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Issue 4 PDF - Downloads at abime.net

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apov 4<br />

22<br />

reviews<br />

Developer: Metadigm<br />

Publisher: Interplay<br />

Reviewer: Sebastian Rosa<br />

Set phasers to fun - Sebastian Rosa has come to, er, boldly go.<br />

And to show alien chicks wh<strong>at</strong> th<strong>at</strong> thing called 'love' is.<br />

In the 90s most blockbuster movies and TV<br />

shows sooner or l<strong>at</strong>er had <strong>at</strong> least one<br />

computer adapt<strong>at</strong>ion. Quality varied but the<br />

purpose was always the same: to cre<strong>at</strong>e a lot<br />

of promotional buzz and to make money.<br />

Everyone in the known universe must have<br />

heard of Star Trek so it would have been<br />

unthinkable if one of the most popular TV<br />

series in history had not made it to the<br />

computer screen. Enter Interplay Software<br />

and Star Trek: The 25th Anniversary.<br />

The game's concept focuses on events th<strong>at</strong><br />

occur after the last episode of the original<br />

series. Conventional video game wisdom<br />

suggests two ways in which these might be<br />

handled. The first would be to concentr<strong>at</strong>e on<br />

� Hi, I'm after a couple of<br />

growbags for me yams.<br />

� Six billion channels and this<br />

is the best thing on.<br />

AMIGA 1200<br />

the adventure aspect and have the player<br />

guide the characters through a variety of<br />

loc<strong>at</strong>ions, solving puzzles. The second would<br />

be as a space flight simul<strong>at</strong>or with space<br />

� New starters <strong>at</strong> Microsoft always get a talk from Bill.<br />

comb<strong>at</strong>. Star Trek, interestingly, combines the<br />

two. The game consists of several missionbased<br />

episodes, with each episode divided<br />

into two stages: pseudo-cosmic simul<strong>at</strong>ion<br />

and classic adventure.<br />

On board the Enterprise there are six crew<br />

members, via whom you can command the<br />

whole ship. The Captain's bridge serves as<br />

the main screen. The man in red on the left is<br />

Scotty. He is a mechanic and can fix ship<br />

� Captain, we appear to<br />

have m<strong>at</strong>erialised in<br />

deep space.<br />

damage (you<br />

can give him orders<br />

using the D key from<br />

the keyboard) or enable the<br />

emergency power supply (E key). Above his<br />

head, and on the other side of the screen, the<br />

scheme of the ship shows wh<strong>at</strong> has been<br />

damaged. On the right, in a blue uniform, sits<br />

Spock who is the technology expert. Using his<br />

abilities you can log into the computer (C key)<br />

and get access into the d<strong>at</strong>abase which has<br />

important inform<strong>at</strong>ion about characters and<br />

objects. Spock is also a good advisor (T key).<br />

In the middle of the bridge are Sulu and<br />

Chekov. The former takes responsibility for<br />

getting into orbit (O key) and the raising and<br />

“Wh<strong>at</strong> works against one foe<br />

won't work against another.”<br />

lowering of shields (S key) while the l<strong>at</strong>ter<br />

activ<strong>at</strong>es weapons (W key) and takes care of<br />

navig<strong>at</strong>ion (N key). There are two more characters:<br />

Uhura is a communic<strong>at</strong>ions officer (H<br />

key) and Kirk himself (K key) keeps the<br />

captain's log and controls the transporter.<br />

Here you can also save or load the game, turn<br />

the music and sound effects on or off or quit<br />

the game entirely.<br />

Giving orders is not all th<strong>at</strong> you can do. In<br />

the central part of the screen you can<br />

see the main window where comb<strong>at</strong><br />

occurs. Not the easiest part of the<br />

game, comb<strong>at</strong>. You need to<br />

manipul<strong>at</strong>e the speed of the<br />

ship, aim the target,<br />

shoot and repair<br />

any damage.

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