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Your Commodore - Commodore Is Awesome

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actual 21 drawing commands that you<br />

i o<br />

will ei use to design your pictures.<br />

f trThe<br />

final Menu is the SPE-A Menu<br />

(special ! i effects) this screen gives you<br />

the options of designing your own<br />

g<br />

brushes, patterns and even colour<br />

cycles. h But more of this later.<br />

tAs<br />

you would expect all of the<br />

normal drawing commands are available<br />

together with a few that are<br />

unusual, yet useful. Options are included<br />

for drawing freehand, drawing<br />

circles, ellipses rectangles.<br />

triangles and even polygons. At first<br />

you may think that some of the usual<br />

commands such as Rays, etc, are missing.<br />

however, you'd be wrong.<br />

One extremely powerful command<br />

is the RCP option. This remembers the<br />

cursor position. When you next draw a<br />

line or a shape then you will automatically<br />

begin drawing at the<br />

previous start position, no doubt you<br />

can now see where you get rays from.<br />

Using the use last command will cause<br />

geometric shapes to keep their dimensions.<br />

You can then place the shape<br />

wherever you want it on the screen.<br />

Useful for details such as windows in<br />

houses, etc. Taking this a step I urther,<br />

you can turn on the continuous command.<br />

Once this is On you can leave a<br />

trail of the shape behind as you move<br />

around the screen.<br />

And there's still more. If you turn<br />

on the CYCLE option the colour that<br />

is being used to draw with at the<br />

moment will change. the actual cycle<br />

of colours being specified by you in the<br />

SPFX menu. Now you can leave a trail<br />

of multicoloured shapes behind you.<br />

Should you want the shape to be filled<br />

in you would simply turn on the<br />

SOLID option, As you can see the<br />

options are many and extremely<br />

varied. Don't forget that many of them<br />

can be used with different commands<br />

such as circles, polygons. etc.<br />

One extremely useful option is the<br />

REVIEWS<br />

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Normal<br />

Double<br />

Treble<br />

Normal<br />

Double<br />

Treble<br />

height<br />

height<br />

height<br />

width v r<br />

Width<br />

Width<br />

ability to define an arca of the screen as<br />

a sprite. Once you have done this you<br />

can place your sprite wherever you<br />

want on the screen, you can rotate it,<br />

place it in front of or behind other<br />

colours, you can even use it as a brush<br />

to paint in areas of the screen.<br />

Within the SPFX menu it is possible<br />

to 'protect' any colour from being<br />

overwritten by an other. This is great<br />

when you come to adding detail to<br />

your pictures. For example, say you<br />

had a picture of a castle and wanted to<br />

add green grass around it. Simply protect<br />

the colours that are used in the<br />

castle from being overwritten and<br />

whatever you do with your green pen<br />

or brush the castle will not be in danger<br />

of being 'scribbled' on.<br />

One extremely interesting feature.<br />

and one that I have never come across<br />

before is the ability to RECORD your<br />

drawing actions. You could, therefore,<br />

draw your masterpiece with record<br />

switched on and watch yourself draw it<br />

again at a later date. I'm sure that a<br />

facility like this could be useful for<br />

demonstrations. You could draw say a<br />

picture of a car engine etc. and then<br />

label the necessary parts, even make<br />

changes when required. Then at a later<br />

date you could replay this to your<br />

audience. I can't help thinking that this<br />

option is quite what would be needed<br />

to do this as your audience would have<br />

to sit and watch you actually draw the<br />

picture and then swap between menus<br />

as you label your shape etc.<br />

It would have been better if you<br />

could have stored pictures at different<br />

stages and then replayed the cycle<br />

rather like a set of slides. Obviously<br />

this is possible if you keep going to the<br />

I/O Menu and saving your picture and<br />

at a later date load each one in turn.<br />

but I'm sure the record option could<br />

have done something like this.<br />

Not every package is perfect, and<br />

this one is no exception. One major<br />

YOUR COMMODORE november 1986:94<br />

A<br />

.<br />

H<br />

r'<br />

gripe is the fact that any text entry<br />

must be done by pointing at a keyboard<br />

that appears on screen. You<br />

can't type on the keyboard. The reason<br />

for this is that the mouse continually<br />

sends information to the computer.<br />

much of this seems like a keypress to<br />

the computer which would quite<br />

happily think you had typed it.<br />

would make your text total jibberish.<br />

The on screen keyboard does seem to<br />

be the only way out. but it is a bit of a<br />

pain.<br />

The text option is extremely powerful<br />

and allows many different sizes.<br />

The smallest that the text can appear is<br />

5X5 dots. If you really want you can<br />

take this right up to a maximum of<br />

160x200 dots, which is very big. You<br />

can even print your text down the<br />

screen or in italics.<br />

I have only touched on the possibilities<br />

that are available with this package.<br />

In fact there ae many instructions<br />

that I haven't even looked at. If you are<br />

serious about your computer art then I<br />

suggest that this is one package that<br />

you shouldn't be without, it may be<br />

complex and take some getting used to<br />

but it is the most powerful.<br />

On <strong>Your</strong> Own<br />

I have only had a look at three of the<br />

more recent packages, there are many<br />

more available in the shops. If you do<br />

want to get into computer art then<br />

suggest that you take a close look at<br />

the manual of any package before you<br />

buy it to make sure that all the options<br />

that you require are there.<br />

Out of the three packages that I<br />

have looked at here, Picasso's Revenge<br />

is by far the simplest to use and as a<br />

recent wet afternoon proved, great fun<br />

for the kids. The OCP Art Studio is<br />

extremely well presented, easy to use<br />

and very powerful. If you don't<br />

already own a graphics package then<br />

this may be the one for you. On The<br />

other hand if you intend producing a<br />

lot of graphics pictures with your C64,<br />

Artist 64 can't be beaten.<br />

TOUCHLINE<br />

The OCP Art Studio.<br />

Rainhird Software, Wellington House,<br />

Upper Sr Martins Lane, London<br />

WC2H 9DL.<br />

Picasso's Revenge:<br />

Precision Software: 6 Park Terrace,<br />

Worcester Park, Surrey KT4 717.<br />

Artist 64:<br />

Wigmore: 32 Savile Row, London<br />

W1X JAG.

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