artist with numerous digital intermediate<br />

credits to his name, including <strong>the</strong> feature films “Soul to Keep” and “Bunraku,”<br />

and <strong>the</strong> trailers for “Avatar” and “Knight and Day.” He stays busy in all aspects of<br />

<strong>the</strong> industry, from commercials (look for <strong>the</strong> new Starbucks-flavored Via ads) to<br />

long-form. Paul is an Autodesk Certified Instructor, and his curiosity keeps him<br />

up to speed on desktop software as well. He never stops learning.<br />

26 The Asset Management and Distribution Issue — <strong>Creative</strong> <strong>COW</strong> <strong>Magazine</strong><br />

homework and hit <strong>the</strong> ground running —<br />

and never looked back.<br />

The key to success is to never stop learning.<br />

Life is about growing and learning — only<br />

to realize you know nothing at all. Many of us<br />

tend to focus on one particular aspect of <strong>the</strong><br />

industry. We become specialists in what we<br />

know. I have found that having knowledge<br />

of <strong>the</strong> inner workings of o<strong>the</strong>r parts of <strong>the</strong><br />

industry proves to be invaluable, no matter<br />

what I’m working on.<br />

In this article, I want to cover <strong>the</strong> basics<br />

of 35mm film framing and aspect ratios, and<br />

some of <strong>the</strong> differences between <strong>the</strong> acquisition<br />

and distribution film formats.<br />

Why should you learn about 35mm film,<br />

when it is clearly on its way to oblivion? Because<br />

everything we use today is based on<br />

something we did yesterday. Once you understand<br />

<strong>the</strong> history of 35mm’s evolution,<br />

you have a good foundation for learning<br />

about <strong>the</strong> future.<br />

35MM FILM<br />

Ever since George Eastman mass-produced<br />

<strong>the</strong> first flexible transparent motion picture<br />

film stock in 1889, and Thomas Edison standardized<br />

<strong>the</strong> 35mm format in 1892, not much<br />

has changed in <strong>the</strong> world of film stock. There<br />

were o<strong>the</strong>rs with ideas about frame sizes and<br />

aspect ratios, but <strong>the</strong> first round of format<br />

wars for motion picture film ended in 1909<br />

with <strong>the</strong> standardization of a 35mm gauge<br />

(width), with 4 perforations per frame along<br />

both edges and a 1.33:1 aspect ratio.<br />

A 1.33:1 (spoken as “one point three three<br />

to one,” or simply “one three three”) aspect<br />

ratio means that one side of <strong>the</strong> image is 1.33<br />

times longer than <strong>the</strong> o<strong>the</strong>r. This same screen<br />

aspect ratio was later adopted by television,<br />

known <strong>the</strong>re as 4:3 (four by three).<br />

So how did we go from this to where we<br />

are today, with our 16:9 televisions and widescreen<br />

movies?<br />

FRAME SIZES AND ASPECT RATIOS<br />

In <strong>the</strong> original Edison standard, <strong>the</strong> film was<br />

35mm wide from edge to edge, with an image<br />

area of 24.89 mm by 18.67 mm, surrounded<br />

by four sprockets on each side. This is called<br />

full aperture, or what was later referred to as<br />

silent gate — <strong>the</strong> width of <strong>the</strong> frame in silent<br />

movies.<br />

When sound was introduced, room had<br />

to be made for <strong>the</strong> optical audio tracks. The<br />

Academy of Motion Picture Arts and Sciences<br />

decided to reduce and move <strong>the</strong> image area<br />

to <strong>the</strong> right. The resultant aspect ratio became<br />

1.37:1, and is called <strong>the</strong> Academy ratio.<br />

After <strong>the</strong> phenomenal success of Cin-<br />

Above: Panavision was started in 1953, by Robert Gottschalk, to<br />

build anamorphic lenses for <strong>the</strong> motion picture industry. This is <strong>the</strong><br />

company’s latest G Series prime lenses. Note <strong>the</strong> unique cylindrical<br />

glass element on <strong>the</strong> front of <strong>the</strong> lens. The anamorphic element can<br />

also be located in <strong>the</strong> middle or rear of <strong>the</strong> lens.<br />

Below: A comparison of <strong>the</strong> anamorphic scope image area vs. super<br />

35 center cut. The anamorphic lens squeezes a 2.39:1 image into<br />

<strong>the</strong> Academy frame, while <strong>the</strong> super 35 center cut image is simply a<br />

2.39:1 image in <strong>the</strong> middle of <strong>the</strong> full aperture frame. Anamorphic<br />

uses <strong>the</strong> entire vertical height, while Super 35 uses <strong>the</strong> area normally<br />

reserved for optical audio to improve <strong>the</strong> size of <strong>the</strong> image area.<br />

<strong>Read</strong> on for an explanation of all <strong>the</strong>se terms!<br />

erama in 1952, which involved three separate 35mm projectors to<br />

create a 2.59:1 aspect ratio, studios began looking into o<strong>the</strong>r, possibly<br />

more economical, ways to capitalize on widescreen images,<br />

and differentiate <strong>the</strong>mselves from <strong>the</strong> ever-encroaching television<br />

screens.<br />

(Studios also experimented with 3D, but we all know that<br />

turned out to be nothing but a fad!)<br />

In 1953, 20th Century Fox introduced CinemaScope, an anamorphic<br />

widescreen format with a 2.66 aspect ratio. This was<br />

achieved by placing an anamorphic lens in front of both <strong>the</strong> camera<br />

and <strong>the</strong> projector to horizontally squeeze and correspondingly<br />

un-squeeze <strong>the</strong> image at a ratio of 2:1.<br />

This means that <strong>the</strong> full aperture image of 1.33 was multiplied<br />

<strong>Creative</strong> <strong>COW</strong> <strong>Magazine</strong> — The Asset Management and Distribution Issue 27

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