VALUABLE LESSONS - Nicholls + Vickers
VALUABLE LESSONS - Nicholls + Vickers
VALUABLE LESSONS - Nicholls + Vickers
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Valuable Lessons 261<br />
with them. The WB Network bit in early 2002 and built an enormous<br />
plexiglass cube at a studio on Sunset, seventy-five feet on a side, to shoot it<br />
in. By this time, because of fears that the game was too hard, the “one<br />
amazing thing in common” had become three pretty pedestrian things – you<br />
all had braces, visited the White House and saw a dead body! There was a<br />
handsome host inside with the contestants, dry ice smoke, music, an<br />
applauding audience... basically everything but jugglers and U2. The<br />
contestants, kept apart before the show, weren’t allowed to speak to each<br />
other for more than fifteen seconds in two “Spill” segments. The result bore<br />
about the same relation to my original idea as Shrek 2 did to William Steig’s<br />
drawings. But you never say no to a paycheck.<br />
The changes had been made mostly because of producability<br />
concerns. Despite the impression most reality shows attempt to create, of a<br />
wild free-for-all atmosphere, every tiny thing in them is scripted, timed and<br />
staged in excruciating detail, or else you might not be able to get a camera or<br />
a boom mike on the person who’s about to speak – or you end up with too<br />
much material, or too little, or too many dramatic “moments” crammed<br />
together, or too few. Or your First Act is longer than your Second, there’s<br />
no obvious “cue” for audience applause, there aren’t enough laughs, the host<br />
is caught off-guard or doesn’t have a ready quip at his disposal. To allay<br />
these fears, every episode of reality TV that I’ve been involved in has been<br />
scripted up the woo-hoo, at least as much as any variety show or telethon.<br />
The Canadian sci-fi film The Cube (impressively shot for C$600,000)<br />
came out in 1997, but I hadn’t heard of it until after we’d pitched and sold<br />
this. Research And Legal found the title too close for comfort and made us<br />
change ours to Into The Cube.<br />
A major concern among our producers was that contestants would<br />
speak at the same time and overlap, which was sort of what I thought would<br />
be the fun of it; they’d have to get organized and efficient fast, or lose. I<br />
mean, they sometimes overlap on Big Brother and Road Rules and Survivor<br />
don’t they? They’d have to cooperate, argue, expose secret details about<br />
themselves and their history that were dead ends game-wise but would make<br />
for funny and surprising TV.<br />
The WB saw what they’d ordered and passed.<br />
A year later, MTV optioned the format and we shot it again, this time<br />
on a game show-type set with six chairs and a host... but with a cheering<br />
audience, booming music, frantic graphics and, oddly, since there was no<br />
cube, the same title. Again, the contestants weren’t allowed to speak except<br />
in brief precalculated slots. I futilely re-pitched the original idea – drop